CLASS djy net/minecraft/client/render/BackgroundRenderer
	FIELD a blackColorBuffer Ljava/nio/FloatBuffer;
	FIELD b colorBuffer Ljava/nio/FloatBuffer;
	FIELD c red F
	FIELD d green F
	FIELD e blue F
	FIELD f bufferRed F
	FIELD g bufferGreen F
	FIELD h bufferBlue F
	FIELD i waterFogColor I
	FIELD j nextWaterFogColor I
	FIELD k lastWaterFogColorUpdateTime J
	FIELD l gameRenderer Ldjz;
	FIELD m client Lcva;
	METHOD <init> (Ldjz;)V
		ARG 1 gameRenderer
	METHOD a getColorAsBuffer ()Ljava/nio/FloatBuffer;
	METHOD a renderBackground (Lcuq;F)V
		ARG 1 camera
		ARG 2 tickDelta
	METHOD a applyFog (Lcuq;I)V
	METHOD a updateColorNotInWater (Lcuq;Lbha;F)V
		ARG 2 world
		ARG 3 tickDelta
	METHOD a updateColorInWater (Lcuq;Lbhd;)V
		ARG 2 world
	METHOD a setFogBlack (Z)V
		ARG 1 fogBlack
