CLASS dke net/minecraft/client/render/LightmapTextureManager
	FIELD a texture Ldtn;
	FIELD b image Lctp;
	FIELD c textureIdentifier Lqs;
	FIELD d isDirty Z
	FIELD e prevFlicker F
	FIELD f flicker F
	FIELD g worldRenderer Ldjz;
	FIELD h client Lcva;
	METHOD <init> (Ldjz;)V
		ARG 1 worldRenderer
	METHOD a tick ()V
	METHOD a update (F)V
		ARG 1 delta
	METHOD b disable ()V
	METHOD c enable ()V
