CLASS dde net/minecraft/client/RunArgs
	CLASS dde$a Directories
		FIELD a runDir Ljava/io/File;
		FIELD b resourcePackDir Ljava/io/File;
		FIELD c assetDir Ljava/io/File;
		FIELD d assetIndex Ljava/lang/String;
		METHOD <init> (Ljava/io/File;Ljava/io/File;Ljava/io/File;Ljava/lang/String;)V
			ARG 1 runDir
			ARG 2 resPackDir
			ARG 3 assetDir
			ARG 4 assetIndex
		METHOD a getResourceIndex ()Ldue;
	CLASS dde$b Game
		FIELD a demo Z
		FIELD b version Ljava/lang/String;
		FIELD c versionType Ljava/lang/String;
		METHOD <init> (ZLjava/lang/String;Ljava/lang/String;)V
			ARG 1 demo
			ARG 2 version
			ARG 3 versionType
	CLASS dde$c AutoConnect
		FIELD a serverIP Ljava/lang/String;
		FIELD b serverPort I
		METHOD <init> (Ljava/lang/String;I)V
			ARG 1 serverIP
			ARG 2 serverPort
	CLASS dde$d Network
		FIELD a session Lcvl;
		FIELD c profileProperties Lcom/mojang/authlib/properties/PropertyMap;
		FIELD d netProxy Ljava/net/Proxy;
		METHOD <init> (Lcvl;Lcom/mojang/authlib/properties/PropertyMap;Lcom/mojang/authlib/properties/PropertyMap;Ljava/net/Proxy;)V
			ARG 1 session
			ARG 4 proxy
	FIELD a network Ldde$d;
	FIELD b windowSettings Lcti;
	FIELD c directories Ldde$a;
	FIELD d game Ldde$b;
	FIELD e autoConnect Ldde$c;
	METHOD <init> (Ldde$d;Lcti;Ldde$a;Ldde$b;Ldde$c;)V
		ARG 1 network
		ARG 2 windowSettings
		ARG 3 dirs
		ARG 4 game
		ARG 5 autoConnect
