CLASS bnp net/minecraft/block/DoorBlock
	FIELD a FACING Lbvx;
	FIELD b OPEN Lbvu;
	FIELD c HINGE Lbwa;
	FIELD d POWERED Lbvu;
	FIELD e HALF Lbwa;
	FIELD f NORTH_SHAPE Lcsi;
	FIELD g SOUTH_SHAPE Lcsi;
	FIELD h EAST_SHAPE Lcsi;
	FIELD i WEST_SHAPE Lcsi;
	METHOD <init> (Lbme$c;)V
		ARG 1 settings
	METHOD a setOpen (Lbha;Lev;Z)V
		ARG 1 world
		ARG 2 pos
		ARG 3 open
	METHOD b getHinge (Lazy;)Lbvy;
		ARG 1 ctx
	METHOD b playOpenCloseSound (Lbha;Lev;Z)V
		ARG 3 open
	METHOD d getOpenSoundEventId ()I
	METHOD e getCloseSoundEventId ()I
