CLASS dsw net/minecraft/client/render/entity/feature/FeatureRenderer
	FIELD a context Ldqp;
	METHOD <init> (Ldqp;)V
		ARG 1 context
	METHOD a hasHurtOverlay ()Z
	METHOD a applyLightmapCoordinates (Laid;)V
	METHOD a render (Laid;FFFFFFF)V
		ARG 1 entity
	METHOD a bindTexture (Lqs;)V
	METHOD c getModel ()Ldeg;
