CLASS dlb net/minecraft/client/render/block/FluidRenderer
	FIELD a lavaSprites [Ldue;
	FIELD b waterSprites [Ldue;
	FIELD c waterOverlaySprite Ldue;
	METHOD a onResourceReload ()V
	METHOD a tesselate (Lbgo;Lev;Lcuh;Lckx;)Z
		ARG 1 world
		ARG 2 pos
		ARG 3 bufferBuilder
		ARG 4 state
	METHOD a getNorthWestCornerFluidHeight (Lbgq;Lev;Lckw;)F
		ARG 1 world
		ARG 2 pos
		ARG 3 fluid
	METHOD a isSameFluid (Lbgq;Lev;Lfa;Lckx;)Z
		ARG 0 world
		ARG 1 pos
		ARG 2 side
		ARG 3 state
