CLASS bmh net/minecraft/block/BellBlock
	FIELD a FACING Lbwc;
	FIELD b ATTACHMENT Lbwf;
	FIELD c NORTH_SOUTH_SHAPE Lcsn;
	FIELD d EAST_WEST_SHAPE Lcsn;
	FIELD g BELL_SHAPE Lcsn;
	FIELD h NORTH_SOUTH_WALLS_SHAPE Lcsn;
	FIELD i EAST_WEST_WALLS_SHAPE Lcsn;
	FIELD j WEST_WALL_SHAPE Lcsn;
	FIELD k EAST_WALL_SHAPE Lcsn;
	FIELD w NORTH_WALL_SHAPE Lcsn;
	FIELD x SOUTH_WALL_SHAPE Lcsn;
	FIELD y HANGING_SHAPE Lcsn;
	METHOD <init> (Lbmj$c;)V
		ARG 1 settings
	METHOD a ring (Lbhf;Lbvh;Lbtk;Lcrp;Lavw;)Z
		ARG 1 world
		ARG 2 state
		ARG 3 blockEntity
		ARG 4 hitPosition
	METHOD a ring (Lbhf;Lev;)V
		ARG 1 world
		ARG 2 pos
	METHOD a isPointOnBell (Lbvh;Lfa;D)Z
		ARG 1 state
		ARG 2 side
		ARG 3 y
	METHOD j getShape (Lbvh;)Lcsn;
		ARG 1 state
	METHOD q getPlacementSide (Lbvh;)Lfa;
		ARG 0 state
