CLASS bmj net/minecraft/block/Block
	CLASS bmj$a NeighborGroup
		FIELD a self Lbvh;
		FIELD b other Lbvh;
		FIELD c facing Lfa;
		METHOD <init> (Lbvh;Lbvh;Lfa;)V
			ARG 1 self
			ARG 2 other
			ARG 3 facing
		METHOD equals (Ljava/lang/Object;)Z
			ARG 1 o
	CLASS bmj$b OffsetType
		FIELD a NONE Lbmj$b;
		FIELD b XZ Lbmj$b;
		FIELD c XYZ Lbmj$b;
	CLASS bmj$c Settings
		FIELD a material Lclb;
		FIELD b materialColor Lclc;
		FIELD c collidable Z
		FIELD d soundGroup Lbrm;
		FIELD e luminance I
		FIELD f resistance F
		FIELD g hardness F
		FIELD h randomTicks Z
		FIELD i friction F
		FIELD j dropTableId Lqs;
		FIELD k dynamicBounds Z
		METHOD <init> (Lclb;Lclc;)V
			ARG 1 material
			ARG 2 materialColor
		METHOD a noCollision ()Lbmj$c;
		METHOD a friction (F)Lbmj$c;
			ARG 1 friction
		METHOD a strength (FF)Lbmj$c;
			ARG 1 hardness
			ARG 2 resistance
		METHOD a lightLevel (I)Lbmj$c;
			ARG 1 luminance
		METHOD a copy (Lbmj;)Lbmj$c;
			ARG 0 source
		METHOD a sounds (Lbrm;)Lbmj$c;
			ARG 1 soundGroup
		METHOD a of (Lclb;)Lbmj$c;
			ARG 0 material
		METHOD a of (Lclb;Lbaw;)Lbmj$c;
			ARG 0 material
			ARG 1 color
		METHOD a of (Lclb;Lclc;)Lbmj$c;
			ARG 0 material
			ARG 1 color
		METHOD b breakInstantly ()Lbmj$c;
		METHOD b strength (F)Lbmj$c;
			ARG 1 strength
		METHOD b dropsLike (Lbmj;)Lbmj$c;
			ARG 1 source
		METHOD c ticksRandomly ()Lbmj$c;
		METHOD d hasDynamicBounds ()Lbmj$c;
		METHOD e dropsNothing ()Lbmj$c;
	FIELD a FACINGS [Lfa;
	FIELD d friction F
	FIELD e defaultState Lbvh;
	FIELD f dynamicBounds Z
	FIELD g dropTableId Lqs;
	FIELD h translationKey Ljava/lang/String;
	FIELD i cachedItem Lbbu;
	FIELD j FACE_CULL_MAP Ljava/lang/ThreadLocal;
	FIELD l LOGGER Lorg/apache/logging/log4j/Logger;
	FIELD m STATE_IDS Lfe;
	FIELD n lightLevel I
	FIELD o hardness F
	FIELD p resistance F
	FIELD q randomTicks Z
	FIELD r soundGroup Lbrm;
	FIELD s material Lclb;
	FIELD t materialColor Lclc;
	FIELD u stateFactory Lbvi;
	FIELD v collidable Z
	METHOD <init> (Lbmj$c;)V
		ARG 1 settings
	METHOD S_ getOffsetType ()Lbmj$b;
	METHOD T_ canMobSpawnInside ()Z
	METHOD a createCuboidShape (DDDDDD)Lcsn;
		ARG 0 xMin
		ARG 2 yMin
		ARG 4 zMin
		ARG 6 xMax
		ARG 8 yMax
		ARG 10 zMax
	METHOD a getStateFromRawId (I)Lbvh;
		ARG 0 stateId
	METHOD a getPlacementState (Lbad;)Lbvh;
		ARG 1 ctx
	METHOD a addStacksForDisplay (Lbaq;Lfj;)V
		ARG 1 group
		ARG 2 list
	METHOD a getBlockFromItem (Lbbu;)Lbmj;
		ARG 0 item
	METHOD a buildTooltip (Lbbz;Lbgq;Ljava/util/List;Lbdh;)V
		ARG 1 stack
		ARG 2 view
		ARG 3 tooltip
		ARG 4 options
	METHOD a onEntityLand (Lbgq;Laie;)V
		ARG 1 world
		ARG 2 entity
	METHOD a getPickStack (Lbgq;Lev;Lbvh;)Lbbz;
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a shouldDropItemsOnExplosion (Lbgy;)Z
		ARG 1 explosion
	METHOD a afterBreak (Lbhf;Lavw;Lev;Lbvh;Lbtk;Lbbz;)V
		ARG 1 world
		ARG 2 player
		ARG 3 pos
		ARG 4 state
		ARG 5 blockEntity
		ARG 6 stack
	METHOD a onProjectileHit (Lbhf;Lbvh;Lcrp;Laie;)V
		ARG 1 world
		ARG 2 state
		ARG 3 hitResult
		ARG 4 entity
	METHOD a dropExperience (Lbhf;Lev;I)V
		ARG 1 world
		ARG 2 pos
		ARG 3 size
	METHOD a onSteppedOn (Lbhf;Lev;Laie;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 entity
	METHOD a onLandedUpon (Lbhf;Lev;Laie;F)V
		ARG 1 world
		ARG 2 pos
		ARG 3 entity
		ARG 4 distance
	METHOD a dropStack (Lbhf;Lev;Lbbz;)V
		ARG 0 world
		ARG 1 pos
		ARG 2 stack
	METHOD a onDestroyedByExplosion (Lbhf;Lev;Lbgy;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 explosion
	METHOD a onPlaced (Lbhf;Lev;Lbvh;Lain;Lbbz;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
		ARG 4 placer
		ARG 5 itemStack
	METHOD a onBreak (Lbhf;Lev;Lbvh;Lavw;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
		ARG 4 player
	METHOD a onBroken (Lbhg;Lev;Lbvh;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a getTickRate (Lbhi;)I
		ARG 1 world
	METHOD a isSolidSmallSquare (Lbhi;Lev;Lfa;)Z
		ARG 0 world
		ARG 1 pos
		ARG 2 side
	METHOD a canConnect (Lbmj;)Z
		ARG 0 block
	METHOD a getLuminance (Lbvh;)I
		ARG 1 state
	METHOD a calcBlockBreakingDelta (Lbvh;Lavw;Lbgq;Lev;)F
		ARG 1 state
		ARG 2 player
		ARG 3 world
		ARG 4 pos
	METHOD a canReplace (Lbvh;Lbad;)Z
		ARG 1 state
		ARG 2 ctx
	METHOD a getBlockBrightness (Lbvh;Lbgo;Lev;)I
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD a getAmbientOcclusionLightLevel (Lbvh;Lbgq;Lev;)F
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD a allowsSpawning (Lbvh;Lbgq;Lev;Laii;)Z
		ARG 1 state
	METHOD a canPlaceAtSide (Lbvh;Lbgq;Lev;Lcnf;)Z
		ARG 1 world
		ARG 2 view
		ARG 3 pos
		ARG 4 env
	METHOD a getOutlineShape (Lbvh;Lbgq;Lev;Lcry;)Lcsn;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD a getWeakRedstonePower (Lbvh;Lbgq;Lev;Lfa;)I
		ARG 1 state
		ARG 2 view
		ARG 3 pos
		ARG 4 facing
	METHOD a getComparatorOutput (Lbvh;Lbhf;Lev;)I
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD a onBlockAction (Lbvh;Lbhf;Lev;II)Z
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 type
		ARG 5 data
	METHOD a onEntityCollision (Lbvh;Lbhf;Lev;Laie;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 entity
	METHOD a onBlockBreakStart (Lbvh;Lbhf;Lev;Lavw;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 player
	METHOD a activate (Lbvh;Lbhf;Lev;Lavw;Lagy;Lcrp;)Z
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 player
		ARG 5 hand
	METHOD a onStacksDropped (Lbvh;Lbhf;Lev;Lbbz;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 stack
	METHOD a neighborUpdate (Lbvh;Lbhf;Lev;Lbmj;Lev;Z)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 block
		ARG 5 neighborPos
	METHOD a dropStacks (Lbvh;Lbhf;Lev;Lbtk;)V
		ARG 0 state
		ARG 1 world
		ARG 2 pos
		ARG 3 blockEntity
	METHOD a dropStacks (Lbvh;Lbhf;Lev;Lbtk;Laie;Lbbz;)V
		ARG 0 state
		ARG 1 world
		ARG 2 pos
		ARG 3 blockEntity
		ARG 4 entity
		ARG 5 stack
	METHOD a onBlockRemoved (Lbvh;Lbhf;Lev;Lbvh;Z)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 newState
	METHOD a randomDisplayTick (Lbvh;Lbhf;Lev;Ljava/util/Random;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 rnd
	METHOD a updateNeighborStates (Lbvh;Lbhg;Lev;I)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 flags
	METHOD a canPlaceAt (Lbvh;Lbhi;Lev;)Z
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD a mirror (Lbvh;Lbpu;)Lbvh;
		ARG 1 state
		ARG 2 mirror
	METHOD a rotate (Lbvh;Lbqu;)Lbvh;
		ARG 1 state
		ARG 2 rotation
	METHOD a pushEntitiesUpBeforeBlockChange (Lbvh;Lbvh;Lbhf;Lev;)Lbvh;
		ARG 0 from
		ARG 1 to
		ARG 2 world
		ARG 3 pos
	METHOD a replaceBlock (Lbvh;Lbvh;Lbhg;Lev;I)V
		ARG 0 state
		ARG 1 newState
		ARG 2 world
		ARG 3 pos
		ARG 4 flags
	METHOD a skipRenderingSide (Lbvh;Lbvh;Lfa;)Z
		ARG 1 state
		ARG 2 neighbor
		ARG 3 facing
	METHOD a getDroppedStacks (Lbvh;Lcoj$a;)Ljava/util/List;
		ARG 1 state
		ARG 2 builder
	METHOD a getRenderingSeed (Lbvh;Lev;)J
		ARG 1 state
		ARG 2 pos
	METHOD a getStateForNeighborUpdate (Lbvh;Lfa;Lbvh;Lbhg;Lev;Lev;)Lbvh;
		ARG 1 state
		ARG 2 facing
		ARG 3 neighborState
		ARG 4 world
		ARG 5 pos
		ARG 6 neighborPos
	METHOD a getDroppedStacks (Lbvh;Lvf;Lev;Lbtk;)Ljava/util/List;
		ARG 0 state
		ARG 1 world
		ARG 2 pos
		ARG 3 blockEntity
	METHOD a getDroppedStacks (Lbvh;Lvf;Lev;Lbtk;Laie;Lbbz;)Ljava/util/List;
		ARG 0 state
		ARG 1 world
		ARG 2 pos
		ARG 3 blockEntity
		ARG 4 entity
		ARG 5 stack
	METHOD a appendProperties (Lbvi$a;)V
		ARG 1 builder
	METHOD a isShapeFullCube (Lcsn;)Z
		ARG 0 shape
	METHOD a isFaceFullSquare (Lcsn;Lfa;)Z
		ARG 0 shape
		ARG 1 side
	METHOD a matches (Lza;)Z
		ARG 1 tag
	METHOD b isNaturalStone (Lbmj;)Z
		ARG 0 block
	METHOD b hasComparatorOutput (Lbvh;)Z
		ARG 1 state
	METHOD b isTranslucent (Lbvh;Lbgq;Lev;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD b getCollisionShape (Lbvh;Lbgq;Lev;Lcry;)Lcsn;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
		ARG 4 ePos
	METHOD b getStrongRedstonePower (Lbvh;Lbgq;Lev;Lfa;)I
		ARG 1 state
		ARG 2 view
		ARG 3 pos
		ARG 4 facing
	METHOD b createContainerProvider (Lbvh;Lbhf;Lev;)Lahc;
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD b onBlockAdded (Lbvh;Lbhf;Lev;Lbvh;Z)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 oldState
	METHOD b onScheduledTick (Lbvh;Lbhf;Lev;Ljava/util/Random;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 random
	METHOD b getRenderingState (Lbvh;Lbhg;Lev;)Lbvh;
		ARG 0 state
		ARG 1 world
		ARG 2 pos
	METHOD b (Lbvh;Lbhg;Lev;I)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 flags
	METHOD b dropStacks (Lbvh;Lcoj$a;)V
		ARG 0 state
		ARG 1 builder
	METHOD c getRenderLayer ()Lbgr;
	METHOD c isSolidMediumSquare (Lbgq;Lev;)Z
		ARG 0 world
		ARG 1 pos
	METHOD c onRainTick (Lbhf;Lev;)V
		ARG 1 world
		ARG 2 pos
	METHOD c isNaturalDirt (Lbmj;)Z
		ARG 0 block
	METHOD c getRenderType (Lbvh;)Lbqr;
		ARG 1 state
	METHOD c canSuffocate (Lbvh;Lbgq;Lev;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD c shouldDrawSide (Lbvh;Lbgq;Lev;Lfa;)Z
		ARG 0 state
		ARG 1 view
		ARG 2 pos
		ARG 3 facing
	METHOD c dropStacks (Lbvh;Lbhf;Lev;)V
		ARG 0 state
		ARG 1 world
		ARG 2 pos
	METHOD c onRandomTick (Lbvh;Lbhf;Lev;Ljava/util/Random;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 random
	METHOD d hasBlockEntityBreakingRender (Lbvh;)Z
		ARG 1 state
	METHOD d isSimpleFullBlock (Lbvh;Lbgq;Lev;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD d isSolidFullSquare (Lbvh;Lbgq;Lev;Lfa;)Z
		ARG 0 state
		ARG 1 world
		ARG 2 pos
		ARG 3 side
	METHOD e isAir (Lbvh;)Z
		ARG 1 state
	METHOD e getMapColor (Lbvh;Lbgq;Lev;)Lclc;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD f isFullBoundsCubeForCulling (Lbvh;)Z
		ARG 1 state
	METHOD f getHardness (Lbvh;Lbgq;Lev;)F
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD g getFluidState (Lbvh;)Lckx;
		ARG 1 state
	METHOD g shouldPostProcess (Lbvh;Lbgq;Lev;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD h hasBlockEntity ()Z
	METHOD h emitsRedstonePower (Lbvh;)Z
		ARG 1 state
	METHOD h (Lbvh;Lbgq;Lev;)Lcsn;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD i getDropTableId ()Lqs;
	METHOD i getPistonBehavior (Lbvh;)Lcld;
		ARG 1 state
	METHOD i getRayTraceShape (Lbvh;Lbgq;Lev;)Lcsn;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD j getBlastResistance ()F
	METHOD j isFullOpaque (Lbvh;Lbgq;Lev;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD k getTextComponent ()Ljm;
	METHOD k getRawIdFromState (Lbvh;)I
		ARG 0 state
	METHOD k getLightSubtracted (Lbvh;Lbgq;Lev;)I
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD l getTranslationKey ()Ljava/lang/String;
	METHOD l getMaterial (Lbvh;)Lclb;
		ARG 1 state
	METHOD l getOffsetPos (Lbvh;Lbgq;Lev;)Lcrt;
		ARG 1 state
		ARG 2 view
		ARG 3 blockPos
	METHOD m getFrictionCoefficient ()F
	METHOD m hasRandomTicks (Lbvh;)Z
		ARG 1 state
	METHOD n getStateFactory ()Lbvi;
	METHOD n (Lbvh;)Z
		ARG 1 state
	METHOD o getDefaultState ()Lbvh;
	METHOD o setDefaultState (Lbvh;)V
		ARG 1 state
	METHOD p hasDynamicBounds ()Z
	METHOD p getSoundGroup (Lbvh;)Lbrm;
		ARG 1 state
