CLASS dwv net/minecraft/client/audio/AmbientSoundLoops
	CLASS dwv$a MusicLoop
		FIELD o player Ldjt;
		METHOD <init> (Ldjt;Lyi;)V
			ARG 1 player
			ARG 2 soundEvent
	CLASS dwv$b Underwater
		FIELD o player Ldjt;
		FIELD p transitionTimer I
