CLASS bnd net/minecraft/block/ComparatorBlock
	FIELD a MODE Lbwf;
	METHOD <init> (Lbmj$c;)V
		ARG 1 settings
	METHOD a getAttachedItemFrame (Lbhf;Lfa;Lev;)Latd;
		ARG 1 world
		ARG 2 facing
	METHOD e calculateOutputSignal (Lbhf;Lev;Lbvh;)I
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD f update (Lbhf;Lev;Lbvh;)V
