CLASS dld net/minecraft/client/render/model/BakedQuad
	FIELD a vertexData [I
	FIELD b colorIndex I
	FIELD c face Lfa;
	FIELD d sprite Ldue;
	METHOD <init> ([IILfa;Ldue;)V
		ARG 1 vertexData
		ARG 2 colorIndex
		ARG 3 face
		ARG 4 sprite
	METHOD a getSprite ()Ldue;
	METHOD b getVertexData ()[I
	METHOD c hasColor ()Z
	METHOD d getColorIndex ()I
	METHOD e getFace ()Lfa;
