CLASS ckw net/minecraft/fluid/Fluid
	FIELD a defaultState Lckx;
	FIELD c STATE_IDS Lfe;
	FIELD d stateFactory Lbvi;
	METHOD a getRenderLayer ()Lbgr;
	METHOD a getVelocity (Lbgq;Lev;Lckx;)Lcrt;
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a onScheduledTick (Lbhf;Lev;Lckx;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a randomDisplayTick (Lbhf;Lev;Lckx;Ljava/util/Random;)V
	METHOD a getTickRate (Lbhi;)I
	METHOD a appendProperties (Lbvi$a;)V
	METHOD a matchesType (Lckw;)Z
	METHOD a toBlockState (Lckx;)Lbvh;
	METHOD a getHeight (Lckx;Lbgq;Lev;)F
	METHOD a matches (Lza;)Z
	METHOD b getBucketItem ()Lbbu;
	METHOD b onRandomTick (Lbhf;Lev;Lckx;Ljava/util/Random;)V
	METHOD b isStill (Lckx;)Z
	METHOD b getShape (Lckx;Lbgq;Lev;)Lcsn;
	METHOD c isEmpty ()Z
	METHOD c getLevel (Lckx;)I
	METHOD d getBlastResistance ()F
	METHOD e setDefaultState (Lckx;)V
	METHOD h getStateFactory ()Lbvi;
	METHOD i getDefaultState ()Lckx;
	METHOD j getParticle ()Lgd;
	METHOD k hasRandomTicks ()Z
