CLASS cbb net/minecraft/world/gen/feature/Feature
	FIELD E DEFAULT_FLOWER Lcbf;
	FIELD F FOREST_FLOWER Lcbf;
	FIELD G PLAIN_FLOWER Lcbf;
	FIELD H SWAMP_FLOWER Lcbf;
	FIELD I GENERAL_FOREST_FLOWER Lcbf;
	FIELD a configDeserializer Ljava/util/function/Function;
	FIELD aO BONUS_CHEST Lbzr;
	FIELD aP STRUCTURES Lcom/google/common/collect/BiMap;
	FIELD aQ JIGSAW_STRUCTURES Ljava/util/List;
	FIELD aR emitNeighborBlockUpdates Z
	FIELD b PILLAGER_OUTPOST Lceh;
	FIELD c MINESHAFT Lceh;
	FIELD d WOODLAND_MANSION Lceh;
	FIELD e JUNGLE_TEMPLE Lceh;
	FIELD f DESERT_PYRAMID Lceh;
	FIELD g IGLOO Lceh;
	FIELD h SHIPWRECK Lceh;
	FIELD i SWAMP_HUT Lcel;
	FIELD j STRONGHOLD Lceh;
	FIELD k OCEAN_MONUMENT Lceh;
	FIELD l OCEAN_RUIN Lceh;
	FIELD m NETHER_BRIDGE Lceh;
	FIELD n END_CITY Lceh;
	FIELD o BURIED_TREASURE Lceh;
	FIELD p VILLAGE Lceh;
	METHOD <init> (Ljava/util/function/Function;)V
		ARG 1 configDeserializer
	METHOD <init> (Ljava/util/function/Function;Z)V
		ARG 1 configDeserializer
		ARG 2 emitNeighborBlockUpdates
	METHOD a generate (Lbhg;Lbww;Ljava/util/Random;Lev;Lcbc;)Z
		ARG 1 world
		ARG 2 generator
		ARG 3 random
		ARG 4 pos
		ARG 5 config
	METHOD a setBlockState (Lbhn;Lev;Lbvh;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a deserializeConfig (Lcom/mojang/datafixers/Dynamic;)Lcbc;
		ARG 1 dynamic
	METHOD a register (Ljava/lang/String;Lcbb;)Lcbb;
		ARG 0 name
		ARG 1 feature
	METHOD e getMonsterSpawns ()Ljava/util/List;
	METHOD f getCreatureSpawns ()Ljava/util/List;
