CLASS diy net/minecraft/client/particle/AnimatedParticle
	FIELD C spriteProvider Ldje;
	FIELD F upwardsAcceleration F
	FIELD G resistance F
	FIELD H targetColorRed F
	FIELD I targetColorGreen F
	FIELD J targetColorBlue F
	FIELD K changesColor Z
	METHOD <init> (Lbhf;DDDLdje;F)V
		ARG 1 world
		ARG 2 x
		ARG 4 y
		ARG 6 z
		ARG 8 spriteProvider
		ARG 9 upwardsAcceleration
	METHOD b setColor (I)V
	METHOD c setTargetColor (I)V
	METHOD g setResistance (F)V
		ARG 1 resistance
