CLASS ajo net/minecraft/entity/ai/brain/task/Task
	CLASS ajo$a Status
	FIELD a status Lajo$a;
	FIELD b endTime J
	FIELD c minRunTime I
	FIELD d maxRunTime I
	METHOD <init> (I)V
		ARG 1 exactRunTime
	METHOD <init> (II)V
		ARG 1 minRunTime
		ARG 2 maxRunTime
	METHOD a getRequiredMemoryState ()Ljava/util/Set;
	METHOD a isTimeLimitExceeded (J)Z
		ARG 1 time
	METHOD a hasRequiredMemoryState (Lain;)Z
		ARG 1 entity
	METHOD a shouldRun (Lvf;Lain;)Z
		ARG 1 world
		ARG 2 entity
	METHOD a run (Lvf;Lain;J)V
		ARG 1 world
		ARG 2 entity
		ARG 3 time
	METHOD b getStatus ()Lajo$a;
	METHOD b tryStarting (Lvf;Lain;J)Z
		ARG 1 world
		ARG 2 entity
		ARG 3 time
	METHOD c tick (Lvf;Lain;J)V
		ARG 3 time
	METHOD d keepRunning (Lvf;Lain;J)V
		ARG 1 world
		ARG 2 entity
		ARG 3 time
	METHOD e stop (Lvf;Lain;J)V
		ARG 1 world
		ARG 2 entity
		ARG 3 time
	METHOD f finishRunning (Lvf;Lain;J)V
		ARG 3 time
	METHOD g shouldKeepRunning (Lvf;Lain;J)Z
		ARG 1 world
		ARG 2 entity
		ARG 3 time
