CLASS det net/minecraft/client/render/entity/model/BipedEntityModel
	CLASS det$a ArmPose
	FIELD f head Ldgz;
	FIELD g headwear Ldgz;
	FIELD h body Ldgz;
	FIELD i armRight Ldgz;
	FIELD j armLeft Ldgz;
	FIELD k legRight Ldgz;
	FIELD l legLeft Ldgz;
	FIELD m armPoseLeft Ldet$a;
	FIELD n armPoseRight Ldet$a;
	FIELD o isSneaking Z
	METHOD <init> (FFII)V
		ARG 1 scale
		ARG 3 textureWidth
	METHOD a getArm (Laim;)Ldgz;
	METHOD a getPreferedHand (Lain;)Laim;
	METHOD a setAttributes (Ldet;)V
	METHOD b_ setVisible (Z)V
