CLASS coi net/minecraft/world/loot/LootTables
	FIELD A CHEST_JUNGLE_TEMPLE Lqs;
	FIELD B DISPENSER_JUNGLE_TEMPLE Lqs;
	FIELD C CHEST_IGLOO Lqs;
	FIELD D CHEST_WOODLAND_MANSION Lqs;
	FIELD L ENTITY_SHEEP_WHITE Lqs;
	FIELD M ENTITY_SHEEP_ORANGE Lqs;
	FIELD N ENTITY_SHEEP_MAGENTA Lqs;
	FIELD O ENTITY_SHEEP_LIGHT_BLUE Lqs;
	FIELD P ENTITY_SHEEP_YELLOW Lqs;
	FIELD Q ENTITY_SHEEP_LIME Lqs;
	FIELD R ENTITY_SHEEP_PINK Lqs;
	FIELD S ENTITY_SHEEP_GRAY Lqs;
	FIELD T ENTITY_SHEEP_LIGHT_GRAY Lqs;
	FIELD U ENTITY_SHEEP_CYAN Lqs;
	FIELD V ENTITY_SHEEP_PURPLE Lqs;
	FIELD W ENTITY_SHEEP_BLUE Lqs;
	FIELD X ENTITY_SHEEP_BROWN Lqs;
	FIELD Y ENTITY_SHEEP_GREEN Lqs;
	FIELD Z ENTITY_SHEEP_RED Lqs;
	FIELD a EMPTY Lqs;
	FIELD aa ENTITY_SHEEP_BLACK Lqs;
	FIELD ab GAMEPLAY_FISHING Lqs;
	FIELD ac GAMEPLAY_FISHING_JUNK Lqs;
	FIELD ad GAMEPLAY_FISHING_TREASURE Lqs;
	FIELD ae GAMEPLAY_FISHING_FISH Lqs;
	FIELD af ENTITY_CAT_MORNING_GIFT Lqs;
	FIELD at LOOT_TABLES Ljava/util/Set;
	FIELD au LOOT_TABLES_READ_ONLY Ljava/util/Set;
	FIELD b CHEST_SPAWN_BONUS Lqs;
	FIELD c CHEST_END_CITY_TREASURE Lqs;
	FIELD d CHEST_SIMPLE_DUNGEON Lqs;
	FIELD e CHEST_VILLAGE_BLACKSMITH Lqs;
	FIELD u CHEST_ABANDONED_MINESHAFT Lqs;
	FIELD v CHEST_NETHER_BRIDGE Lqs;
	FIELD w CHEST_STRONGHOLD_LIBRARY Lqs;
	FIELD x CHEST_STRONGHOLD_CROSSING Lqs;
	FIELD y CHEST_STRONGHOLD_CORRIDOR Lqs;
	FIELD z CHEST_DESERT_PYRAMID Lqs;
	METHOD a getAll ()Ljava/util/Set;
	METHOD a registerLootTable (Ljava/lang/String;)Lqs;
		ARG 0 id
	METHOD a registerLootTable (Lqs;)Lqs;
		ARG 0 id
