CLASS cky net/minecraft/fluid/Fluid
	FIELD a defaultState Lckz;
	FIELD c STATE_IDS Lfe;
	FIELD d stateFactory Lbvk;
	METHOD a getRenderLayer ()Lbgs;
	METHOD a getVelocity (Lbgr;Lev;Lckz;)Lcrv;
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a onScheduledTick (Lbhh;Lev;Lckz;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a randomDisplayTick (Lbhh;Lev;Lckz;Ljava/util/Random;)V
	METHOD a getTickRate (Lbhk;)I
	METHOD a appendProperties (Lbvk$a;)V
	METHOD a matchesType (Lcky;)Z
	METHOD a toBlockState (Lckz;)Lbvj;
	METHOD a getHeight (Lckz;Lbgr;Lev;)F
	METHOD a matches (Lzb;)Z
	METHOD b getBucketItem ()Lbbv;
	METHOD b onRandomTick (Lbhh;Lev;Lckz;Ljava/util/Random;)V
	METHOD b isStill (Lckz;)Z
	METHOD b getShape (Lckz;Lbgr;Lev;)Lcsp;
	METHOD c isEmpty ()Z
	METHOD c getLevel (Lckz;)I
	METHOD d getBlastResistance ()F
	METHOD e setDefaultState (Lckz;)V
	METHOD h getStateFactory ()Lbvk;
	METHOD i getDefaultState ()Lckz;
	METHOD j getParticle ()Lgd;
	METHOD k hasRandomTicks ()Z
