CLASS dlc net/minecraft/client/render/block/BlockRenderManager
	FIELD a models Ldlb;
	FIELD b renderer Ldle;
	FIELD c dynamicRenderer Ldla;
	FIELD d fluidRenderer Ldld;
	FIELD e random Ljava/util/Random;
	METHOD <init> (Ldlb;Lcvv;)V
		ARG 1 models
	METHOD a getModels ()Ldlb;
	METHOD a getModel (Lbvj;)Ldvu;
		ARG 1 state
	METHOD a renderDynamic (Lbvj;F)V
		ARG 1 state
		ARG 2 delta
	METHOD a tesselateBlock (Lbvj;Lev;Lbgp;Lcuj;Ljava/util/Random;)Z
	METHOD a tesselateDamage (Lbvj;Lev;Ldug;Lbgp;)V
		ARG 1 state
		ARG 2 pos
	METHOD a tesselateFluid (Lev;Lbgp;Lcuj;Lckz;)Z
	METHOD b getModelRenderer ()Ldle;
