CLASS dwx net/minecraft/client/audio/AmbientSoundLoops
	CLASS dwx$a MusicLoop
		FIELD o player Ldjv;
		METHOD <init> (Ldjv;Lyj;)V
			ARG 1 player
			ARG 2 soundEvent
	CLASS dwx$b Underwater
		FIELD o player Ldjv;
		FIELD p transitionTimer I
