CLASS ckx net/minecraft/fluid/BaseFluid
	FIELD a FALLING Lbwb;
	FIELD b LEVEL Lbwj;
	FIELD f shapeCache Ljava/util/Map;
	METHOD a getFlowing (IZ)Lckz;
		ARG 1 level
		ARG 2 falling
	METHOD a getNextTickDelay (Lbhh;Lev;Lckz;Lckz;)I
		ARG 1 world
		ARG 2 pos
		ARG 3 oldState
		ARG 4 newState
	METHOD a beforeBreakingBlock (Lbhi;Lev;Lbvj;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a flow (Lbhi;Lev;Lbvj;Lfa;Lckz;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
		ARG 5 fluidState
	METHOD a (Lbhi;Lev;Lckz;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a getUpdatedState (Lbhk;Lev;Lbvj;)Lckz;
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a receivesFlow (Lfa;Lbgr;Lev;Lbvj;Lev;Lbvj;)Z
		ARG 1 face
		ARG 2 world
		ARG 3 pos
		ARG 4 state
		ARG 5 fromPos
		ARG 6 fromState
	METHOD a getStill (Z)Lckz;
		ARG 1 falling
	METHOD c getLevelDecreasePerBlock (Lbhk;)I
		ARG 1 world
	METHOD c isFluidAboveEqual (Lckz;Lbgr;Lev;)Z
		ARG 0 state
		ARG 1 view
		ARG 2 pos
	METHOD e getFlowing ()Lcky;
	METHOD f getStill ()Lcky;
	METHOD g isInfinite ()Z
