CLASS bal net/minecraft/item/BucketItem
	FIELD a fluid Lcky;
	METHOD <init> (Lcky;Lbbv$a;)V
		ARG 1 fluid
		ARG 2 settings
	METHOD a placeFluid (Lavx;Lbhh;Lev;Lcrr;)Z
		ARG 1 player
		ARG 2 world
		ARG 3 pos
		ARG 4 hitResult
	METHOD a playEmptyingSound (Lavx;Lbhi;Lev;)V
		ARG 1 player
		ARG 2 world
		ARG 3 pos
	METHOD a getEmptiedStack (Lbca;Lavx;)Lbca;
		ARG 1 stack
		ARG 2 player
	METHOD a getFilledStack (Lbca;Lavx;Lbbv;)Lbca;
		ARG 1 stack
		ARG 2 player
		ARG 3 filledBucket
	METHOD a onEmptied (Lbhh;Lbca;Lev;)V
		ARG 1 world
		ARG 2 stack
		ARG 3 pos
