CLASS byl net/minecraft/world/gen/chunk/ChunkGeneratorConfig
	FIELD a villageDistance I
	FIELD b villageSeparation I
	FIELD c oceanMonumentSpacing I
	FIELD d oceanMonumentSeparation I
	FIELD e strongholdDistance I
	FIELD f strongholdCount I
	FIELD g strongholdSpread I
	FIELD h templeDistance I
	FIELD i templeSeparation I
	FIELD j shipwreckSpacing I
	FIELD k shipwreckSeparation I
	FIELD l endCityDistance I
	FIELD m endCitySeparation I
	FIELD n oceanRuinSpacing I
	FIELD o oceanRuinSeparation I
	FIELD p mansionDistance I
	FIELD q mansionSeparation I
	FIELD r defaultBlock Lbvj;
	FIELD s defaultFluid Lbvj;
	METHOD a getVillageDistance ()I
	METHOD a setDefaultBlock (Lbvj;)V
		ARG 1 state
	METHOD b getVillageSeparation ()I
	METHOD b setDefaultFluid (Lbvj;)V
		ARG 1 state
	METHOD c getOceanMonumentSpacing ()I
	METHOD d getOceanMonumentSeparation ()I
	METHOD e getStrongholdDistance ()I
	METHOD f getStrongholdCount ()I
	METHOD g getStrongholdSpread ()I
	METHOD h getTempleDistance ()I
	METHOD i getTempleSeparation ()I
	METHOD j getShipwreckSpacing ()I
	METHOD k getShipwreckSeparation ()I
	METHOD l getOceanRuinSpacing ()I
	METHOD m getOceanRuinSeparation ()I
	METHOD n getEndCityDistance ()I
	METHOD o getEndCitySeparation ()I
	METHOD p getMansionDistance ()I
	METHOD q getMansionSeparation ()I
	METHOD r getDefaultBlock ()Lbvj;
	METHOD s getDefaultFluid ()Lbvj;
	METHOD t getMaxY ()I
	METHOD u getMinY ()I
