CLASS bde net/minecraft/item/SwordItem
	FIELD a attackDamage F
	FIELD b attackSpeed F
	METHOD <init> (Lbdf;IFLbbw$a;)V
		ARG 1 material
		ARG 2 attackDamage
		ARG 3 attackSpeed
		ARG 4 settings
	METHOD a (Lair;)V
		ARG 0 e
	METHOD b (Lair;)V
		ARG 0 e
	METHOD d getAttackDamage ()F
