CLASS bvk net/minecraft/block/BlockState
	CLASS bvk$a ShapeCache
		FIELD a DIRECTIONS [Lfa;
		FIELD b opaque Z
		FIELD c fullOpaque Z
		FIELD d translucent Z
		FIELD e lightSubtracted I
		FIELD f shapes [Lcsr;
		METHOD <init> (Lbvk;)V
			ARG 1 state
	FIELD c shapeCache Lbvk$a;
	FIELD d luminance I
	FIELD e hasSidedTransparency Z
	METHOD <init> (Lbmm;Lcom/google/common/collect/ImmutableMap;)V
		ARG 1 block
		ARG 2 propertyMap
	METHOD a calcBlockBreakingDelta (Lavy;Lbgs;Lev;)F
		ARG 1 player
		ARG 2 view
		ARG 3 pos
	METHOD a canReplace (Lbaf;)Z
		ARG 1 ctx
	METHOD a getBlockBrightness (Lbgq;Lev;)I
		ARG 1 view
		ARG 2 pos
	METHOD a isTranslucent (Lbgs;Lev;)Z
		ARG 1 view
		ARG 2 pos
	METHOD a hasSolidTopSurface (Lbgs;Lev;Laii;)Z
		ARG 1 view
		ARG 2 pos
		ARG 3 entity
	METHOD a allowsSpawning (Lbgs;Lev;Laim;)Z
		ARG 1 view
		ARG 2 pos
		ARG 3 type
	METHOD a canPlaceAtSide (Lbgs;Lev;Lcnj;)Z
		ARG 1 view
		ARG 2 pos
		ARG 3 env
	METHOD a getOutlineShape (Lbgs;Lev;Lcsc;)Lcsr;
		ARG 1 view
		ARG 2 pos
	METHOD a getCullShape (Lbgs;Lev;Lfa;)Lcsr;
		ARG 1 view
		ARG 2 pos
		ARG 3 facing
	METHOD a activate (Lbhi;Lavy;Lahc;Lcrt;)Z
		ARG 1 world
		ARG 2 player
		ARG 3 hand
		ARG 4 hit
	METHOD a onProjectileHit (Lbhi;Lbvk;Lcrt;Laii;)V
		ARG 1 world
		ARG 2 state
		ARG 3 hitResult
		ARG 4 projectile
	METHOD a getComparatorOutput (Lbhi;Lev;)I
		ARG 1 world
		ARG 2 pos
	METHOD a onBlockAction (Lbhi;Lev;II)Z
		ARG 1 world
		ARG 2 pos
		ARG 3 type
		ARG 4 data
	METHOD a onEntityCollision (Lbhi;Lev;Laii;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 entity
	METHOD a onBlockBreakStart (Lbhi;Lev;Lavy;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 player
	METHOD a onStacksDropped (Lbhi;Lev;Lbcb;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 stack
	METHOD a neighborUpdate (Lbhi;Lev;Lbmm;Lev;Z)V
		ARG 1 world
		ARG 2 pos
		ARG 3 neighborBlock
		ARG 4 neighborPos
	METHOD a onBlockAdded (Lbhi;Lev;Lbvk;Z)V
		ARG 1 world
		ARG 2 pos
		ARG 3 oldState
		ARG 4 moved
	METHOD a scheduledTick (Lbhi;Lev;Ljava/util/Random;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 rnd
	METHOD a updateNeighborStates (Lbhj;Lev;I)V
		ARG 1 world
		ARG 2 pos
		ARG 3 flags
	METHOD a canPlaceAt (Lbhl;Lev;)Z
		ARG 1 world
		ARG 2 pos
	METHOD a mirror (Lbpx;)Lbvk;
		ARG 1 mirror
	METHOD a rotate (Lbqx;)Lbvk;
		ARG 1 rotation
	METHOD a isSideInvisible (Lbvk;Lfa;)Z
		ARG 1 neighbor
		ARG 2 facing
	METHOD a deserialize (Lcom/mojang/datafixers/Dynamic;)Lbvk;
		ARG 0 dynamic
	METHOD a serialize (Lcom/mojang/datafixers/types/DynamicOps;Lbvk;)Lcom/mojang/datafixers/Dynamic;
		ARG 0 ops
		ARG 1 state
	METHOD a getDroppedStacks (Lcoo$a;)Ljava/util/List;
		ARG 1 builder
	METHOD a getRenderingSeed (Lev;)J
		ARG 1 pos
	METHOD a getStateForNeighborUpdate (Lfa;Lbvk;Lbhj;Lev;Lev;)Lbvk;
		ARG 1 facing
		ARG 2 neighborState
		ARG 3 world
		ARG 4 pos
		ARG 5 neighborPos
	METHOD a matches (Lzb;)Z
		ARG 1 tag
	METHOD b getLightSubtracted (Lbgs;Lev;)I
		ARG 1 view
		ARG 2 pos
	METHOD b getCollisionShape (Lbgs;Lev;Lcsc;)Lcsr;
		ARG 1 view
		ARG 2 pos
		ARG 3 ePos
	METHOD b getWeakRedstonePower (Lbgs;Lev;Lfa;)I
		ARG 1 view
		ARG 2 pos
		ARG 3 facing
	METHOD b createContainerProvider (Lbhi;Lev;)Lahg;
		ARG 1 world
		ARG 2 pos
	METHOD b onBlockRemoved (Lbhi;Lev;Lbvk;Z)V
		ARG 1 world
		ARG 2 pos
		ARG 3 newState
		ARG 4 moved
	METHOD b onRandomTick (Lbhi;Lev;Ljava/util/Random;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 rnd
	METHOD b (Lbhj;Lev;I)V
		ARG 1 world
		ARG 2 pos
		ARG 3 flags
	METHOD c initShapeCache ()V
	METHOD c getTopMaterialColor (Lbgs;Lev;)Lclg;
		ARG 1 view
		ARG 2 pos
	METHOD c getStrongRedstonePower (Lbgs;Lev;Lfa;)I
		ARG 1 view
		ARG 2 pos
		ARG 3 facing
	METHOD d getBlock ()Lbmm;
	METHOD d getAmbientOcclusionLightLevel (Lbgs;Lev;)F
		ARG 1 view
		ARG 2 pos
	METHOD e getMaterial ()Lclf;
	METHOD e isSimpleFullBlock (Lbgs;Lev;)Z
		ARG 1 view
		ARG 2 pos
	METHOD f getHardness (Lbgs;Lev;)F
		ARG 1 view
		ARG 2 pos
	METHOD g hasSidedTransparency ()Z
	METHOD g isFullOpaque (Lbgs;Lev;)Z
		ARG 1 view
		ARG 2 pos
	METHOD h getLuminance ()I
	METHOD h getOutlineShape (Lbgs;Lev;)Lcsr;
		ARG 1 view
		ARG 2 pos
	METHOD i isAir ()Z
	METHOD i getCollisionShape (Lbgs;Lev;)Lcsr;
		ARG 1 view
		ARG 2 pos
	METHOD j hasBlockEntityBreakingRender ()Z
	METHOD j (Lbgs;Lev;)Lcsr;
		ARG 1 view
		ARG 2 pos
	METHOD k getRenderType ()Lbqu;
	METHOD k getRayTraceShape (Lbgs;Lev;)Lcsr;
		ARG 1 view
		ARG 2 pos
	METHOD l emitsRedstonePower ()Z
	METHOD l getOffsetPos (Lbgs;Lev;)Lcrx;
		ARG 1 view
		ARG 2 pos
	METHOD m hasComparatorOutput ()Z
	METHOD m canSuffocate (Lbgs;Lev;)Z
		ARG 1 view
		ARG 2 pos
	METHOD n getPistonBehavior ()Lclh;
	METHOD n shouldPostProcess (Lbgs;Lev;)Z
		ARG 1 view
		ARG 2 pos
	METHOD o isOpaque ()Z
	METHOD p getFluidState ()Lclb;
	METHOD q hasRandomTicks ()Z
	METHOD r getSoundGroup ()Lbrp;
