CLASS dbm net/minecraft/client/gui/screen/ingame/LoomScreen
	FIELD A lastCachedPatternButtonTextureId I
	FIELD k TEXTURE Lqs;
	FIELD l PATTERN_BUTTON_ROW_COUNT I
	FIELD m PATTERN_BUTTON_BACKGROUND_COLOR Lbay;
	FIELD n PATTERN_BUTTON_FOREGROUND_COLOR Lbay;
	FIELD o PATTERN_BUTTON_COLORS Ljava/util/List;
	FIELD p output Lqs;
	FIELD q banner Lbcb;
	FIELD r dye Lbcb;
	FIELD s pattern Lbcb;
	FIELD t patternButtonTextureIds [Lqs;
	FIELD u canApplyDyePattern Z
	FIELD v canApplySpecialPattern Z
	FIELD w hasTooManyPatterns Z
	FIELD x scrollPosition F
	FIELD y scrollbarClicked Z
	FIELD z firstPatternButtonId I
	METHOD b onInventoryChanged ()V
	METHOD mouseClicked (DDI)Z
		ARG 1 mouseX
		ARG 3 mouseY
		ARG 5 button
	METHOD mouseDragged (DDIDD)Z
		ARG 1 mouseX
		ARG 3 mouseY
		ARG 5 button
		ARG 6 deltaX
		ARG 8 deltaY
	METHOD mouseScrolled (DDD)Z
		ARG 5 amount
	METHOD render (IIF)V
		ARG 1 mouseX
		ARG 2 mouseY
		ARG 3 delta
