CLASS dey net/minecraft/client/render/entity/model/BipedEntityModel
	CLASS dey$a ArmPose
	FIELD f head Ldhe;
	FIELD g headwear Ldhe;
	FIELD h body Ldhe;
	FIELD i rightArm Ldhe;
	FIELD j leftArm Ldhe;
	FIELD k rightLeg Ldhe;
	FIELD l leftLeg Ldhe;
	FIELD m leftArmPose Ldey$a;
	FIELD n rightArmPose Ldey$a;
	FIELD o isSneaking Z
	METHOD <init> (FFII)V
		ARG 1 scale
		ARG 3 textureWidth
	METHOD a getArm (Lair;)Ldhe;
	METHOD a getPreferedHand (Lais;)Lair;
	METHOD a setAttributes (Ldey;)V
	METHOD b_ setVisible (Z)V
		ARG 1 visible
