CLASS bsp net/minecraft/block/TurtleEggBlock
	FIELD a HATCH Lbwl;
	FIELD b EGGS Lbwl;
	FIELD c SMALL_SHAPE Lcss;
	FIELD d LARGE_SHAPE Lcss;
	METHOD <init> (Lbmn$c;)V
		ARG 1 settings
	METHOD a isSand (Lbgt;Lev;)Z
		ARG 1 world
		ARG 2 pos
	METHOD a shouldHatchProgress (Lbhj;)Z
		ARG 1 world
	METHOD a breaksEgg (Lbhj;Laij;)Z
		ARG 1 world
		ARG 2 entity
	METHOD a tryBreakEgg (Lbhj;Lev;Laij;I)V
		ARG 1 world
		ARG 2 pos
		ARG 3 entity
		ARG 4 inverseChance
	METHOD a breakEgg (Lbhj;Lev;Lbvl;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
