CLASS clb net/minecraft/fluid/Fluid
	FIELD a defaultState Lclc;
	FIELD c STATE_IDS Lfe;
	FIELD d stateFactory Lbvm;
	METHOD a getRenderLayer ()Lbgu;
	METHOD a getVelocity (Lbgt;Lev;Lclc;)Lcry;
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a onScheduledTick (Lbhj;Lev;Lclc;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a randomDisplayTick (Lbhj;Lev;Lclc;Ljava/util/Random;)V
	METHOD a getTickRate (Lbhm;)I
	METHOD a appendProperties (Lbvm$a;)V
	METHOD a matchesType (Lclb;)Z
	METHOD a toBlockState (Lclc;)Lbvl;
	METHOD a getHeight (Lclc;Lbgt;Lev;)F
	METHOD a matches (Lzc;)Z
	METHOD b getBucketItem ()Lbbx;
	METHOD b onRandomTick (Lbhj;Lev;Lclc;Ljava/util/Random;)V
	METHOD b isStill (Lclc;)Z
	METHOD b getShape (Lclc;Lbgt;Lev;)Lcss;
	METHOD c isEmpty ()Z
	METHOD c getLevel (Lclc;)I
	METHOD d getBlastResistance ()F
	METHOD e setDefaultState (Lclc;)V
	METHOD h getStateFactory ()Lbvm;
	METHOD i getDefaultState ()Lclc;
	METHOD j getParticle ()Lgd;
	METHOD k hasRandomTicks ()Z
