CLASS dnj net/minecraft/client/render/chunk/ChunkRendererRegion
	FIELD a chunkXOffset I
	FIELD b chunkZOffset I
	FIELD c offset Lev;
	FIELD d xSize I
	FIELD e ySize I
	FIELD f zSize I
	FIELD g chunks [[Lbxl;
	FIELD h blockStates [Lbvl;
	FIELD i fluidStates [Lclc;
	FIELD j world Lbhj;
	METHOD <init> (Lbhj;II[[Lbxl;Lev;Lev;)V
		ARG 1 world
		ARG 2 chunkX
		ARG 3 chunkZ
		ARG 4 chunks
		ARG 5 startPos
		ARG 6 endPos
	METHOD a getIndex (III)I
		ARG 1 x
		ARG 2 y
		ARG 3 z
	METHOD a create (Lbhj;Lev;Lev;I)Ldnj;
		ARG 0 world
		ARG 1 startPos
		ARG 2 endPos
		ARG 3 chunkRadius
	METHOD a getIndex (Lev;)I
		ARG 1 pos
	METHOD a getBlockEntity (Lev;Lbxl$a;)Lbto;
