CLASS aph net/minecraft/entity/ai/pathing/MobNavigation
	FIELD p avoidSunlight Z
	METHOD <init> (Lait;Lbhj;)V
		ARG 1 entity
	METHOD a setCanPathThroughDoors (Z)V
	METHOD c setAvoidSunlight (Z)V
		ARG 1 avoidSunlight
	METHOD f canEnterOpenDoors ()Z
