CLASS anj net/minecraft/entity/ai/goal/MoveThroughVillageGoal
	FIELD a mob Laiz;
	FIELD b speed D
	FIELD c targetPath Lcnj;
	FIELD d target Lev;
	FIELD e requiresNighttime Z
	METHOD <init> (Laiz;DZILjava/util/function/BooleanSupplier;)V
		ARG 1 mob
		ARG 2 speed
		ARG 4 requiresNighttime
