CLASS bnh net/minecraft/block/ComparatorBlock
	FIELD a MODE Lbwj;
	METHOD <init> (Lbmn$c;)V
		ARG 1 settings
	METHOD a getAttachedItemFrame (Lbhj;Lfa;Lev;)Latg;
		ARG 1 world
		ARG 2 facing
		ARG 3 pos
	METHOD e calculateOutputSignal (Lbhj;Lev;Lbvl;)I
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD f update (Lbhj;Lev;Lbvl;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
