CLASS bmn net/minecraft/block/Block
	CLASS bmn$a NeighborGroup
		FIELD a self Lbvl;
		FIELD b other Lbvl;
		FIELD c facing Lfa;
		METHOD <init> (Lbvl;Lbvl;Lfa;)V
			ARG 1 self
			ARG 2 other
			ARG 3 facing
		METHOD equals (Ljava/lang/Object;)Z
			ARG 1 o
	CLASS bmn$b OffsetType
	CLASS bmn$c Settings
		FIELD a material Lclg;
		FIELD b materialColor Lclh;
		FIELD c collidable Z
		FIELD d soundGroup Lbrq;
		FIELD e luminance I
		FIELD f resistance F
		FIELD g hardness F
		FIELD h randomTicks Z
		FIELD i slipperiness F
		FIELD j dropTableId Lqs;
		FIELD k dynamicBounds Z
		METHOD <init> (Lclg;Lclh;)V
			ARG 1 material
			ARG 2 materialColor
		METHOD a noCollision ()Lbmn$c;
		METHOD a slipperiness (F)Lbmn$c;
			ARG 1 slipperiness
		METHOD a strength (FF)Lbmn$c;
			ARG 1 hardness
			ARG 2 resistance
		METHOD a lightLevel (I)Lbmn$c;
			ARG 1 luminance
		METHOD a copy (Lbmn;)Lbmn$c;
			ARG 0 source
		METHOD a sounds (Lbrq;)Lbmn$c;
			ARG 1 soundGroup
		METHOD a of (Lclg;)Lbmn$c;
			ARG 0 material
		METHOD a of (Lclg;Lbaz;)Lbmn$c;
			ARG 0 material
			ARG 1 color
		METHOD a of (Lclg;Lclh;)Lbmn$c;
			ARG 0 material
			ARG 1 color
		METHOD b breakInstantly ()Lbmn$c;
		METHOD b strength (F)Lbmn$c;
			ARG 1 strength
		METHOD b dropsLike (Lbmn;)Lbmn$c;
			ARG 1 source
		METHOD c ticksRandomly ()Lbmn$c;
		METHOD d hasDynamicBounds ()Lbmn$c;
		METHOD e dropsNothing ()Lbmn$c;
	FIELD a FACINGS [Lfa;
	FIELD b FULL_CUBE_SHAPE_CACHE Lcom/google/common/cache/LoadingCache;
	FIELD c SOLID_MEDIUM_SQUARE_SHAPE Lcss;
	FIELD d SOLID_SMALL_SQUARE_SHAPE Lcss;
	FIELD e slipperiness F
	FIELD f defaultState Lbvl;
	FIELD g dynamicBounds Z
	FIELD h dropTableId Lqs;
	FIELD i translationKey Ljava/lang/String;
	FIELD j cachedItem Lbbx;
	FIELD k FACE_CULL_MAP Ljava/lang/ThreadLocal;
	FIELD l LOGGER Lorg/apache/logging/log4j/Logger;
	FIELD m STATE_IDS Lfe;
	FIELD n lightLevel I
	FIELD o hardness F
	FIELD p resistance F
	FIELD q randomTicks Z
	FIELD r soundGroup Lbrq;
	FIELD s material Lclg;
	FIELD t materialColor Lclh;
	FIELD u stateFactory Lbvm;
	FIELD v collidable Z
	METHOD <init> (Lbmn$c;)V
		ARG 1 settings
	METHOD R_ getOffsetType ()Lbmn$b;
	METHOD S_ canMobSpawnInside ()Z
	METHOD a createCuboidShape (DDDDDD)Lcss;
		ARG 0 xMin
		ARG 2 yMin
		ARG 4 zMin
		ARG 6 xMax
		ARG 8 yMax
		ARG 10 zMax
	METHOD a getStateFromRawId (I)Lbvl;
		ARG 0 stateId
	METHOD a getPlacementState (Lbag;)Lbvl;
		ARG 1 ctx
	METHOD a addStacksForDisplay (Lbat;Lfj;)V
		ARG 1 group
		ARG 2 list
	METHOD a getBlockFromItem (Lbbx;)Lbmn;
		ARG 0 item
	METHOD a buildTooltip (Lbcc;Lbgt;Ljava/util/List;Lbdk;)V
		ARG 1 stack
		ARG 2 view
		ARG 3 tooltip
		ARG 4 options
	METHOD a onEntityLand (Lbgt;Laij;)V
		ARG 1 world
		ARG 2 entity
	METHOD a getPickStack (Lbgt;Lev;Lbvl;)Lbcc;
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a shouldDropItemsOnExplosion (Lbhc;)Z
		ARG 1 explosion
	METHOD a afterBreak (Lbhj;Lavz;Lev;Lbvl;Lbto;Lbcc;)V
		ARG 1 world
		ARG 2 player
		ARG 3 pos
		ARG 4 state
		ARG 5 blockEntity
		ARG 6 stack
	METHOD a onProjectileHit (Lbhj;Lbvl;Lcru;Laij;)V
		ARG 1 world
		ARG 2 state
		ARG 3 hitResult
		ARG 4 entity
	METHOD a dropExperience (Lbhj;Lev;I)V
		ARG 1 world
		ARG 2 pos
		ARG 3 size
	METHOD a onSteppedOn (Lbhj;Lev;Laij;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 entity
	METHOD a onLandedUpon (Lbhj;Lev;Laij;F)V
		ARG 1 world
		ARG 2 pos
		ARG 3 entity
		ARG 4 distance
	METHOD a dropStack (Lbhj;Lev;Lbcc;)V
		ARG 0 world
		ARG 1 pos
		ARG 2 stack
	METHOD a onDestroyedByExplosion (Lbhj;Lev;Lbhc;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 explosion
	METHOD a onPlaced (Lbhj;Lev;Lbvl;Lais;Lbcc;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
		ARG 4 placer
		ARG 5 itemStack
	METHOD a onBreak (Lbhj;Lev;Lbvl;Lavz;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
		ARG 4 player
	METHOD a onBroken (Lbhk;Lev;Lbvl;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a getTickRate (Lbhm;)I
		ARG 1 world
	METHOD a isSolidSmallSquare (Lbhm;Lev;Lfa;)Z
		ARG 0 world
		ARG 1 pos
		ARG 2 side
	METHOD a canConnect (Lbmn;)Z
		ARG 0 block
	METHOD a getLuminance (Lbvl;)I
		ARG 1 state
	METHOD a calcBlockBreakingDelta (Lbvl;Lavz;Lbgt;Lev;)F
		ARG 1 state
		ARG 2 player
		ARG 3 world
		ARG 4 pos
	METHOD a canReplace (Lbvl;Lbag;)Z
		ARG 1 state
		ARG 2 ctx
	METHOD a getBlockBrightness (Lbvl;Lbgr;Lev;)I
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD a getAmbientOcclusionLightLevel (Lbvl;Lbgt;Lev;)F
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD a allowsSpawning (Lbvl;Lbgt;Lev;Lain;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
		ARG 4 type
	METHOD a canPlaceAtSide (Lbvl;Lbgt;Lev;Lcnk;)Z
		ARG 1 world
		ARG 2 view
		ARG 3 pos
		ARG 4 env
	METHOD a getOutlineShape (Lbvl;Lbgt;Lev;Lcsd;)Lcss;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
		ARG 4 ePos
	METHOD a getWeakRedstonePower (Lbvl;Lbgt;Lev;Lfa;)I
		ARG 1 state
		ARG 2 view
		ARG 3 pos
		ARG 4 facing
	METHOD a getComparatorOutput (Lbvl;Lbhj;Lev;)I
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD a onBlockAction (Lbvl;Lbhj;Lev;II)Z
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 type
		ARG 5 data
	METHOD a onEntityCollision (Lbvl;Lbhj;Lev;Laij;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 entity
	METHOD a onBlockBreakStart (Lbvl;Lbhj;Lev;Lavz;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 player
	METHOD a activate (Lbvl;Lbhj;Lev;Lavz;Lahd;Lcru;)Z
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 player
		ARG 5 hand
		ARG 6 hit
	METHOD a onStacksDropped (Lbvl;Lbhj;Lev;Lbcc;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 stack
	METHOD a neighborUpdate (Lbvl;Lbhj;Lev;Lbmn;Lev;Z)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 block
		ARG 5 neighborPos
		ARG 6 moved
	METHOD a dropStacks (Lbvl;Lbhj;Lev;Lbto;)V
		ARG 0 state
		ARG 1 world
		ARG 2 pos
		ARG 3 blockEntity
	METHOD a dropStacks (Lbvl;Lbhj;Lev;Lbto;Laij;Lbcc;)V
		ARG 0 state
		ARG 1 world
		ARG 2 pos
		ARG 3 blockEntity
		ARG 4 entity
		ARG 5 stack
	METHOD a onBlockRemoved (Lbvl;Lbhj;Lev;Lbvl;Z)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 newState
	METHOD a randomDisplayTick (Lbvl;Lbhj;Lev;Ljava/util/Random;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 rnd
	METHOD a updateNeighborStates (Lbvl;Lbhk;Lev;I)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 flags
	METHOD a canPlaceAt (Lbvl;Lbhm;Lev;)Z
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD a mirror (Lbvl;Lbpy;)Lbvl;
		ARG 1 state
		ARG 2 mirror
	METHOD a rotate (Lbvl;Lbqy;)Lbvl;
		ARG 1 state
		ARG 2 rotation
	METHOD a pushEntitiesUpBeforeBlockChange (Lbvl;Lbvl;Lbhj;Lev;)Lbvl;
		ARG 0 from
		ARG 1 to
		ARG 2 world
		ARG 3 pos
	METHOD a replaceBlock (Lbvl;Lbvl;Lbhk;Lev;I)V
		ARG 0 state
		ARG 1 newState
		ARG 2 world
		ARG 3 pos
		ARG 4 flags
	METHOD a isSideInvisible (Lbvl;Lbvl;Lfa;)Z
		ARG 1 state
		ARG 2 neighbor
		ARG 3 facing
	METHOD a getDroppedStacks (Lbvl;Lcop$a;)Ljava/util/List;
		ARG 1 state
		ARG 2 builder
	METHOD a getRenderingSeed (Lbvl;Lev;)J
		ARG 1 state
		ARG 2 pos
	METHOD a getStateForNeighborUpdate (Lbvl;Lfa;Lbvl;Lbhk;Lev;Lev;)Lbvl;
		ARG 1 state
		ARG 2 facing
		ARG 3 neighborState
		ARG 4 world
		ARG 5 pos
		ARG 6 neighborPos
	METHOD a getDroppedStacks (Lbvl;Lvg;Lev;Lbto;)Ljava/util/List;
		ARG 0 state
		ARG 1 world
		ARG 2 pos
		ARG 3 blockEntity
	METHOD a getDroppedStacks (Lbvl;Lvg;Lev;Lbto;Laij;Lbcc;)Ljava/util/List;
		ARG 0 state
		ARG 1 world
		ARG 2 pos
		ARG 3 blockEntity
		ARG 4 entity
		ARG 5 stack
	METHOD a appendProperties (Lbvm$a;)V
		ARG 1 builder
	METHOD a isShapeFullCube (Lcss;)Z
		ARG 0 shape
	METHOD a isFaceFullSquare (Lcss;Lfa;)Z
		ARG 0 shape
		ARG 1 side
	METHOD a matches (Lzc;)Z
		ARG 1 tag
	METHOD b isNaturalStone (Lbmn;)Z
		ARG 0 block
	METHOD b hasComparatorOutput (Lbvl;)Z
		ARG 1 state
	METHOD b isTranslucent (Lbvl;Lbgt;Lev;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD b getCollisionShape (Lbvl;Lbgt;Lev;Lcsd;)Lcss;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
		ARG 4 ePos
	METHOD b getStrongRedstonePower (Lbvl;Lbgt;Lev;Lfa;)I
		ARG 1 state
		ARG 2 view
		ARG 3 pos
		ARG 4 facing
	METHOD b createContainerProvider (Lbvl;Lbhj;Lev;)Lahh;
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD b onBlockAdded (Lbvl;Lbhj;Lev;Lbvl;Z)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 oldState
	METHOD b onScheduledTick (Lbvl;Lbhj;Lev;Ljava/util/Random;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 random
	METHOD b getRenderingState (Lbvl;Lbhk;Lev;)Lbvl;
		ARG 0 state
		ARG 1 world
		ARG 2 pos
	METHOD b (Lbvl;Lbhk;Lev;I)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 flags
	METHOD b dropStacks (Lbvl;Lcop$a;)V
		ARG 0 state
		ARG 1 builder
	METHOD c getRenderLayer ()Lbgu;
	METHOD c isSolidMediumSquare (Lbgt;Lev;)Z
		ARG 0 world
		ARG 1 pos
	METHOD c onRainTick (Lbhj;Lev;)V
		ARG 1 world
		ARG 2 pos
	METHOD c isNaturalDirt (Lbmn;)Z
		ARG 0 block
	METHOD c getRenderType (Lbvl;)Lbqv;
		ARG 1 state
	METHOD c canSuffocate (Lbvl;Lbgt;Lev;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD c shouldDrawSide (Lbvl;Lbgt;Lev;Lfa;)Z
		ARG 0 state
		ARG 1 view
		ARG 2 pos
		ARG 3 facing
	METHOD c dropStacks (Lbvl;Lbhj;Lev;)V
		ARG 0 state
		ARG 1 world
		ARG 2 pos
	METHOD c onRandomTick (Lbvl;Lbhj;Lev;Ljava/util/Random;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 random
	METHOD d hasBlockEntityBreakingRender (Lbvl;)Z
		ARG 1 state
	METHOD d isSimpleFullBlock (Lbvl;Lbgt;Lev;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD d isSolidFullSquare (Lbvl;Lbgt;Lev;Lfa;)Z
		ARG 0 state
		ARG 1 world
		ARG 2 pos
		ARG 3 side
	METHOD e isAir (Lbvl;)Z
		ARG 1 state
	METHOD e getMapColor (Lbvl;Lbgt;Lev;)Lclh;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD f isOpaque (Lbvl;)Z
		ARG 1 state
	METHOD f getHardness (Lbvl;Lbgt;Lev;)F
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD g getFluidState (Lbvl;)Lclc;
		ARG 1 state
	METHOD g shouldPostProcess (Lbvl;Lbgt;Lev;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD h hasBlockEntity ()Z
	METHOD h emitsRedstonePower (Lbvl;)Z
		ARG 1 state
	METHOD h (Lbvl;Lbgt;Lev;)Lcss;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD i getDropTableId ()Lqs;
	METHOD i getPistonBehavior (Lbvl;)Lcli;
		ARG 1 state
	METHOD i getRayTraceShape (Lbvl;Lbgt;Lev;)Lcss;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD j getBlastResistance ()F
	METHOD j isFullOpaque (Lbvl;Lbgt;Lev;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD k getTextComponent ()Ljm;
	METHOD k getRawIdFromState (Lbvl;)I
		ARG 0 state
	METHOD k getLightSubtracted (Lbvl;Lbgt;Lev;)I
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD l getTranslationKey ()Ljava/lang/String;
	METHOD l getMaterial (Lbvl;)Lclg;
		ARG 1 state
	METHOD l getOffsetPos (Lbvl;Lbgt;Lev;)Lcry;
		ARG 1 state
		ARG 2 view
		ARG 3 blockPos
	METHOD m getSlipperiness ()F
	METHOD m hasRandomTicks (Lbvl;)Z
		ARG 1 state
	METHOD n getStateFactory ()Lbvm;
	METHOD n hasSidedTransparency (Lbvl;)Z
		ARG 1 state
	METHOD o getDefaultState ()Lbvl;
	METHOD o setDefaultState (Lbvl;)V
		ARG 1 state
	METHOD p hasDynamicBounds ()Z
	METHOD p getSoundGroup (Lbvl;)Lbrq;
		ARG 1 state
