CLASS bls net/minecraft/block/AnvilBlock
	FIELD a FACING Lbwg;
	FIELD b BASE_SHAPE Lcss;
	FIELD c X_STEP_SHAPE Lcss;
	FIELD d X_STEM_SHAPE Lcss;
	FIELD e X_FACE_SHAPE Lcss;
	FIELD f Z_STEP_SHAPE Lcss;
	FIELD g Z_STEM_SHAPE Lcss;
	FIELD h Z_FACE_SHAPE Lcss;
	FIELD i X_AXIS_SHAPE Lcss;
	FIELD j Z_AXIS_SHAPE Lcss;
	FIELD k CONTAINER_NAME Ljw;
	METHOD <init> (Lbmn$c;)V
		ARG 1 settings
	METHOD a_ getLandingState (Lbvl;)Lbvl;
		ARG 0 fallingState
