CLASS bmx net/minecraft/block/CampfireBlock
	FIELD a SHAPE Lcss;
	FIELD b LIT Lbwd;
	FIELD c SIGNAL_FIRE Lbwd;
	FIELD d WATERLOGGED Lbwd;
	FIELD e FACING Lbwg;
	METHOD <init> (Lbmn$c;)V
		ARG 1 settings
	METHOD a spawnSmokeParticle (Lbhj;Lev;ZZ)V
		ARG 0 world
		ARG 1 pos
		ARG 2 isSignal
		ARG 3 lotsOfSmoke
	METHOD j doesBlockCauseSignalFire (Lbvl;)Z
		ARG 1 state
