CLASS bmu net/minecraft/block/AbstractButtonBlock
	FIELD A WEST_PRESSED_SHAPE Lcss;
	FIELD B EAST_PRESSED_SHAPE Lcss;
	FIELD D wooden Z
	FIELD a POWERED Lbwd;
	FIELD b CEILING_X_SHAPE Lcss;
	FIELD c CEILING_Z_SHAPE Lcss;
	FIELD d FLOOR_X_SHAPE Lcss;
	FIELD e FLOOR_Z_SHAPE Lcss;
	FIELD f NORTH_SHAPE Lcss;
	FIELD g SOUTH_SHAPE Lcss;
	FIELD h WEST_SHAPE Lcss;
	FIELD i EAST_SHAPE Lcss;
	FIELD j CEILING_X_PRESSED_SHAPE Lcss;
	FIELD k CEILING_Z_PRESSED_SHAPE Lcss;
	FIELD w FLOOR_X_PRESSED_SHAPE Lcss;
	FIELD x FLOOR_Z_PRESSED_SHAPE Lcss;
	FIELD y NORTH_PRESSED_SHAPE Lcss;
	FIELD z SOUTH_PRESSED_SHAPE Lcss;
	METHOD <init> (ZLbmn$c;)V
		ARG 1 wooden
		ARG 2 settings
	METHOD a playClickSound (Lavz;Lbhk;Lev;Z)V
		ARG 1 player
		ARG 2 world
		ARG 3 pos
		ARG 4 powered
	METHOD a getClickSound (Z)Lyk;
		ARG 1 powered
	METHOD d tryPowerWithProjectiles (Lbvl;Lbhj;Lev;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD e updateNeighbors (Lbvl;Lbhj;Lev;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
