CLASS dlf net/minecraft/client/render/block/BlockRenderManager
	FIELD a models Ldle;
	FIELD b renderer Ldlh;
	FIELD c dynamicRenderer Ldld;
	FIELD d fluidRenderer Ldlg;
	FIELD e random Ljava/util/Random;
	METHOD <init> (Ldle;Lcvy;)V
		ARG 1 models
	METHOD a getModels ()Ldle;
	METHOD a getModel (Lbvl;)Ldvy;
		ARG 1 state
	METHOD a renderDynamic (Lbvl;F)V
		ARG 1 state
		ARG 2 delta
	METHOD a tesselateBlock (Lbvl;Lev;Lbgr;Lcum;Ljava/util/Random;)Z
	METHOD a tesselateDamage (Lbvl;Lev;Lduk;Lbgr;)V
		ARG 1 state
		ARG 2 pos
	METHOD a tesselateFluid (Lev;Lbgr;Lcum;Lclc;)Z
	METHOD b getModelRenderer ()Ldlh;
