CLASS dth net/minecraft/client/render/entity/feature/FeatureRenderer
	FIELD a context Ldra;
	METHOD <init> (Ldra;)V
		ARG 1 context
	METHOD a hasHurtOverlay ()Z
	METHOD a applyLightmapCoordinates (Laij;)V
	METHOD a render (Laij;FFFFFFF)V
		ARG 1 entity
	METHOD a bindTexture (Lqs;)V
	METHOD c getModel ()Ldeq;
