CLASS bnd net/minecraft/block/CauldronBlock
	FIELD a LEVEL Lbwn;
	FIELD b OUTLINE_SHAPE Lcsu;
	FIELD c RAY_TRACE_SHAPE Lcsu;
	METHOD <init> (Lbmp$c;)V
		ARG 1 settings
	METHOD a setLevel (Lbhl;Lev;Lbvn;I)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
		ARG 4 level
