CLASS dxd net/minecraft/client/sound/AmbientSoundLoops
	CLASS dxd$a MusicLoop
		FIELD o player Ldka;
		METHOD <init> (Ldka;Lym;)V
			ARG 1 player
			ARG 2 soundEvent
	CLASS dxd$b Underwater
		FIELD o player Ldka;
		FIELD p transitionTimer I
