CLASS amp net/minecraft/entity/ai/goal/DoorInteractGoal
	FIELD a shouldStop Z
	FIELD d mob Laiv;
	FIELD e doorPos Lev;
	METHOD <init> (Laiv;)V
		ARG 1 mob
	METHOD a getDoor (Lbhl;Lev;)Z
		ARG 0 world
		ARG 1 pos
	METHOD a setDoorOpen (Z)V
		ARG 1 open
