CLASS aoa net/minecraft/entity/ai/goal/CrossbowAttackGoal
	CLASS aoa$a Stage
	FIELD a actor Laun;
	FIELD b stage Laoa$a;
	FIELD c speed D
	FIELD d squaredRange F
	METHOD <init> (Laun;DF)V
		ARG 1 actor
		ARG 2 speed
		ARG 4 range
	METHOD g isEntityHoldingCrossbow ()Z
	METHOD j isUncharged ()Z
