CLASS aki net/minecraft/entity/ai/brain/task/JumpInBedTask
	FIELD a walkSpeed F
	FIELD b bedPos Lev;
	FIELD c ticksOutOfBedUntilStopped I
	FIELD d jumpsRemaining I
	FIELD e ticksToNextJump I
	METHOD <init> (F)V
		ARG 1 walkSpeed
	METHOD a getNearestBed (Laiv;)Ljava/util/Optional;
		ARG 1 mob
	METHOD a setWalkTarget (Laiv;Lev;)V
		ARG 1 mob
		ARG 2 pos
	METHOD a isBedAt (Lvi;Lev;)Z
		ARG 1 world
		ARG 2 pos
	METHOD b shouldStartJumping (Lvi;Laiv;)Z
		ARG 1 world
		ARG 2 mob
	METHOD c isAboveBed (Lvi;Laiv;)Z
		ARG 1 world
		ARG 2 mob
	METHOD d isOnBed (Lvi;Laiv;)Z
		ARG 1 world
		ARG 2 mob
	METHOD e isBedGoneTooLong (Lvi;Laiv;)Z
		ARG 1 world
		ARG 2 mob
	METHOD f isDoneJumping (Lvi;Laiv;)Z
		ARG 1 world
		ARG 2 mob
