CLASS bpu net/minecraft/block/FluidBlock
	FIELD a LEVEL Lbwn;
	FIELD b fluid Lclc;
	FIELD c statesByLevel Ljava/util/List;
	METHOD <init> (Lclc;Lbmp$c;)V
		ARG 1 fluid
		ARG 2 settings
	METHOD a receiveNeighborFluids (Lbhl;Lev;Lbvn;)Z
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a playExtinguishSound (Lbhm;Lev;)V
		ARG 1 world
		ARG 2 pos
