CLASS bul net/minecraft/block/entity/ShulkerBoxBlockEntity
	CLASS bul$a AnimationStage
	FIELD a AVAILABLE_SLOTS [I
	FIELD b inventory Lfj;
	FIELD c viewerCount I
	FIELD i animationStage Lbul$a;
	FIELD j animationProgress F
	FIELD k prevAnimationProgress F
	FIELD l cachedColor Lbbb;
	FIELD m cachedColorUpdateNeeded Z
	METHOD a getAnimationProgress (F)F
	METHOD a getBoundingBox (Lbvn;)Lcrv;
		ARG 1 state
	METHOD b getBoundingBox (Lfa;)Lcrv;
		ARG 1 openDirection
	METHOD c getCollisionBox (Lfa;)Lcrv;
		ARG 1 facing
	METHOD f deserializeInventory (Lic;)V
		ARG 1 tag
	METHOD g serializeInventory (Lic;)Lic;
		ARG 1 tag
	METHOD h updateAnimation ()V
	METHOD s getAnimationStage ()Lbul$a;
	METHOD t getColor ()Lbbb;
	METHOD u pushEntities ()V
	METHOD v updateNeighborStates ()V
