CLASS dfa net/minecraft/client/render/entity/model/BipedEntityModel
	CLASS dfa$a ArmPose
	FIELD f head Ldhg;
	FIELD g headwear Ldhg;
	FIELD h body Ldhg;
	FIELD i rightArm Ldhg;
	FIELD j leftArm Ldhg;
	FIELD k rightLeg Ldhg;
	FIELD l leftLeg Ldhg;
	FIELD m leftArmPose Ldfa$a;
	FIELD n rightArmPose Ldfa$a;
	FIELD o isSneaking Z
	METHOD <init> (FFII)V
		ARG 1 scale
		ARG 3 textureWidth
	METHOD a getArm (Lait;)Ldhg;
	METHOD a getPreferedHand (Laiu;)Lait;
	METHOD a setAttributes (Ldfa;)V
	METHOD b_ setVisible (Z)V
		ARG 1 visible
