CLASS bnj net/minecraft/block/ComparatorBlock
	FIELD a MODE Lbwl;
	METHOD <init> (Lbmp$c;)V
		ARG 1 settings
	METHOD a getAttachedItemFrame (Lbhl;Lfa;Lev;)Lati;
		ARG 1 world
		ARG 2 facing
		ARG 3 pos
	METHOD e calculateOutputSignal (Lbhl;Lev;Lbvn;)I
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD f update (Lbhl;Lev;Lbvn;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
