CLASS bby net/minecraft/item/HorseArmorItem
	FIELD a bonus I
	FIELD b entityTexture Ljava/lang/String;
	METHOD <init> (ILjava/lang/String;Lbbz$a;)V
		ARG 1 bonus
		ARG 2 name
		ARG 3 settings
	METHOD d getEntityTexture ()Lqt;
	METHOD e getBonus ()I
