CLASS blu net/minecraft/block/AnvilBlock
	FIELD a FACING Lbwi;
	FIELD b BASE_SHAPE Lcsu;
	FIELD c X_STEP_SHAPE Lcsu;
	FIELD d X_STEM_SHAPE Lcsu;
	FIELD e X_FACE_SHAPE Lcsu;
	FIELD f Z_STEP_SHAPE Lcsu;
	FIELD g Z_STEM_SHAPE Lcsu;
	FIELD h Z_FACE_SHAPE Lcsu;
	FIELD i X_AXIS_SHAPE Lcsu;
	FIELD j Z_AXIS_SHAPE Lcsu;
	FIELD k CONTAINER_NAME Ljx;
	METHOD <init> (Lbmp$c;)V
		ARG 1 settings
	METHOD a_ getLandingState (Lbvn;)Lbvn;
		ARG 0 fallingState
