CLASS dnl net/minecraft/client/render/chunk/ChunkRendererRegion
	FIELD a chunkXOffset I
	FIELD b chunkZOffset I
	FIELD c offset Lev;
	FIELD d xSize I
	FIELD e ySize I
	FIELD f zSize I
	FIELD g chunks [[Lbxn;
	FIELD h blockStates [Lbvn;
	FIELD i fluidStates [Lcle;
	FIELD j world Lbhl;
	METHOD <init> (Lbhl;II[[Lbxn;Lev;Lev;)V
		ARG 1 world
		ARG 2 chunkX
		ARG 3 chunkZ
		ARG 4 chunks
		ARG 5 startPos
		ARG 6 endPos
	METHOD a getIndex (III)I
		ARG 1 x
		ARG 2 y
		ARG 3 z
	METHOD a create (Lbhl;Lev;Lev;I)Ldnl;
		ARG 0 world
		ARG 1 startPos
		ARG 2 endPos
		ARG 3 chunkRadius
	METHOD a getIndex (Lev;)I
		ARG 1 pos
	METHOD a getBlockEntity (Lev;Lbxn$a;)Lbtq;
