CLASS bmz net/minecraft/block/CampfireBlock
	FIELD a SHAPE Lcsu;
	FIELD b LIT Lbwf;
	FIELD c SIGNAL_FIRE Lbwf;
	FIELD d WATERLOGGED Lbwf;
	FIELD e FACING Lbwi;
	METHOD <init> (Lbmp$c;)V
		ARG 1 settings
	METHOD a spawnSmokeParticle (Lbhl;Lev;ZZ)V
		ARG 0 world
		ARG 1 pos
		ARG 2 isSignal
		ARG 3 lotsOfSmoke
	METHOD j doesBlockCauseSignalFire (Lbvn;)Z
		ARG 1 state
