CLASS dlh net/minecraft/client/render/block/BlockRenderManager
	FIELD a models Ldlg;
	FIELD b renderer Ldlj;
	FIELD c dynamicRenderer Ldlf;
	FIELD d fluidRenderer Ldli;
	FIELD e random Ljava/util/Random;
	METHOD <init> (Ldlg;Lcwa;)V
		ARG 1 models
	METHOD a getModels ()Ldlg;
	METHOD a getModel (Lbvn;)Ldwa;
		ARG 1 state
	METHOD a renderDynamic (Lbvn;F)V
		ARG 1 state
		ARG 2 delta
	METHOD a tesselateBlock (Lbvn;Lev;Lbgt;Lcuo;Ljava/util/Random;)Z
	METHOD a tesselateDamage (Lbvn;Lev;Ldum;Lbgt;)V
		ARG 1 state
		ARG 2 pos
	METHOD a tesselateFluid (Lev;Lbgt;Lcuo;Lcle;)Z
	METHOD b getModelRenderer ()Ldlj;
