Package net.minecraft.client.gui
Class DrawableHelper
java.lang.Object
net.minecraft.client.gui.DrawableHelper
- Direct Known Subclasses:
AbstractButtonWidget,AbstractParentElement,AdvancementTab,AdvancementWidget,BossBarHud,ChatHud,DebugHud,InGameHud,Overlay,PlayerListHud,RecipeAlternativesWidget,RecipeBookWidget,SpectatorHud,SubtitlesHud,ToastManager
@Environment(CLIENT) public abstract class DrawableHelper extends Object
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Field Summary
Fields Modifier and Type Field Description static IdentifierBACKGROUND_TEXTUREThe texture used by options for background.static IdentifierGUI_ICONS_TEXTUREThe texture of various icons and widgets used for rendering ingame indicators.static IdentifierSTATS_ICON_TEXTUREThe texture of icons used in the stats screen.private intzOffsetThe z offset used byDrawableHelper. -
Constructor Summary
Constructors Constructor Description DrawableHelper() -
Method Summary
Modifier and Type Method Description voiddrawCenteredString(MatrixStack matrices, TextRenderer textRenderer, String text, int x, int y, int color)voiddrawCenteredText(MatrixStack matrices, TextRenderer textRenderer, StringRenderable stringRenderable, int x, int y, int color)protected voiddrawHorizontalLine(MatrixStack matrices, int x1, int x2, int y, int color)static voiddrawSprite(MatrixStack matrices, int x, int y, int z, int width, int height, Sprite sprite)voiddrawStringWithShadow(MatrixStack matrices, TextRenderer textRenderer, String text, int x, int y, int color)static voiddrawTexture(MatrixStack matrices, int x, int y, float u, float v, int width, int height, int textureWidth, int textureHeight)Draws a textured rectangle from a region in a texture.static voiddrawTexture(MatrixStack matrices, int x, int y, int z, float u, float v, int width, int height, int textureHeight, int textureWidth)Draws a textured rectangle from a region in a texture.static voiddrawTexture(MatrixStack matrices, int x, int y, int width, int height, float u, float v, int regionWidth, int regionHeight, int textureWidth, int textureHeight)Draws a textured rectangle from a region in a texture.voiddrawTexture(MatrixStack matrices, int x, int y, int u, int v, int width, int height)Draws a textured rectangle from a region in a 256x256 texture.private static voiddrawTexture(MatrixStack matrices, int x0, int y0, int x1, int y1, int z, int regionWidth, int regionHeight, float u, float v, int textureWidth, int textureHeight)private static voiddrawTexturedQuad(Matrix4f matrices, int x0, int x1, int y0, int y1, int z, float u0, float u1, float v0, float v1)voiddrawTextWithShadow(MatrixStack matrices, TextRenderer textRenderer, StringRenderable stringRenderable, int x, int y, int color)protected voiddrawVerticalLine(MatrixStack matrices, int x, int y1, int y2, int color)static voidfill(MatrixStack matrices, int x1, int y1, int x2, int y2, int color)private static voidfill(Matrix4f matrix, int x1, int y1, int x2, int y2, int color)protected voidfillGradient(MatrixStack matrices, int xStart, int yStart, int xEnd, int yEnd, int colorStart, int colorEnd)protected static voidfillGradient(Matrix4f matrix4f, BufferBuilder bufferBuilder, int xStart, int yStart, int xEnd, int yEnd, int int2, int int3, int int4)intgetZOffset()voidmethod_29343(int int2, int int3, BiConsumer<Integer,Integer> biConsumer)voidsetZOffset(int zOffset)
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Field Details
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BACKGROUND_TEXTURE
The texture used by options for background. -
STATS_ICON_TEXTURE
The texture of icons used in the stats screen. -
GUI_ICONS_TEXTURE
The texture of various icons and widgets used for rendering ingame indicators. -
zOffset
private int zOffsetThe z offset used byDrawableHelper.
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Constructor Details
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DrawableHelper
public DrawableHelper()
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Method Details
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drawHorizontalLine
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drawVerticalLine
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fill
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fill
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fillGradient
protected void fillGradient(MatrixStack matrices, int xStart, int yStart, int xEnd, int yEnd, int colorStart, int colorEnd) -
fillGradient
protected static void fillGradient(Matrix4f matrix4f, BufferBuilder bufferBuilder, int xStart, int yStart, int xEnd, int yEnd, int int2, int int3, int int4) -
drawCenteredString
public void drawCenteredString(MatrixStack matrices, TextRenderer textRenderer, String text, int x, int y, int color) -
drawCenteredText
public void drawCenteredText(MatrixStack matrices, TextRenderer textRenderer, StringRenderable stringRenderable, int x, int y, int color) -
drawStringWithShadow
public void drawStringWithShadow(MatrixStack matrices, TextRenderer textRenderer, String text, int x, int y, int color) -
drawTextWithShadow
public void drawTextWithShadow(MatrixStack matrices, TextRenderer textRenderer, StringRenderable stringRenderable, int x, int y, int color) -
method_29343
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drawSprite
public static void drawSprite(MatrixStack matrices, int x, int y, int z, int width, int height, Sprite sprite) -
drawTexture
Draws a textured rectangle from a region in a 256x256 texture.The Z coordinate of the rectangle is
zOffset.The width and height of the region are the same as the dimensions of the rectangle.
- Parameters:
matrices- the matrix stack used for renderingx- the X coordinate of the rectangley- the Y coordinate of the rectangleu- the left-most coordinate of the texture regionv- the top-most coordinate of the texture regionwidth- the widthheight- the height
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drawTexture
public static void drawTexture(MatrixStack matrices, int x, int y, int z, float u, float v, int width, int height, int textureHeight, int textureWidth)Draws a textured rectangle from a region in a texture.The width and height of the region are the same as the dimensions of the rectangle.
- Parameters:
matrices- the matrix stack used for renderingx- the X coordinate of the rectangley- the Y coordinate of the rectanglez- the Z coordinate of the rectangleu- the left-most coordinate of the texture regionv- the top-most coordinate of the texture regionwidth- the width of the rectangleheight- the height of the rectangletextureHeight- the height of the entire texturetextureWidth- the width of the entire texture
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drawTexture
public static void drawTexture(MatrixStack matrices, int x, int y, int width, int height, float u, float v, int regionWidth, int regionHeight, int textureWidth, int textureHeight)Draws a textured rectangle from a region in a texture.- Parameters:
matrices- the matrix stack used for renderingx- the X coordinate of the rectangley- the Y coordinate of the rectanglewidth- the width of the rectangleheight- the height of the rectangleu- the left-most coordinate of the texture regionv- the top-most coordinate of the texture regionregionWidth- the width of the texture regionregionHeight- the height of the texture regiontextureWidth- the width of the entire texturetextureHeight- the height of the entire texture
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drawTexture
public static void drawTexture(MatrixStack matrices, int x, int y, float u, float v, int width, int height, int textureWidth, int textureHeight)Draws a textured rectangle from a region in a texture.The width and height of the region are the same as the dimensions of the rectangle.
- Parameters:
matrices- the matrix stack used for renderingx- the X coordinate of the rectangley- the Y coordinate of the rectangleu- the left-most coordinate of the texture regionv- the top-most coordinate of the texture regionwidth- the width of the rectangleheight- the height of the rectangletextureWidth- the width of the entire texturetextureHeight- the height of the entire texture
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drawTexture
private static void drawTexture(MatrixStack matrices, int x0, int y0, int x1, int y1, int z, int regionWidth, int regionHeight, float u, float v, int textureWidth, int textureHeight) -
drawTexturedQuad
private static void drawTexturedQuad(Matrix4f matrices, int x0, int x1, int y0, int y1, int z, float u0, float u1, float v0, float v1) -
getZOffset
public int getZOffset() -
setZOffset
public void setZOffset(int zOffset)
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