Class GiveGiftsToHeroTask
java.lang.Object
net.minecraft.entity.ai.brain.task.Task<VillagerEntity>
net.minecraft.entity.ai.brain.task.GiveGiftsToHeroTask
public class GiveGiftsToHeroTask extends Task<VillagerEntity>
-
Nested Class Summary
-
Field Summary
Fields Modifier and Type Field Description private booleandoneprivate static Map<VillagerProfession,Identifier>GIFTSprivate longstartTimeprivate intticksLeft -
Constructor Summary
Constructors Constructor Description GiveGiftsToHeroTask(int delay) -
Method Summary
Modifier and Type Method Description protected voidfinishRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2)private List<ItemStack>getGifts(VillagerEntity villager)private Optional<PlayerEntity>getNearestPlayerIfHero(VillagerEntity villager)private static intgetNextGiftDelay(ServerWorld world)private voidgiveGifts(VillagerEntity villager, LivingEntity recipient)private booleanisCloseEnough(VillagerEntity villager, PlayerEntity player)private booleanisHero(PlayerEntity player)private booleanisNearestPlayerHero(VillagerEntity villager)protected voidkeepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2)protected voidrun(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2)protected booleanshouldKeepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2)protected booleanshouldRun(ServerWorld serverWorld, VillagerEntity villagerEntity)Methods inherited from class net.minecraft.entity.ai.brain.task.Task
getStatus, isTimeLimitExceeded, stop, tick, toString, tryStarting
-
Field Details
-
Constructor Details
-
GiveGiftsToHeroTask
public GiveGiftsToHeroTask(int delay)
-
-
Method Details
-
shouldRun
- Overrides:
shouldRunin classTask<VillagerEntity>
-
run
- Overrides:
runin classTask<VillagerEntity>
-
shouldKeepRunning
protected boolean shouldKeepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2)- Overrides:
shouldKeepRunningin classTask<VillagerEntity>
-
keepRunning
- Overrides:
keepRunningin classTask<VillagerEntity>
-
finishRunning
- Overrides:
finishRunningin classTask<VillagerEntity>
-
giveGifts
-
getGifts
-
isNearestPlayerHero
-
getNearestPlayerIfHero
-
isHero
-
isCloseEnough
-
getNextGiftDelay
-