| Modifier and Type | Field and Description |
|---|---|
private Biome.Category |
category |
private Float |
depth |
private Float |
downfall |
private GenerationSettings |
generationSettings |
private Biome.Precipitation |
precipitation |
private Float |
scale |
private SpawnSettings |
spawnSettings |
private BiomeEffects |
specialEffects |
private Float |
temperature |
private Biome.TemperatureModifier |
temperatureModifier |
| Constructor and Description |
|---|
Settings() |
| Modifier and Type | Method and Description |
|---|---|
Biome |
build() |
Biome.Settings |
category(Biome.Category category) |
Biome.Settings |
depth(float depth) |
Biome.Settings |
downfall(float downfall) |
Biome.Settings |
effects(BiomeEffects effects) |
Biome.Settings |
generationSettings(GenerationSettings generationSettings) |
Biome.Settings |
precipitation(Biome.Precipitation precipitation) |
Biome.Settings |
scale(float scale) |
Biome.Settings |
spawnSettings(SpawnSettings spawnSettings) |
Biome.Settings |
temperature(float temperature) |
Biome.Settings |
temperatureModifier(Biome.TemperatureModifier temperatureModifier) |
String |
toString() |
@Nullable private Biome.Precipitation precipitation
@Nullable private Biome.Category category
private Biome.TemperatureModifier temperatureModifier
@Nullable private BiomeEffects specialEffects
@Nullable private SpawnSettings spawnSettings
@Nullable private GenerationSettings generationSettings
public Biome.Settings precipitation(Biome.Precipitation precipitation)
public Biome.Settings category(Biome.Category category)
public Biome.Settings depth(float depth)
public Biome.Settings scale(float scale)
public Biome.Settings temperature(float temperature)
public Biome.Settings downfall(float downfall)
public Biome.Settings effects(BiomeEffects effects)
public Biome.Settings spawnSettings(SpawnSettings spawnSettings)
public Biome.Settings generationSettings(GenerationSettings generationSettings)
public Biome.Settings temperatureModifier(Biome.TemperatureModifier temperatureModifier)
public Biome build()