Uses of Enum Class
net.minecraft.client.render.VertexFormat.IntType
Packages that use VertexFormat.IntType
-
Uses of VertexFormat.IntType in com.mojang.blaze3d.systems
Fields in com.mojang.blaze3d.systems declared as VertexFormat.IntTypeModifier and TypeFieldDescriptionprivate VertexFormat.IntTypeRenderSystem.IndexBuffer.elementFormatMethods in com.mojang.blaze3d.systems that return VertexFormat.IntType -
Uses of VertexFormat.IntType in net.minecraft.client.gl
Fields in net.minecraft.client.gl declared as VertexFormat.IntType -
Uses of VertexFormat.IntType in net.minecraft.client.render
Fields in net.minecraft.client.render declared as VertexFormat.IntTypeModifier and TypeFieldDescriptionprivate final VertexFormat.IntTypeBufferBuilder.DrawArrayParameters.elementFormatMethods in net.minecraft.client.render that return VertexFormat.IntTypeModifier and TypeMethodDescriptionBufferBuilder.DrawArrayParameters.getElementFormat()static VertexFormat.IntTypeVertexFormat.IntType.getSmallestTypeFor(int number) Gets the smallest type in which the given number fits.static VertexFormat.IntTypeReturns the enum constant of this class with the specified name.static VertexFormat.IntType[]VertexFormat.IntType.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in net.minecraft.client.render with parameters of type VertexFormat.IntTypeModifier and TypeMethodDescriptionprivate IntConsumerBufferBuilder.createConsumer(VertexFormat.IntType elementFormat) private static voidBufferRenderer.draw(ByteBuffer buffer, VertexFormat.DrawMode drawMode, VertexFormat vertexFormat, int count, VertexFormat.IntType elementFormat, int vertexCount, boolean textured) private voidBufferBuilder.writeCameraOffset(VertexFormat.IntType elementFormat) Constructors in net.minecraft.client.render with parameters of type VertexFormat.IntTypeModifierConstructorDescription(package private)DrawArrayParameters(VertexFormat vertexFormat, int count, int vertexCount, VertexFormat.DrawMode mode, VertexFormat.IntType elementFormat, boolean cameraOffset, boolean textured)