Class LightningRodBlock
- All Implemented Interfaces:
FluidDrainable,FluidFillable,Waterloggable,ItemConvertible,ToggleableFeature
- Mappings:
Namespace Name intermediary net/minecraft/class_5554official ctwnamed net/minecraft/block/LightningRodBlock
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.block.Block
Block.NeighborGroupNested classes/interfaces inherited from class net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.Offsetter, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A> -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final intstatic final intThe maximum distance that lightning rods can redirect lightning from.static final BooleanPropertyprivate static final intstatic final BooleanPropertyFields inherited from class net.minecraft.block.RodBlock
field_31233, field_31234, X_SHAPE, Y_SHAPE, Z_SHAPEFields inherited from class net.minecraft.block.FacingBlock
FACINGFields inherited from class net.minecraft.block.Block
field_31022, field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, STATE_IDS, stateManagerFields inherited from class net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableId, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplierFields inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
FEATURE_ENABLED_REGISTRY_KEYS -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidappendProperties(StateManager.Builder<Block, BlockState> builder) Appends block state properties to this block.booleanemitsRedstonePower(BlockState state) Returns whether the block is capable of emitting redstone power.getFluidState(BlockState state) Returns the state's associated fluid state.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.intgetStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.intgetWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.voidonBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.voidonProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.voidonStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) Called server-side on the old block when the block state is changed.voidrandomDisplayTick(BlockState state, World world, BlockPos pos, Random random) Called randomly on the client.voidscheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.voidsetPowered(BlockState state, World world, BlockPos pos) private voidupdateNeighbors(BlockState state, World world, BlockPos pos) Methods inherited from class net.minecraft.block.RodBlock
canPathfindThrough, getOutlineShape, mirror, rotateMethods inherited from class net.minecraft.block.Block
afterBreak, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, isFaceFullSquare, isShapeFullCube, isTransparent, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toStringMethods inherited from class net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPlaceAt, canReplace, createScreenHandlerFactory, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getHardness, getLootTableId, getMaxHorizontalModelOffset, getOpacity, getRaycastShape, getRenderingSeed, getRenderType, getRequiredFeatures, getSidesShape, getVerticalModelOffsetMultiplier, hasComparatorOutput, hasSidedTransparency, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, neighborUpdate, onBlockBreakStart, onEntityCollision, onStacksDropped, onSyncedBlockEvent, onUse, prepare, randomTickMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
isEnabledMethods inherited from interface net.minecraft.block.Waterloggable
canFillWithFluid, getBucketFillSound, tryDrainFluid, tryFillWithFluid
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Field Details
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WATERLOGGED
- Mappings:
Namespace Name Mixin selector intermediary field_29562Lnet/minecraft/class_5554;field_29562:Lnet/minecraft/class_2746;official bLctw;b:Ldcp;named WATERLOGGEDLnet/minecraft/block/LightningRodBlock;WATERLOGGED:Lnet/minecraft/state/property/BooleanProperty;
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POWERED
- Mappings:
Namespace Name Mixin selector intermediary field_27193Lnet/minecraft/class_5554;field_27193:Lnet/minecraft/class_2746;official cLctw;c:Ldcp;named POWEREDLnet/minecraft/block/LightningRodBlock;POWERED:Lnet/minecraft/state/property/BooleanProperty;
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SCHEDULED_TICK_DELAY
private static final int SCHEDULED_TICK_DELAY- See Also:
- Mappings:
Namespace Name Mixin selector intermediary field_31192Lnet/minecraft/class_5554;field_31192:Iofficial jLctw;j:Inamed SCHEDULED_TICK_DELAYLnet/minecraft/block/LightningRodBlock;SCHEDULED_TICK_DELAY:I
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MAX_REDIRECT_DISTANCE
public static final int MAX_REDIRECT_DISTANCEThe maximum distance that lightning rods can redirect lightning from.- See Also:
- Mappings:
Namespace Name Mixin selector intermediary field_31190Lnet/minecraft/class_5554;field_31190:Iofficial dLctw;d:Inamed MAX_REDIRECT_DISTANCELnet/minecraft/block/LightningRodBlock;MAX_REDIRECT_DISTANCE:I
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field_31191
private static final int field_31191- See Also:
- Mappings:
Namespace Name Mixin selector intermediary field_31191Lnet/minecraft/class_5554;field_31191:Iofficial kLctw;k:Inamed field_31191Lnet/minecraft/block/LightningRodBlock;field_31191:I
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Constructor Details
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LightningRodBlock
- Mappings:
Namespace Name Mixin selector intermediary <init>Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)Vofficial <init>Ldbx;<init>(Ldbx$d;)Vnamed <init>Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)V
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Method Details
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getPlacementState
- Overrides:
getPlacementStatein classBlock- Mappings:
Namespace Name Mixin selector intermediary method_9605Lnet/minecraft/class_2248;method_9605(Lnet/minecraft/class_1750;)Lnet/minecraft/class_2680;official aLcpl;a(Lcif;)Ldby;named getPlacementStateLnet/minecraft/block/Block;getPlacementState(Lnet/minecraft/item/ItemPlacementContext;)Lnet/minecraft/block/BlockState;
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getStateForNeighborUpdate
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.Returning
Blocks.AIRbreaks the block. This is useful to implement supporting block requirement for blocks (if used along withAbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)).Side effects like activating a redstone component (but not scheduling a tick) should be performed in
AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient. This is not called ifBlock.FORCE_STATEflag is set in thesetBlockStatecall.This method can be used for multiple purposes. Here are some examples:
FenceBlockuses it to update the fence's connection when a horizontally neighboring block's state is changed.PlantBlockuses it to break the plant if the state change causes it to lose its supporting block.DoorBlockuses it to copy the state of the other half of the door.SlabBlockuses it to schedule the fluid to tick if waterlogged.SoulSandBlockuses it to schedule the water block above to tick so that it becomes a bubble column.FallingBlockuses it to schedule the block to tick so that it can fall if needed.
- Overrides:
getStateForNeighborUpdatein classAbstractBlock- Parameters:
state- the state of this blockdirection- the direction from this block to the neighborneighborState- the state of the updated neighbor blockworld- the worldpos- the position of this blockneighborPos- the position of the neighbor block- Returns:
- the state of the block after a neighboring block's state change
- See Also:
- Mappings:
Namespace Name Mixin selector intermediary method_9559Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;official aLdbx;a(Ldby;Lha;Ldby;Lcml;Lgu;Lgu;)Ldby;named getStateForNeighborUpdateLnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;
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getFluidState
Returns the state's associated fluid state.Waterloggable blocks must override this to return
Fluids.WATER.getStill(false)when waterlogged.- Overrides:
getFluidStatein classAbstractBlock- Returns:
- the state's associated fluid state
- See Also:
- Mappings:
Namespace Name Mixin selector intermediary method_9545Lnet/minecraft/class_4970;method_9545(Lnet/minecraft/class_2680;)Lnet/minecraft/class_3610;official c_Ldbx;c_(Ldby;)Ldxb;named getFluidStateLnet/minecraft/block/AbstractBlock;getFluidState(Lnet/minecraft/block/BlockState;)Lnet/minecraft/fluid/FluidState;
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getWeakRedstonePower
public int getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.When overriding this, make sure to also override
AbstractBlock.emitsRedstonePower(net.minecraft.block.BlockState)to returntrue.Weak redstone power is a power that cannot power a redstone wire when a solid block is in between. For example,
RedstoneBlockandTargetBlockemits weak redstone power only.LeverBlockandButtonBlockemits both weak and strong redstone power depending on the direction.- Overrides:
getWeakRedstonePowerin classAbstractBlock- Returns:
- the weak redstone power emitted from the block
- See Also:
- Mappings:
Namespace Name Mixin selector intermediary method_9524Lnet/minecraft/class_4970;method_9524(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_2350;)Iofficial aLdbx;a(Ldby;Lclq;Lgu;Lha;)Inamed getWeakRedstonePowerLnet/minecraft/block/AbstractBlock;getWeakRedstonePower(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)I
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getStrongRedstonePower
public int getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.When overriding this, make sure to also override
AbstractBlock.emitsRedstonePower(net.minecraft.block.BlockState)to returntrue.AbstractBlock.getWeakRedstonePower(net.minecraft.block.BlockState, net.minecraft.world.BlockView, net.minecraft.util.math.BlockPos, net.minecraft.util.math.Direction)might also need to be overridden.Strong redstone power is a power that can power a redstone wire when a solid block is in between. For example,
RedstoneBlockandTargetBlockemits weak redstone power only.LeverBlockandButtonBlockemits both weak and strong redstone power.- Overrides:
getStrongRedstonePowerin classAbstractBlock- Returns:
- the strong redstone power emitted from the block
- See Also:
- Mappings:
Namespace Name Mixin selector intermediary method_9603Lnet/minecraft/class_4970;method_9603(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_2350;)Iofficial bLdbx;b(Ldby;Lclq;Lgu;Lha;)Inamed getStrongRedstonePowerLnet/minecraft/block/AbstractBlock;getStrongRedstonePower(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/Direction;)I
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setPowered
- Mappings:
Namespace Name Mixin selector intermediary method_31648Lnet/minecraft/class_5554;method_31648(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;)Vofficial dLctw;d(Ldby;Lcmk;Lgu;)Vnamed setPoweredLnet/minecraft/block/LightningRodBlock;setPowered(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;)V
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updateNeighbors
- Mappings:
Namespace Name Mixin selector intermediary method_33627Lnet/minecraft/class_5554;method_33627(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;)Vofficial eLctw;e(Ldby;Lcmk;Lgu;)Vnamed updateNeighborsLnet/minecraft/block/LightningRodBlock;updateNeighbors(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;)V
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scheduledTick
Called server-side when a block receives a scheduled tick. This can be used like a timer. Scheduled ticks are added usingWorldAccess.scheduleBlockTick(BlockPos, Block, int). Additionally,AbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)by default calls this method; overrideAbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)to disable this behavior.Scheduled ticks are often used inside
AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos).Here are some examples:
SugarCaneBlockchecks the placement requirement.DispenserBlockdispenses its content.CommandBlockexecutes its command.FrogspawnBlockspawns a tadpole.SoulSandBlockupdates a bubble column.FallingBlocktries to fall.
- Overrides:
scheduledTickin classAbstractBlock- See Also:
- Mappings:
Namespace Name Mixin selector intermediary method_9588Lnet/minecraft/class_4970;method_9588(Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)Vofficial aLdbx;a(Ldby;Laif;Lgu;Lapf;)Vnamed scheduledTickLnet/minecraft/block/AbstractBlock;scheduledTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V
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randomDisplayTick
Called randomly on the client. Blocks may override this to spawn particles. UnlikeAbstractBlock.randomTick(net.minecraft.block.BlockState, net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.util.math.random.Random)this is not affected by a game rule.- Overrides:
randomDisplayTickin classBlock- Mappings:
Namespace Name Mixin selector intermediary method_9496Lnet/minecraft/class_2248;method_9496(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)Vofficial aLcpl;a(Ldby;Lcmk;Lgu;Lapf;)Vnamed randomDisplayTickLnet/minecraft/block/Block;randomDisplayTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)V
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onStateReplaced
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) Called server-side on the old block when the block state is changed. This includes block removal. This is used to update neighboring blocks when an active redstone power source is removed, or to drop the contents of an inventory. The checkstate.isOf(newState.getBlock())can be used to see if the block was removed or not.- Overrides:
onStateReplacedin classAbstractBlock- See Also:
- Mappings:
Namespace Name Mixin selector intermediary method_9536Lnet/minecraft/class_4970;method_9536(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Z)Vofficial aLdbx;a(Ldby;Lcmk;Lgu;Ldby;Z)Vnamed onStateReplacedLnet/minecraft/block/AbstractBlock;onStateReplaced(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Z)V
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onBlockAdded
public void onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed. This includes block placement. When overriding this method,AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)orAbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)should also be overridden. The method is used in the following cases:- When activating a redstone component on placement (used along with
AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean) - When resetting a position-dependent state (see
TargetBlock) - When converting a block on placement (see
WetSpongeBlock) - When fire lights a portal
- Overrides:
onBlockAddedin classAbstractBlock- See Also:
- Mappings:
Namespace Name Mixin selector intermediary method_9615Lnet/minecraft/class_4970;method_9615(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Z)Vofficial bLdbx;b(Ldby;Lcmk;Lgu;Ldby;Z)Vnamed onBlockAddedLnet/minecraft/block/AbstractBlock;onBlockAdded(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;Z)V
- When activating a redstone component on placement (used along with
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onProjectileHit
public void onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient.Here are some examples:
TargetBlockactivates.BellBlockrings.LightningRodBlockspawns a lightning.AbstractCandleBlocklights on fire when hit by a projectile on fire.
- Overrides:
onProjectileHitin classAbstractBlock- See Also:
- Mappings:
Namespace Name Mixin selector intermediary method_19286Lnet/minecraft/class_4970;method_19286(Lnet/minecraft/class_1937;Lnet/minecraft/class_2680;Lnet/minecraft/class_3965;Lnet/minecraft/class_1676;)Vofficial aLdbx;a(Lcmk;Ldby;Ledw;Lbze;)Vnamed onProjectileHitLnet/minecraft/block/AbstractBlock;onProjectileHit(Lnet/minecraft/world/World;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/hit/BlockHitResult;Lnet/minecraft/entity/projectile/ProjectileEntity;)V
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appendProperties
Appends block state properties to this block. To use this, override and callStateManager.Builder.add(net.minecraft.state.property.Property<?>[])inside the method. SeePropertiesfor the list of pre-defined properties.- Overrides:
appendPropertiesin classBlock- Mappings:
Namespace Name Mixin selector intermediary method_9515Lnet/minecraft/class_2248;method_9515(Lnet/minecraft/class_2689$class_2690;)Vofficial aLcpl;a(Ldbz$a;)Vnamed appendPropertiesLnet/minecraft/block/Block;appendProperties(Lnet/minecraft/state/StateManager$Builder;)V
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emitsRedstonePower
Returns whether the block is capable of emitting redstone power.This does not return whether the block is currently emitting redstone power. Use
RedstoneView.isEmittingRedstonePower(net.minecraft.util.math.BlockPos, net.minecraft.util.math.Direction)in that case.- Overrides:
emitsRedstonePowerin classAbstractBlock- Returns:
- whether the block is capable of emitting redstone power
- See Also:
- Mappings:
Namespace Name Mixin selector intermediary method_9506Lnet/minecraft/class_4970;method_9506(Lnet/minecraft/class_2680;)Zofficial f_Ldbx;f_(Ldby;)Znamed emitsRedstonePowerLnet/minecraft/block/AbstractBlock;emitsRedstonePower(Lnet/minecraft/block/BlockState;)Z
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