Uses of Record Class
com.mojang.blaze3d.systems.RenderPass.RenderObject
Packages that use RenderPass.RenderObject
Package
Description
The base package for all Minecraft classes.
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Uses of RenderPass.RenderObject in com.mojang.blaze3d.systems
Method parameters in com.mojang.blaze3d.systems with type arguments of type RenderPass.RenderObjectModifier and TypeMethodDescription<T> voidRenderPass.drawMultipleIndexed(Collection<RenderPass.RenderObject<T>> objects, @Nullable GpuBuffer buffer, VertexFormat.IndexType indexType, Collection<String> validationSkippedUniforms, T t) -
Uses of RenderPass.RenderObject in net.minecraft
Fields in net.minecraft with type parameters of type RenderPass.RenderObjectModifier and TypeFieldDescriptionprivate final EnumMap<BlockRenderLayer, List<RenderPass.RenderObject<GpuBufferSlice[]>>> class_11532.drawsPerLayerThe field for thedrawsPerLayerrecord component.Methods in net.minecraft that return types with arguments of type RenderPass.RenderObjectModifier and TypeMethodDescriptionclass_11532.drawsPerLayer()Returns the value of thedrawsPerLayerrecord component.Constructor parameters in net.minecraft with type arguments of type RenderPass.RenderObjectModifierConstructorDescriptionclass_11532(EnumMap<BlockRenderLayer, List<RenderPass.RenderObject<GpuBufferSlice[]>>> enumMap, int int2, GpuBufferSlice[] gpuBufferSlice) -
Uses of RenderPass.RenderObject in net.minecraft.client.gl
Method parameters in net.minecraft.client.gl with type arguments of type RenderPass.RenderObjectModifier and TypeMethodDescription<T> voidRenderPassImpl.drawMultipleIndexed(Collection<RenderPass.RenderObject<T>> objects, @Nullable GpuBuffer buffer, VertexFormat.IndexType indexType, Collection<String> validationSkippedUniforms, T t) protected <T> voidGlCommandEncoder.drawObjectsWithRenderPass(RenderPassImpl pass, Collection<RenderPass.RenderObject<T>> objects, @Nullable GpuBuffer indexBuffer, VertexFormat.IndexType indexType, Collection<String> validationSkippedUniforms, T t)