CLASS ctj net/minecraft/client/gui/ingame/EditBookGui
	CLASS ctj$1
		METHOD a onPressed (DD)V
			ARG 0 mouseX
			ARG 1 mouseY
	CLASS ctj$2
		METHOD a onPressed (DD)V
			ARG 0 mouseX
			ARG 1 mouseY
	CLASS ctj$3
		METHOD a onPressed (DD)V
			ARG 0 mouseX
			ARG 1 mouseY
	CLASS ctj$4
		METHOD a onPressed (DD)V
			ARG 0 mouseX
			ARG 1 mouseY
	CLASS ctj$5
		METHOD a onPressed (DD)V
			ARG 0 mouseX
			ARG 1 mouseY
	CLASS ctj$6
		METHOD a onPressed (DD)V
			ARG 0 mouseX
			ARG 1 mouseY
	CLASS ctj$7
		METHOD a onPressed (DD)V
			ARG 0 mouseX
			ARG 1 mouseY
	CLASS ctj$a
		METHOD a draw (IIF)V
			ARG 0 mouseX
			ARG 1 mouseY
			ARG 2 delta
	FIELD a TEXTURE Lpz;
	FIELD f player Laql;
	FIELD g stack Lavu;
	FIELD w pageTag Lhw;
	FIELD x title Ljava/lang/String;
	METHOD <init> (Laql;Lavu;ZLafd;)V
		ARG 1 player
		ARG 2 stack
	METHOD a charTyped (CI)Z
		ARG 1 chr
		ARG 2 keyCode
	METHOD a mouseClicked (DDI)Z
		ARG 0 mouseX
		ARG 1 mouseX
		ARG 2 keyCode
		ARG 3 mouseY
		ARG 5 button
	METHOD a mouseDragged (DDIDD)Z
		ARG 1 mouseX
		ARG 3 mouseY
		ARG 5 button
	METHOD a draw (IIF)V
		ARG 1 mouseX
		ARG 2 mouseY
	METHOD a keyPressed (III)Z
		ARG 1 keyCode
		ARG 2 scanCode
	METHOD c onInitialized ()V
	METHOD d handleTextComponentClick (Ljb;)Z
	METHOD f update ()V
	METHOD n onClosed ()V
