CLASS bue net/minecraft/world/gen/feature/Feature
	FIELD F DEFAULT_FLOWER Lbuh;
	FIELD G FOREST_FLOWER Lbuh;
	FIELD H PLAIN_FLOWER Lbuh;
	FIELD I SWAMP_FLOWER Lbuh;
	FIELD J GENERAL_FOREST_FLOWER Lbuh;
	FIELD a factory Ljava/util/function/Function;
	FIELD aN BONUS_CHEST Lbsv;
	FIELD aO STRUCTURES Lcom/google/common/collect/BiMap;
	FIELD aQ emitNeighborBlockUpdates Z
	FIELD b VILLAGE Lbxk;
	FIELD c PILLAGER_OUTPOST Lbxk;
	FIELD d MINESHAFT Lbxk;
	FIELD e WOODLAND_MANSION Lbxk;
	FIELD f JUNGLE_TEMPLE Lbxk;
	FIELD g DESERT_PYRAMID Lbxk;
	FIELD h IGLOO Lbxk;
	FIELD i SHIPWRECK Lbxk;
	FIELD j SWAMP_HUT Lbxo;
	FIELD k STRONGHOLD Lbxk;
	FIELD l OCEAN_MONUMENT Lbxk;
	FIELD m OCEAN_RUIN Lbxk;
	FIELD n NETHER_BRIDGE Lbxk;
	FIELD o END_CITY Lbxk;
	FIELD p BURIED_TREASURE Lbxk;
	FIELD q NEW_VILLAGE Lbxk;
	METHOD <clinit> ()V
	METHOD a generate (Lbat;Lbqa;Ljava/util/Random;Let;Lbuf;)Z
		ARG 1 world
		ARG 3 random
	METHOD a deserialize (Lcom/mojang/datafixers/Dynamic;)Lbuf;
	METHOD a register (Ljava/lang/String;Lbue;)Lbue;
