CLASS blo net/minecraft/block/TorchBlock
	FIELD d BOUNDING_SHAPE Lclt;
	METHOD <init> (Lbft$c;)V
		ARG 1 settings
	METHOD a getBoundingShape (Lbom;Lbae;Let;)Lclt;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD a canPlaceAt (Lbom;Lbaw;Let;)Z
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD a getRenderingState (Lbom;Ley;Lbom;Lbat;Let;Let;)Lbom;
		ARG 1 state
		ARG 2 facing
		ARG 3 neighborState
		ARG 4 world
		ARG 5 pos
		ARG 6 neighborPos
	METHOD b randomDisplayTick (Lbom;Lbas;Let;Ljava/util/Random;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 rnd
	METHOD c getRenderLayer ()Lbaf;
