CLASS dco net/minecraft/client/render/FirstPersonRenderer
	FIELD a MAP_BACKGROUND_TEX Lpz;
	FIELD b UNDERWATER_TEX Lpz;
	FIELD c client Lcof;
	FIELD d mainHand Lavu;
	FIELD e offHand Lavu;
	FIELD f equipProgressMainHand F
	FIELD g prevEquipProgressMainHand F
	FIELD h equipProgressOffHand F
	FIELD i prevEquipProgressOffHand F
	FIELD j renderManager Ldhc;
	FIELD k itemRenderer Ldhx;
	METHOD a updateHeldItems ()V
	METHOD a renderFirstPersonItem (F)V
	METHOD a rotate (FF)V
		ARG 1 degreeX
	METHOD a renderFirstPersonMap (FFF)V
	METHOD a resetEquipProgress (Lafd;)V
	METHOD a renderArm (Lags;)V
	METHOD a renderItem (Lagt;Lavu;Lddw$b;)V
		ARG 1 holder
		ARG 2 stack
	METHOD a renderItemFromSide (Lagt;Lavu;Lddw$b;Z)V
		ARG 1 holder
		ARG 2 stack
		ARG 3 transformation
	METHOD a renderFirstPersonMap (Lavu;)V
	METHOD a renderFirstPersonItem (Ldbu;FFLafd;FLavu;F)V
		ARG 1 player
		ARG 4 hand
		ARG 6 item
	METHOD a renderBlock (Ldlw;)V
	METHOD b renderOverlays (F)V
	METHOD c renderArms ()V
	METHOD e renderWaterOverlay (F)V
