CLASS bft net/minecraft/block/Block
	CLASS bft$a NeighborGroup
		FIELD a self Lbom;
		FIELD b other Lbom;
		FIELD c facing Ley;
		METHOD <init> (Lbom;Lbom;Ley;)V
			ARG 1 self
			ARG 2 other
			ARG 3 facing
		METHOD equals (Ljava/lang/Object;)Z
			ARG 0 object
			ARG 1 o
			ARG 2 other
	CLASS bft$b OffsetType
		FIELD a NONE Lbft$b;
		FIELD b XZ Lbft$b;
		FIELD c XYZ Lbft$b;
	CLASS bft$c Settings
		FIELD a material Lced;
		FIELD b materialColor Lcee;
		FIELD c collidable Z
		FIELD d soundGroup Lbku;
		FIELD e luminance I
		FIELD f resistance F
		FIELD g hardness F
		FIELD h randomTicks Z
		FIELD i friction F
		FIELD j dropTableId Lpz;
		FIELD k pistonExtension Z
		METHOD <init> (Lced;Lcee;)V
			ARG 1 material
			ARG 2 materialColor
		METHOD a noCollision ()Lbft$c;
		METHOD a friction (F)Lbft$c;
			ARG 1 friction
		METHOD a strength (FF)Lbft$c;
			ARG 1 hardness
			ARG 2 resistance
		METHOD a lightLevel (I)Lbft$c;
			ARG 1 luminance
		METHOD a copy (Lbft;)Lbft$c;
			ARG 0 source
			ARG 1 sourceSettings
		METHOD a sounds (Lbku;)Lbft$c;
			ARG 1 soundGroup
		METHOD a of (Lced;)Lbft$c;
			ARG 0 material
		METHOD a of (Lced;Lauq;)Lbft$c;
			ARG 0 material
			ARG 1 color
		METHOD a of (Lced;Lcee;)Lbft$c;
			ARG 0 material
			ARG 1 color
		METHOD b breakInstantly ()Lbft$c;
		METHOD b strength (F)Lbft$c;
			ARG 1 strength
		METHOD b dropsLike (Lbft;)Lbft$c;
			ARG 1 source
		METHOD c ticksRandomly ()Lbft$c;
		METHOD d isPistonExtension ()Lbft$c;
		METHOD e dropsNothing ()Lbft$c;
	FIELD a FACINGS [Ley;
	FIELD b friction F
	FIELD c defaultState Lbom;
	FIELD d pistonExtension Z
	FIELD e dropTableId Lpz;
	FIELD f translationKey Ljava/lang/String;
	FIELD g FACE_CULL_MAP Ljava/lang/ThreadLocal;
	FIELD l LOGGER Lorg/apache/logging/log4j/Logger;
	FIELD m STATE_IDS Lfc;
	FIELD n lightLevel I
	FIELD o hardness F
	FIELD p resistance F
	FIELD q randomTicks Z
	FIELD r soundGroup Lbku;
	FIELD s material Lced;
	FIELD t materialColor Lcee;
	FIELD u stateFactory Lbon;
	FIELD v collidable Z
	METHOD <clinit> ()V
		ARG 0 map
	METHOD <init> (Lbft$c;)V
		ARG 1 settings
	METHOD Z_ getOffsetType ()Lbft$b;
	METHOD a canMobSpawnInside ()Z
	METHOD a createCubeShape (DDDDDD)Lclt;
		ARG 0 xMin
		ARG 2 yMin
		ARG 4 zMin
		ARG 6 xMax
		ARG 8 yMax
		ARG 10 zMax
	METHOD a getStateFromRawId (I)Lbom;
		ARG 0 stateId
	METHOD a getPlacementState (Laty;)Lbom;
		ARG 1 ctx
	METHOD a addStacksForDisplay (Laul;Lfh;)V
		ARG 1 group
		ARG 2 list
	METHOD a getBlockFromItem (Lavp;)Lbft;
		ARG 0 item
	METHOD a addInformation (Lavu;Lbae;Ljava/util/List;Laxe;)V
		ARG 1 stack
		ARG 2 view
		ARG 3 tooltip
		ARG 4 options
	METHOD a onEntityLand (Lbae;Lagk;)V
		ARG 1 world
		ARG 2 entity
	METHOD a getPickStack (Lbae;Let;Lbom;)Lavu;
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a shouldDropItemsOnExplosion (Lbal;)Z
		ARG 1 explosion
	METHOD a afterBreak (Lbas;Laql;Let;Lbom;Lbmq;Lavu;)V
		ARG 1 world
		ARG 2 player
		ARG 3 pos
		ARG 4 state
		ARG 5 blockEntity
	METHOD a dropExperience (Lbas;Let;I)V
		ARG 1 world
		ARG 2 pos
		ARG 3 size
	METHOD a onSteppedOn (Lbas;Let;Lagk;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 entity
	METHOD a onLandedUpon (Lbas;Let;Lagk;F)V
		ARG 1 world
		ARG 2 pos
		ARG 3 entity
		ARG 4 distance
	METHOD a dropStack (Lbas;Let;Lavu;)V
		ARG 0 world
		ARG 1 pos
		ARG 2 stack
	METHOD a onDestroyedByExplosion (Lbas;Let;Lbal;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 explosion
	METHOD a onPlaced (Lbas;Let;Lbom;Lagt;Lavu;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
		ARG 4 placer
	METHOD a onBreak (Lbas;Let;Lbom;Laql;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
		ARG 4 player
	METHOD a onBroken (Lbat;Let;Lbom;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a getTickRate (Lbaw;)I
		ARG 1 world
	METHOD a (Lbft;)Z
		ARG 0 block
	METHOD a hasBlockEntityBreakingRender (Lbom;)Z
		ARG 1 state
	METHOD a allowsSpawning (Lbom;Lagk;)Z
		ARG 1 state
		ARG 2 entity
	METHOD a calcBlockBreakingDelta (Lbom;Laql;Lbae;Let;)F
		ARG 1 state
		ARG 2 player
		ARG 3 world
		ARG 4 pos
	METHOD a (Lbom;Laty;)Z
		ARG 1 state
		ARG 2 ctx
	METHOD a getBlockBrightness (Lbom;Lbac;Let;)I
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD a getBoundingShape (Lbom;Lbae;Let;)Lclt;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD a canPlaceAtSide (Lbom;Lbae;Let;Lcgh;)Z
		ARG 1 world
		ARG 2 view
		ARG 3 pos
		ARG 4 env
	METHOD a (Lbom;Lbae;Let;Lcle;)Lclt;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
		ARG 4 ePos
	METHOD a getWeakRedstonePower (Lbom;Lbae;Let;Ley;)I
		ARG 1 state
		ARG 2 view
		ARG 3 pos
		ARG 4 facing
	METHOD a dropStacks (Lbom;Lbas;Let;)V
		ARG 0 state
		ARG 1 world
		ARG 2 pos
	METHOD a onBlockAction (Lbom;Lbas;Let;II)Z
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD a onEntityCollision (Lbom;Lbas;Let;Lagk;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 entity
	METHOD a onBlockBreakStart (Lbom;Lbas;Let;Laql;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 player
	METHOD a activate (Lbom;Lbas;Let;Laql;Lafd;Ley;FFF)Z
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 player
		ARG 5 hand
		ARG 6 facing
		ARG 7 hitX
		ARG 8 hitY
	METHOD a onStacksDropped (Lbom;Lbas;Let;Lavu;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 stack
	METHOD a neighborUpdate (Lbom;Lbas;Let;Lbft;Let;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 block
		ARG 5 neighborPos
	METHOD a dropStacks (Lbom;Lbas;Let;Lbmq;)V
		ARG 0 state
		ARG 1 world
		ARG 2 pos
		ARG 3 blockEntity
	METHOD a dropStacks (Lbom;Lbas;Let;Lbmq;Lagk;Lavu;)V
		ARG 0 state
		ARG 1 world
		ARG 2 pos
		ARG 3 blockEntity
		ARG 4 entity
		ARG 5 stack
	METHOD a onBlockAdded (Lbom;Lbas;Let;Lbom;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 oldState
	METHOD a onBlockRemoved (Lbom;Lbas;Let;Lbom;Z)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 newState
	METHOD a rayTrace (Lbom;Lbas;Let;Lckz;Lckz;)Lckw;
		ARG 0 state
		ARG 1 world
		ARG 2 pos
		ARG 3 from
		ARG 4 to
	METHOD a scheduledTick (Lbom;Lbas;Let;Ljava/util/Random;)V
		ARG 1 world
		ARG 2 state
		ARG 3 pos
		ARG 4 rnd
	METHOD a (Lbom;Lbat;Let;I)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 flags
	METHOD a canPlaceAt (Lbom;Lbaw;Let;)Z
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD a applyMirror (Lbom;Lbjc;)Lbom;
		ARG 1 state
		ARG 2 mirror
	METHOD a applyRotation (Lbom;Lbkc;)Lbom;
		ARG 1 state
		ARG 2 rotation
	METHOD a (Lbom;Lbom;Lbas;Let;)Lbom;
		ARG 0 state
		ARG 1 otherState
		ARG 2 world
		ARG 3 pos
	METHOD a replaceBlock (Lbom;Lbom;Lbat;Let;I)V
		ARG 0 state
		ARG 1 newState
		ARG 2 world
		ARG 3 pos
		ARG 4 flags
	METHOD a (Lbom;Lbom;Ley;)Z
		ARG 1 state
		ARG 2 neighbor
		ARG 3 facing
	METHOD a getDroppedStacks (Lbom;Lchr$a;)Ljava/util/List;
		ARG 1 state
		ARG 2 builder
	METHOD a getPosRandom (Lbom;Let;)J
		ARG 1 state
		ARG 2 pos
	METHOD a getRenderingState (Lbom;Ley;Lbom;Lbat;Let;Let;)Lbom;
		ARG 1 state
		ARG 2 facing
		ARG 3 neighborState
		ARG 4 world
		ARG 5 pos
		ARG 6 neighborPos
	METHOD a getDroppedStacks (Lbom;Luk;Let;Lbmq;)Ljava/util/List;
		ARG 0 state
		ARG 1 world
		ARG 2 pos
		ARG 3 blockEntity
	METHOD a getDroppedStacks (Lbom;Luk;Let;Lbmq;Lagk;Lavu;)Ljava/util/List;
		ARG 0 state
		ARG 1 world
		ARG 2 pos
		ARG 3 blockEntity
		ARG 4 entity
		ARG 5 stack
	METHOD a appendProperties (Lbon$a;)V
		ARG 1 builder
	METHOD a (Lclt;)Z
		ARG 0 shape
	METHOD a (Lclt;Ley;)Z
		ARG 0 shape
		ARG 1 facing
	METHOD a matches (Lxy;)Z
		ARG 1 tag
	METHOD a_ (Lbom;Lbae;Let;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD b (Lbft;)Z
		ARG 0 block
	METHOD b getRenderType (Lbom;)Lbjz;
		ARG 1 state
	METHOD b getStrongRedstonePower (Lbom;Lbae;Let;Ley;)I
		ARG 1 state
		ARG 2 view
		ARG 3 pos
		ARG 4 facing
	METHOD b getComparatorOutput (Lbom;Lbas;Let;)I
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD b randomDisplayTick (Lbom;Lbas;Let;Ljava/util/Random;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 rnd
	METHOD b getRenderingState (Lbom;Lbat;Let;)Lbom;
		ARG 0 state
		ARG 1 world
		ARG 2 pos
	METHOD b (Lbom;Lbat;Let;I)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 flags
	METHOD b dropStacks (Lbom;Lchr$a;)V
		ARG 0 state
		ARG 1 builder
	METHOD c getRenderLayer ()Lbaf;
	METHOD c onRainTick (Lbas;Let;)V
		ARG 1 world
		ARG 2 pos
	METHOD c isNaturalStone (Lbft;)Z
		ARG 0 block
	METHOD c canCollideWith (Lbom;)Z
		ARG 1 state
	METHOD c getAmbientOcclusionLightLevel (Lbom;Lbae;Let;)F
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD c shouldDrawSide (Lbom;Lbae;Let;Ley;)Z
		ARG 0 state
		ARG 1 view
		ARG 2 pos
		ARG 3 facing
	METHOD c randomTick (Lbom;Lbas;Let;Ljava/util/Random;)V
		ARG 1 world
		ARG 2 state
		ARG 3 pos
		ARG 4 rnd
	METHOD d isNaturalDirt (Lbft;)Z
		ARG 0 block
	METHOD d isAir (Lbom;)Z
		ARG 1 state
	METHOD d isSimpleFullBlock (Lbom;Lbae;Let;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD e isFullBoundsCubeForCulling (Lbom;)Z
		ARG 1 state
	METHOD e getMaterialColor (Lbom;Lbae;Let;)Lcee;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD f getFluidState (Lbom;)Lcdz;
		ARG 1 state
	METHOD f (Lbom;Lbae;Let;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD g hasBlockEntity ()Z
	METHOD g emitsRedstonePower (Lbom;)Z
		ARG 1 state
	METHOD g canSuffocate (Lbom;Lbae;Let;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD h getItem ()Lavp;
	METHOD h getPistonBehavior (Lbom;)Lcef;
		ARG 1 state
	METHOD h (Lbom;Lbae;Let;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD i canCollideWith ()Z
	METHOD i hasSolidTopSurface (Lbom;Lbae;Let;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD j getDropTableId ()Lpz;
	METHOD j getRawIdFromState (Lbom;)I
		ARG 0 state
	METHOD j getHardness (Lbom;Lbae;Let;)F
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD k getBlastResistance ()F
	METHOD k getLuminance (Lbom;)I
		ARG 1 state
	METHOD k (Lbom;Lbae;Let;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD l getTextComponent ()Ljb;
	METHOD l getMaterial (Lbom;)Lced;
		ARG 1 state
	METHOD l (Lbom;Lbae;Let;)Lclt;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD m getTranslationKey ()Ljava/lang/String;
	METHOD m hasRandomTicks (Lbom;)Z
		ARG 1 state
	METHOD m getRayTraceShape (Lbom;Lbae;Let;)Lclt;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD n getFrictionCoefficient ()F
	METHOD n (Lbom;)Z
		ARG 1 state
	METHOD n (Lbom;Lbae;Let;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD o getStateFactory ()Lbon;
	METHOD o hasComparatorOutput (Lbom;)Z
		ARG 1 state
	METHOD o (Lbom;Lbae;Let;)I
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD p getDefaultState ()Lbom;
	METHOD p setDefaultState (Lbom;)V
		ARG 1 state
	METHOD p (Lbom;Lbae;Let;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD q isPistonExtension ()Z
	METHOD q getSoundGroup (Lbom;)Lbku;
		ARG 1 state
	METHOD q getOffsetPos (Lbom;Lbae;Let;)Lckz;
		ARG 1 state
		ARG 2 view
