CLASS bfm net/minecraft/block/AbstractPressurePlateBlock
	FIELD a DEPRESSED_SHAPE Lclt;
	FIELD b DEFAULT_SHAPE Lclt;
	FIELD c BOX Lckv;
	METHOD <init> (Lbft$c;)V
		ARG 1 settings
	METHOD a canMobSpawnInside ()Z
	METHOD a (Lbas;Let;)V
		ARG 1 world
		ARG 2 pos
	METHOD a updatePlateState (Lbas;Let;Lbom;I)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
		ARG 4 rsOut
	METHOD a playPressSound (Lbat;Let;)V
		ARG 1 world
		ARG 2 pos
	METHOD a getTickRate (Lbaw;)I
		ARG 1 world
	METHOD a setRedstoneOutput (Lbom;I)Lbom;
		ARG 1 state
		ARG 2 rsOut
	METHOD a getBoundingShape (Lbom;Lbae;Let;)Lclt;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD a getWeakRedstonePower (Lbom;Lbae;Let;Ley;)I
		ARG 1 state
		ARG 2 view
		ARG 3 pos
		ARG 4 facing
	METHOD a onEntityCollision (Lbom;Lbas;Let;Lagk;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 entity
		ARG 5 rsOut
	METHOD a onBlockRemoved (Lbom;Lbas;Let;Lbom;Z)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 newState
	METHOD a scheduledTick (Lbom;Lbas;Let;Ljava/util/Random;)V
		ARG 1 world
		ARG 2 state
		ARG 3 pos
		ARG 4 rnd
	METHOD a canPlaceAt (Lbom;Lbaw;Let;)Z
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD a getRenderingState (Lbom;Ley;Lbom;Lbat;Let;Let;)Lbom;
		ARG 1 state
		ARG 2 facing
		ARG 3 neighborState
		ARG 4 world
		ARG 5 pos
		ARG 6 neighborPos
	METHOD b getRedstoneOutput (Lbas;Let;)I
		ARG 1 world
		ARG 2 pos
	METHOD b playDepressSound (Lbat;Let;)V
		ARG 1 world
		ARG 2 pos
	METHOD b getStrongRedstonePower (Lbom;Lbae;Let;Ley;)I
		ARG 1 state
		ARG 2 view
		ARG 3 pos
		ARG 4 facing
	METHOD g emitsRedstonePower (Lbom;)Z
		ARG 1 state
	METHOD h getPistonBehavior (Lbom;)Lcef;
		ARG 1 state
	METHOD i getRedstoneOutput (Lbom;)I
		ARG 1 state
