CLASS djy net/minecraft/client/render/entity/ArmorEntityRenderer
	FIELD a renderer Ldib;
	FIELD b SKIN Lpz;
	FIELD c modelLeggings Lcxo;
	FIELD d modelBody Lcxo;
	FIELD e alpha F
	FIELD f red F
	FIELD g green F
	FIELD h blue F
	FIELD i ignoreGlint Z
	FIELD j ARMOR_TEXTURE_CACHE Ljava/util/Map;
	METHOD a shouldMergeTextures ()Z
	METHOD a getArmor (Lagp;)Lcxo;
	METHOD a render (Lagt;FFFFFFF)V
		ARG 0 entity
	METHOD a renderArmor (Lagt;FFFFFFFLagp;)V
	METHOD a getArmorTexture (Lato;Z)Lpz;
		ARG 1 armor
	METHOD a renderEnchantedGlint (Ldib;Lagt;Lcxo;FFFFFFF)V
		ARG 0 renderer
		ARG 1 wearer
		ARG 2 model
	METHOD an_ init ()V
	METHOD b isLegs (Lagp;)Z
