CLASS boi net/minecraft/block/entity/PistonBlockEntity
	FIELD a pushedBlock Lbom;
	FIELD e facing Ley;
	FIELD f extending Z
	FIELD i nextProgress F
	FIELD j progress F
	METHOD <init> (Lbom;Ley;ZZ)V
		ARG 1 pushedBlock
		ARG 2 facing
		ARG 3 extending
	METHOD a getProgress (F)F
	METHOD a toTag (Lhq;)Lhq;
	METHOD aa_ tick ()V
	METHOD ac_ toInitialChunkDataTag ()Lhq;
	METHOD b getRenderOffsetX (F)F
	METHOD b fromTag (Lhq;)V
	METHOD c isExtending ()Z
	METHOD c getRenderOffsetY (F)F
	METHOD d getFacing ()Ley;
	METHOD d getRenderOffsetZ (F)F
	METHOD i getPushedBlock ()Lbom;
