CLASS dnm net/minecraft/client/render/model/BasicBakedModel
	CLASS dnm$a Builder
		FIELD a quads Ljava/util/List;
		FIELD b faceQuads Ljava/util/Map;
		FIELD c itemPropertyOverrides Lddu;
		FIELD d usesAO Z
		FIELD e particleTexture Ldlw;
		FIELD f depthInGui Z
		FIELD g transformations Lddw;
		METHOD a addQuad (Lddj;)Ldnm$a;
		METHOD a setParticle (Ldlw;)Ldnm$a;
		METHOD a addQuad (Ley;Lddj;)Ldnm$a;
		METHOD b build ()Ldne;
	FIELD a quads Ljava/util/List;
	FIELD b faceQuads Ljava/util/Map;
	FIELD c usesAO Z
	FIELD d depthInGui Z
	FIELD e sprite Ldlw;
	FIELD f transformations Lddw;
	FIELD g itemPropertyOverrides Lddu;
	METHOD <init> (Ljava/util/List;Ljava/util/Map;ZZLdlw;Lddw;Lddu;)V
		ARG 3 usesAO
		ARG 4 is3dInGui
	METHOD a useAmbientOcclusion ()Z
	METHOD a getQuads (Lbom;Ley;Ljava/util/Random;)Ljava/util/List;
		ARG 1 state
		ARG 2 face
	METHOD b hasDepthInGui ()Z
	METHOD c isBuiltin ()Z
	METHOD d getSprite ()Ldlw;
	METHOD e getTransformations ()Lddw;
	METHOD f getItemPropertyOverrides ()Lddu;
