CLASS dfa net/minecraft/client/render/chunk/ChunkRenderDataTask
	CLASS dfa$a Stage
		FIELD a INIT Ldfa$a;
	CLASS dfa$b Mode
	FIELD a chunkRenderer Ldff;
	FIELD b lock Ljava/util/concurrent/locks/ReentrantLock;
	FIELD c runnables Ljava/util/List;
	FIELD d mode Ldfa$b;
	FIELD e distanceToPlayerSquared D
	FIELD g vertexBuffer Ldcf;
	FIELD h renderData Ldfd;
	FIELD i stage Ldfa$a;
	METHOD <init> (Ldff;Ldfa$b;DLdfh;)V
		ARG 1 chunkRenderer
		ARG 2 mode
		ARG 3 distanceToPlayerSquared
	METHOD a getStage ()Ldfa$a;
	METHOD a setVertexBuffer (Ldcf;)V
	METHOD a setStage (Ldfa$a;)V
	METHOD a compareTo (Ldfa;)I
	METHOD a setRenderData (Ldfd;)V
	METHOD b getChunkRenderer ()Ldff;
	METHOD d getRenderData ()Ldfd;
	METHOD e getVertexBuffer ()Ldcf;
	METHOD g getLock ()Ljava/util/concurrent/locks/ReentrantLock;
	METHOD h getMode ()Ldfa$b;
	METHOD j getDistanceToPlayerSquared ()D
