CLASS bfp net/minecraft/block/BedBlock
	FIELD w color Lauq;
	METHOD a getPlacementState (Laty;)Lbom;
		ARG 1 ctx
	METHOD a createBlockEntity (Lbae;)Lbmq;
		ARG 1 view
	METHOD a onEntityLand (Lbae;Lagk;)V
		ARG 1 world
		ARG 2 entity
	METHOD a afterBreak (Lbas;Laql;Let;Lbom;Lbmq;Lavu;)V
		ARG 1 world
		ARG 2 player
		ARG 3 pos
		ARG 4 state
		ARG 5 blockEntity
	METHOD a onLandedUpon (Lbas;Let;Lagk;F)V
		ARG 1 world
		ARG 2 pos
		ARG 3 entity
		ARG 4 distance
	METHOD a onPlaced (Lbas;Let;Lbom;Lagt;Lavu;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
		ARG 4 placer
	METHOD a onBreak (Lbas;Let;Lbom;Laql;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
		ARG 4 player
	METHOD a hasBlockEntityBreakingRender (Lbom;)Z
		ARG 1 state
	METHOD a getBoundingShape (Lbom;Lbae;Let;)Lclt;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD a canPlaceAtSide (Lbom;Lbae;Let;Lcgh;)Z
		ARG 1 world
		ARG 2 view
		ARG 3 pos
		ARG 4 env
	METHOD a activate (Lbom;Lbas;Let;Laql;Lafd;Ley;FFF)Z
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 player
		ARG 5 hand
		ARG 6 facing
		ARG 7 hitX
		ARG 8 hitY
	METHOD a onBlockRemoved (Lbom;Lbas;Let;Lbom;Z)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 newState
	METHOD a getPosRandom (Lbom;Let;)J
		ARG 1 state
		ARG 2 pos
	METHOD a getRenderingState (Lbom;Ley;Lbom;Lbat;Let;Let;)Lbom;
		ARG 1 state
		ARG 2 facing
		ARG 3 neighborState
		ARG 4 world
		ARG 5 pos
		ARG 6 neighborPos
	METHOD a appendProperties (Lbon$a;)V
		ARG 1 builder
	METHOD b getRenderType (Lbom;)Lbjz;
		ARG 1 state
	METHOD c getRenderLayer ()Lbaf;
	METHOD d getColor ()Lauq;
	METHOD e getMaterialColor (Lbom;Lbae;Let;)Lcee;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD h getPistonBehavior (Lbom;)Lcef;
		ARG 1 state
