CLASS biw net/minecraft/block/FluidBlock
	METHOD a getTickRate (Lbaw;)I
		ARG 1 world
	METHOD a getBoundingShape (Lbom;Lbae;Let;)Lclt;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD a canPlaceAtSide (Lbom;Lbae;Let;Lcgh;)Z
		ARG 1 world
		ARG 2 view
		ARG 3 pos
		ARG 4 env
	METHOD a neighborUpdate (Lbom;Lbas;Let;Lbft;Let;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 block
		ARG 5 neighborPos
	METHOD a onBlockAdded (Lbom;Lbas;Let;Lbom;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 oldState
	METHOD a (Lbom;Lbom;Ley;)Z
		ARG 1 state
		ARG 2 neighbor
		ARG 3 facing
	METHOD a getDroppedStacks (Lbom;Lchr$a;)Ljava/util/List;
		ARG 1 state
		ARG 2 builder
	METHOD a getRenderingState (Lbom;Ley;Lbom;Lbat;Let;Let;)Lbom;
		ARG 1 state
		ARG 2 facing
		ARG 3 neighborState
		ARG 4 world
		ARG 5 pos
		ARG 6 neighborPos
	METHOD a appendProperties (Lbon$a;)V
		ARG 1 builder
	METHOD a_ (Lbom;Lbae;Let;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD b getFluid (Lbat;Let;Lbom;)Lcdy;
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD b getRenderType (Lbom;)Lbjz;
		ARG 1 state
	METHOD c canCollideWith (Lbom;)Z
		ARG 1 state
	METHOD c randomTick (Lbom;Lbas;Let;Ljava/util/Random;)V
		ARG 1 world
		ARG 2 state
		ARG 3 pos
		ARG 4 rnd
	METHOD f getFluidState (Lbom;)Lcdz;
		ARG 1 state
