CLASS ddj net/minecraft/client/render/model/BakedQuad
	FIELD a vertexData [I
	FIELD b colorIndex I
	FIELD c face Ley;
	FIELD d sprite Ldlw;
	METHOD <init> ([IILey;Ldlw;)V
		ARG 1 vertexData
		ARG 2 colorIndex
		ARG 3 face
	METHOD a getSprite ()Ldlw;
	METHOD b getVertexData ()[I
	METHOD c hasColor ()Z
	METHOD d getColorIndex ()I
	METHOD e getFace ()Ley;
