CLASS bom net/minecraft/block/BlockState
	CLASS bom$a ShapeCache
		FIELD a DIRECTIONS [Ley;
		FIELD b cull Z
		FIELD f shapes [Lclt;
		METHOD <init> (Lbom;)V
			ARG 1 state
		METHOD c (Lbom$a;)[Lclt;
	FIELD c shapeCache Lbom$a;
	FIELD d luminance I
	METHOD <init> (Lbft;Lcom/google/common/collect/ImmutableMap;)V
		ARG 1 block
		ARG 2 propertyMap
	METHOD a allowsSpawning (Lagk;)Z
		ARG 1 entity
	METHOD a calcBlockBreakingDelta (Laql;Lbae;Let;)F
		ARG 1 player
		ARG 2 view
		ARG 3 pos
	METHOD a (Laty;)Z
		ARG 1 ctx
	METHOD a getBlockBrightness (Lbac;Let;)I
		ARG 1 view
		ARG 2 pos
	METHOD a (Lbae;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD a canPlaceAtSide (Lbae;Let;Lcgh;)Z
		ARG 1 view
		ARG 2 pos
		ARG 3 env
	METHOD a (Lbae;Let;Lcle;)Lclt;
		ARG 1 view
		ARG 2 pos
		ARG 3 ePos
	METHOD a getCullShape (Lbae;Let;Ley;)Lclt;
		ARG 1 view
		ARG 2 pos
		ARG 3 facing
	METHOD a getComparatorOutput (Lbas;Let;)I
		ARG 1 world
		ARG 2 pos
	METHOD a onBlockAction (Lbas;Let;II)Z
		ARG 1 world
		ARG 2 pos
	METHOD a onEntityCollision (Lbas;Let;Lagk;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 entity
	METHOD a onBlockBreakStart (Lbas;Let;Laql;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 player
	METHOD a activate (Lbas;Let;Laql;Lafd;Ley;FFF)Z
		ARG 1 world
		ARG 2 pos
		ARG 3 player
		ARG 4 hand
		ARG 5 facing
		ARG 6 hitX
		ARG 7 hitY
		ARG 8 hitZ
	METHOD a onStacksDropped (Lbas;Let;Lavu;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 stack
	METHOD a neighborUpdate (Lbas;Let;Lbft;Let;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 neighborBlock
		ARG 4 neighborPos
	METHOD a onBlockAdded (Lbas;Let;Lbom;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 oldState
	METHOD a onBlockRemoved (Lbas;Let;Lbom;Z)V
		ARG 1 world
		ARG 2 pos
		ARG 3 newState
	METHOD a scheduledTick (Lbas;Let;Ljava/util/Random;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 rnd
	METHOD a (Lbat;Let;I)V
		ARG 1 world
		ARG 2 pos
		ARG 3 flags
	METHOD a canPlaceAt (Lbaw;Let;)Z
		ARG 1 world
		ARG 2 pos
	METHOD a applyMirror (Lbjc;)Lbom;
		ARG 1 mirror
	METHOD a applyRotation (Lbkc;)Lbom;
		ARG 1 rotation
	METHOD a (Lbom;Ley;)Z
		ARG 1 neighbor
		ARG 2 facing
	METHOD a getDroppedStacks (Lchr$a;)Ljava/util/List;
		ARG 1 builder
	METHOD a deserialize (Lcom/mojang/datafixers/Dynamic;)Lbom;
		ARG 0 dynamic
	METHOD a serialize (Lcom/mojang/datafixers/types/DynamicOps;Lbom;)Lcom/mojang/datafixers/Dynamic;
		ARG 0 ops
		ARG 1 state
	METHOD a getPosRandom (Let;)J
		ARG 1 pos
	METHOD a getRenderingState (Ley;Lbom;Lbat;Let;Let;)Lbom;
		ARG 1 facing
		ARG 2 neighborState
		ARG 3 world
		ARG 4 pos
		ARG 5 neighborPos
	METHOD a matches (Lxy;)Z
		ARG 1 tag
	METHOD b (Lbae;Let;)I
		ARG 1 view
		ARG 2 pos
	METHOD b getWeakRedstonePower (Lbae;Let;Ley;)I
		ARG 1 view
		ARG 2 pos
		ARG 3 facing
	METHOD b randomTick (Lbas;Let;Ljava/util/Random;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 rnd
	METHOD b (Lbat;Let;I)V
		ARG 1 world
		ARG 2 pos
		ARG 3 flags
	METHOD c initShapeCache ()V
	METHOD c (Lbae;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD c getStrongRedstonePower (Lbae;Let;Ley;)I
		ARG 1 view
		ARG 2 pos
		ARG 3 facing
	METHOD d getBlock ()Lbft;
	METHOD d getMaterialColor (Lbae;Let;)Lcee;
		ARG 1 view
		ARG 2 pos
	METHOD e getMaterial ()Lced;
	METHOD e (Lbae;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD f getAmbientOcclusionLightLevel (Lbae;Let;)F
		ARG 1 view
		ARG 2 pos
	METHOD g getLuminance ()I
	METHOD g blocksLight (Lbae;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD h isAir ()Z
	METHOD h isSimpleFullBlock (Lbae;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD i hasBlockEntityBreakingRender ()Z
	METHOD i getHardness (Lbae;Let;)F
		ARG 1 view
		ARG 2 pos
	METHOD j getRenderType ()Lbjz;
	METHOD j (Lbae;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD k emitsRedstonePower ()Z
	METHOD k getBoundingShape (Lbae;Let;)Lclt;
		ARG 1 view
		ARG 2 pos
	METHOD l hasComparatorOutput ()Z
	METHOD l (Lbae;Let;)Lclt;
		ARG 1 view
		ARG 2 pos
	METHOD m getPistonBehavior ()Lcef;
	METHOD m (Lbae;Let;)Lclt;
		ARG 1 view
		ARG 2 pos
	METHOD n isFullBoundsCubeForCulling ()Z
	METHOD n getRayTraceShape (Lbae;Let;)Lclt;
		ARG 1 view
		ARG 2 pos
	METHOD o getFluidState ()Lcdz;
	METHOD o hasSolidTopSurface (Lbae;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD p hasRandomTicks ()Z
	METHOD p getOffsetPos (Lbae;Let;)Lckz;
		ARG 1 view
		ARG 2 pos
	METHOD q getSoundGroup ()Lbku;
	METHOD q canSuffocate (Lbae;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD r (Lbae;Let;)Z
		ARG 1 view
		ARG 2 pos
