CLASS agt net/minecraft/entity/LivingEntity
	FIELD aB stuckArrowTimer I
	FIELD aC hurtTime I
	FIELD aF deathCounter I
	FIELD a LOGGER_LIVING Lorg/apache/logging/log4j/Logger;
	FIELD aT headPitch F
	FIELD aU prevHeadPitch F
	FIELD aX playerHitTimer I
	FIELD aY dead Z
	FIELD ax LIVING_FLAGS Lpo;
	FIELD az preferredHand Lafd;
	FIELD bA STUCK_ARROWS Lpo;
	FIELD bB attributeContainer Lahl;
	FIELD bC damageTracker Lafs;
	FIELD bD activePotionEffects Ljava/util/Map;
	FIELD bE equippedHand Lfh;
	FIELD bF equippedArmor Lfh;
	FIELD bH attacker Lagt;
	FIELD bI lastAttackedTime I
	FIELD b ATTR_SPRINTING_SPEED_BOOST_ID Ljava/util/UUID;
	FIELD bN absorptionAmount F
	FIELD bu activeItemStack Lavu;
	FIELD by POTION_SWIRLS_COLOR Lpo;
	FIELD bz POTION_SWIRLS_AMBIENT Lpo;
	FIELD c ATTR_SPRINTING_SPEED_BOOST Lahj;
	FIELD f HEALTH Lpo;
	METHOD <init> (Lago;Lbas;)V
		ARG 1 type
	METHOD A_ canClimb ()Z
	METHOD C updatePotionVisibility ()V
	METHOD C pushAway (Lagk;)V
	METHOD D canSee (Lagk;)Z
	METHOD T_ update ()V
	METHOD U kill ()V
	METHOD U_ stopRiding ()V
	METHOD Y updateLogic ()V
	METHOD a setPositionAndRotations (DDDFFIZ)V
		ARG 1 x
		ARG 3 y
		ARG 5 z
	METHOD a swingHand (Lafd;)V
	METHOD a setStackInHand (Lafd;Lavu;)V
		ARG 1 hand
	METHOD a onDeath (Laft;)V
	METHOD a damage (Laft;F)Z
		ARG 1 source
		ARG 2 amount
	METHOD a dropEquipment (Laft;IZ)V
	METHOD a hasPotionEffect (Lagc;)Z
	METHOD a isEquippedStackValid (Lagp;)Z
	METHOD a setEquippedStack (Lagp;Lavu;)V
		ARG 1 slot
	METHOD a setAttacker (Lagt;)V
	METHOD a getAttributeInstance (Lahh;)Lahi;
	METHOD a readCustomDataFromTag (Lhq;)V
	METHOD a onTrackedDataSet (Lpo;)V
	METHOD aD doesCollide ()Z
	METHOD aH isValid ()Z
	METHOD aV getItemsArmor ()Ljava/lang/Iterable;
	METHOD ac destroy ()V
	METHOD b getStackInHand (Lafd;)Lavu;
	METHOD b getPotionEffect (Lagc;)Lagd;
	METHOD b getEquippedStack (Lagp;)Lavu;
	METHOD b onEquipStack (Lavu;)V
	METHOD b writeCustomDataToTag (Lhq;)V
	METHOD bA shouldRenderName ()Z
	METHOD bk getHeadPitch ()F
	METHOD c heal (F)V
	METHOD c handleFallDamage (FF)V
		ARG 1 fallDistance
	METHOD c setCurrentHand (Lafd;)V
	METHOD c removePotionEffect (Lagc;)Lagd;
	METHOD c addPotionEffect (Lagd;)Z
	METHOD c containsOnlyAmbientEffects (Ljava/util/Collection;)Z
		ARG 0 effects
	METHOD cA getHealthMaximum ()F
	METHOD cB getStuckArrows ()I
	METHOD cD getAttributeContainer ()Lahl;
	METHOD cF getMainHandStack ()Lavu;
	METHOD cG getOffHandStack ()Lavu;
	METHOD cH getSoundVolume ()F
	METHOD cI getSoundPitch ()F
	METHOD cP isSleeping ()Z
	METHOD cR doPushLogic ()V
	METHOD cU getAbsorptionAmount ()F
	METHOD cW getMainHand ()Lags;
	METHOD cY getActiveHand ()Lafd;
	METHOD ca initAttributes ()V
	METHOD cc updatePostDeath ()V
	METHOD cd canDropLootAndXp ()Z
	METHOD cf getRand ()Ljava/util/Random;
	METHOD cg getAttacker ()Lagt;
	METHOD ch getLastAttackedTime ()I
	METHOD cm clearPotionSwirls ()V
	METHOD cn clearPotionEffects ()Z
	METHOD co getPotionEffects ()Ljava/util/Collection;
	METHOD cq isUndead ()Z
	METHOD cr getHealth ()F
	METHOD cv getDeathSound ()Lxg;
	METHOD cy getDamageTracker ()Lafs;
	METHOD d applyDamage (Laft;F)V
		ARG 1 damageSource
	METHOD d isPotionEffective (Lagd;)Z
	METHOD da getActiveItem ()Lavu;
	METHOD dg isFallFlying ()Z
	METHOD e getHurtSound (Laft;)Lxg;
	METHOD f setSprinting (Z)V
	METHOD h getYaw (F)F
	METHOD j setHeadPitch (F)V
	METHOD k updateMovement ()V
	METHOD k setYaw (F)V
	METHOD l setHealth (F)V
	METHOD n initAi ()V
	METHOD n getFallSound (I)Lxg;
	METHOD o setStuckArrows (I)V
	METHOD o doJump (Z)V
	METHOD q setAbsorptionAmount (F)V
	METHOD y_ initDataTracker ()V
	METHOD z_ isChild ()Z
