CLASS bmn net/minecraft/block/TorchBlock
	FIELD d BOUNDING_SHAPE Lcmx;
	METHOD <init> (Lbgs$c;)V
		ARG 1 settings
	METHOD a getBoundingShape (Lbpm;Lbbb;Let;)Lcmx;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD a randomDisplayTick (Lbpm;Lbbp;Let;Ljava/util/Random;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 rnd
	METHOD a canPlaceAt (Lbpm;Lbbt;Let;)Z
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD a getStateForNeighborUpdate (Lbpm;Ley;Lbpm;Lbbq;Let;Let;)Lbpm;
		ARG 1 state
		ARG 2 facing
		ARG 3 neighborState
		ARG 4 world
		ARG 5 pos
		ARG 6 neighborPos
	METHOD c getRenderLayer ()Lbbc;
