CLASS bvg net/minecraft/world/gen/feature/Feature
	FIELD F DEFAULT_FLOWER Lbvj;
	FIELD G FOREST_FLOWER Lbvj;
	FIELD H PLAIN_FLOWER Lbvj;
	FIELD I SWAMP_FLOWER Lbvj;
	FIELD J GENERAL_FOREST_FLOWER Lbvj;
	FIELD a factory Ljava/util/function/Function;
	FIELD aO BONUS_CHEST Lbtw;
	FIELD aP STRUCTURES Lcom/google/common/collect/BiMap;
	FIELD aR emitNeighborBlockUpdates Z
	FIELD b VILLAGE Lbyn;
	FIELD c PILLAGER_OUTPOST Lbyn;
	FIELD d MINESHAFT Lbyn;
	FIELD e WOODLAND_MANSION Lbyn;
	FIELD f JUNGLE_TEMPLE Lbyn;
	FIELD g DESERT_PYRAMID Lbyn;
	FIELD h IGLOO Lbyn;
	FIELD i SHIPWRECK Lbyn;
	FIELD j SWAMP_HUT Lbyr;
	FIELD k STRONGHOLD Lbyn;
	FIELD l OCEAN_MONUMENT Lbyn;
	FIELD m OCEAN_RUIN Lbyn;
	FIELD n NETHER_BRIDGE Lbyn;
	FIELD o END_CITY Lbyn;
	FIELD p BURIED_TREASURE Lbyn;
	FIELD q NEW_VILLAGE Lbyn;
	METHOD a generate (Lbbq;Lbrb;Ljava/util/Random;Let;Lbvh;)Z
		ARG 1 world
		ARG 3 random
	METHOD a deserialize (Lcom/mojang/datafixers/Dynamic;)Lbvh;
	METHOD a register (Ljava/lang/String;Lbvg;)Lbvg;
