CLASS aph net/minecraft/entity/mob/DrownedEntity
	CLASS aph$a
		METHOD a canStart ()Z
		METHOD b shouldContinue ()Z
	CLASS aph$c
		METHOD a canStart ()Z
		METHOD b shouldContinue ()Z
		METHOD c start ()V
		METHOD d onRemove ()V
	CLASS aph$d
		METHOD a canStart ()Z
		METHOD b shouldContinue ()Z
		METHOD c start ()V
	CLASS aph$e DrownedMoveControl
		FIELD i drowned Laph;
		METHOD a tick ()V
	CLASS aph$f
		METHOD a canStart ()Z
		METHOD b shouldContinue ()Z
		METHOD c start ()V
		METHOD d onRemove ()V
		METHOD e tick ()V
	CLASS aph$g
		METHOD a canStart ()Z
		METHOD c start ()V
		METHOD d onRemove ()V
	METHOD D getAmbientSound ()Lxm;
	METHOD a initEquipment (Lafn;)V
	METHOD a attack (Lahe;F)V
		ARG 1 target
	METHOD a (Lbbq;Lafn;Lahh;Lahp;Lhs;)Lahp;
		ARG 3 difficulty
	METHOD a canSpawn (Lbbq;Lahh;)Z
	METHOD af getSoundSwim ()Lxm;
	METHOD b createNavigation (Lbbp;)Lalg;
	METHOD bx canFly ()Z
	METHOD cv getDeathSound ()Lxm;
	METHOD dB getSoundStep ()Lxm;
	METHOD dC getSkull ()Lawo;
	METHOD e getHurtSound (Lage;)Lxm;
