CLASS anv net/minecraft/entity/boss/dragon/phase/HoldingPatternPhase
	METHOD <init> (Lanp;)V
		ARG 1 dragon
	METHOD a crystalDestroyed (Lano;Let;Lage;Larb;)V
		ARG 1 crystal
		ARG 2 pos
		ARG 3 source
		ARG 4 player
	METHOD d beginPhase ()V
	METHOD g getTarget ()Lcmd;
	METHOD i getType ()Laof;
