CLASS deu net/minecraft/client/render/block/BlockRenderManager
	FIELD a models Ldet;
	FIELD b renderer Ldew;
	FIELD c modelRenderer Ldes;
	FIELD d liquidRenderer Ldev;
	FIELD e random Ljava/util/Random;
	METHOD <init> (Ldet;Lcpt;)V
		ARG 1 models
	METHOD a getModels ()Ldet;
	METHOD a getModel (Lbpm;)Ldoy;
		ARG 1 state
	METHOD a render (Lbpm;F)V
		ARG 1 state
	METHOD a tesselateBlock (Lbpm;Let;Lbaz;Lcou;Ljava/util/Random;)Z
	METHOD a tesselateDamage (Lbpm;Let;Ldno;Lbaz;)V
		ARG 1 state
		ARG 2 pos
	METHOD a tesselateFluid (Let;Lbaz;Lcou;Lcfd;)Z
	METHOD a onResourceReload (Lwj;)V
		ARG 1 manager
	METHOD b getRenderer ()Ldew;
