CLASS bsv net/minecraft/world/gen/chunk/CavesChunkGenerator
	FIELD h noiseFalloff [D
	METHOD a computeNoiseFalloff (DDI)D
		ARG 1 depth
		ARG 3 scale
		ARG 5 y
	METHOD a computeNoiseRange (II)[D
		ARG 1 x
		ARG 2 z
	METHOD a getEntitySpawnList (Lahg;Let;)Ljava/util/List;
	METHOD a sampleNoiseColumn ([DII)V
		ARG 1 buffer
	METHOD j buidlNoiseFalloff ()[D
