CLASS bmm net/minecraft/block/TntBlock
	FIELD a UNSTABLE Lbqe;
	METHOD <init> (Lbgs$c;)V
		ARG 1 settings
	METHOD a shouldDropItemsOnExplosion (Lbbi;)Z
		ARG 1 explosion
	METHOD a primeTnt (Lbbp;Let;)V
		ARG 1 world
		ARG 2 pos
	METHOD a primeTnt (Lbbp;Let;Lahe;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 primer
	METHOD a onDestroyedByExplosion (Lbbp;Let;Lbbi;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 explosion
	METHOD a onBreak (Lbbp;Let;Lbpm;Larb;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
		ARG 4 player
	METHOD a onEntityCollision (Lbpm;Lbbp;Let;Lagv;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 entity
	METHOD a activate (Lbpm;Lbbp;Let;Larb;Lafo;Ley;FFF)Z
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 player
		ARG 5 hand
		ARG 6 facing
		ARG 7 hitX
		ARG 8 hitY
	METHOD a neighborUpdate (Lbpm;Lbbp;Let;Lbgs;Let;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 block
		ARG 5 neighborPos
	METHOD a onBlockAdded (Lbpm;Lbbp;Let;Lbpm;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 oldState
	METHOD a appendProperties (Lbpn$a;)V
		ARG 1 builder
