CLASS dek net/minecraft/client/gl/PostProcessShader
	FIELD a input Lcnr;
	FIELD b output Lcnr;
	FIELD c program Lddw;
	FIELD h projectionMatrix Lcop;
	METHOD <init> (Lwj;Ljava/lang/String;Lcnr;Lcnr;)V
		ARG 1 resourceManager
		ARG 2 programName
		ARG 3 input
		ARG 4 output
	METHOD a render (F)V
		ARG 1 time
	METHOD a setProjectionMatrix (Lcop;)V
		ARG 1 projectionMatrix
	METHOD b getProgram ()Lddw;
