CLASS cfc net/minecraft/fluid/Fluid
	FIELD a defaultState Lcfd;
	FIELD c STATE_IDS Lfc;
	FIELD d stateFactory Lbpn;
	METHOD a getRenderLayer ()Lbbc;
	METHOD a appendProperties (Lbpn$a;)V
	METHOD a matchesType (Lcfc;)Z
	METHOD a matches (Lye;)Z
	METHOD b getBucketItem ()Lawj;
	METHOD b onRandomTick (Lbbp;Let;Lcfd;Ljava/util/Random;)V
	METHOD b toBlockState (Lcfd;)Lbpm;
	METHOD c isEmpty ()Z
	METHOD c isStill (Lcfd;)Z
	METHOD d getBlastResistance ()F
	METHOD f setDefaultState (Lcfd;)V
	METHOD h getStateFactory ()Lbpn;
	METHOD i getDefaultState ()Lcfd;
	METHOD j getParticle ()Lft;
	METHOD k hasRandomTicks ()Z
