CLASS bpm net/minecraft/block/BlockState
	CLASS bpm$a ShapeCache
		FIELD a DIRECTIONS [Ley;
		FIELD b cull Z
		FIELD f shapes [Lcmx;
		METHOD <init> (Lbpm;)V
			ARG 1 state
	FIELD c shapeCache Lbpm$a;
	FIELD d luminance I
	METHOD <init> (Lbgs;Lcom/google/common/collect/ImmutableMap;)V
		ARG 1 block
		ARG 2 propertyMap
	METHOD a allowsSpawning (Lagv;)Z
		ARG 1 entity
	METHOD a calcBlockBreakingDelta (Larb;Lbbb;Let;)F
		ARG 1 player
		ARG 2 view
		ARG 3 pos
	METHOD a (Laus;)Z
		ARG 1 ctx
	METHOD a getBlockBrightness (Lbaz;Let;)I
		ARG 1 view
		ARG 2 pos
	METHOD a (Lbbb;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD a canPlaceAtSide (Lbbb;Let;Lchl;)Z
		ARG 1 view
		ARG 2 pos
		ARG 3 env
	METHOD a getCollisionShape (Lbbb;Let;Lcmi;)Lcmx;
		ARG 1 view
		ARG 2 pos
		ARG 3 ePos
	METHOD a getCullShape (Lbbb;Let;Ley;)Lcmx;
		ARG 1 view
		ARG 2 pos
		ARG 3 facing
	METHOD a getComparatorOutput (Lbbp;Let;)I
		ARG 1 world
		ARG 2 pos
	METHOD a onBlockAction (Lbbp;Let;II)Z
		ARG 1 world
		ARG 2 pos
	METHOD a onEntityCollision (Lbbp;Let;Lagv;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 entity
	METHOD a onBlockBreakStart (Lbbp;Let;Larb;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 player
	METHOD a activate (Lbbp;Let;Larb;Lafo;Ley;FFF)Z
		ARG 1 world
		ARG 2 pos
		ARG 3 player
		ARG 4 hand
		ARG 5 facing
		ARG 6 hitX
		ARG 7 hitY
		ARG 8 hitZ
	METHOD a onStacksDropped (Lbbp;Let;Lawo;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 stack
	METHOD a neighborUpdate (Lbbp;Let;Lbgs;Let;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 neighborBlock
		ARG 4 neighborPos
	METHOD a onBlockAdded (Lbbp;Let;Lbpm;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 oldState
	METHOD a onBlockRemoved (Lbbp;Let;Lbpm;Z)V
		ARG 1 world
		ARG 2 pos
		ARG 3 newState
	METHOD a scheduledTick (Lbbp;Let;Ljava/util/Random;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 rnd
	METHOD a updateNeighborStates (Lbbq;Let;I)V
		ARG 1 world
		ARG 2 pos
		ARG 3 flags
	METHOD a canPlaceAt (Lbbt;Let;)Z
		ARG 1 world
		ARG 2 pos
	METHOD a applyMirror (Lbkb;)Lbpm;
		ARG 1 mirror
	METHOD a applyRotation (Lblb;)Lbpm;
		ARG 1 rotation
	METHOD a (Lbpm;Ley;)Z
		ARG 1 neighbor
		ARG 2 facing
	METHOD a getDroppedStacks (Lciv$a;)Ljava/util/List;
		ARG 1 builder
	METHOD a deserialize (Lcom/mojang/datafixers/Dynamic;)Lbpm;
		ARG 0 dynamic
	METHOD a serialize (Lcom/mojang/datafixers/types/DynamicOps;Lbpm;)Lcom/mojang/datafixers/Dynamic;
		ARG 0 ops
		ARG 1 state
	METHOD a getRenderingSeed (Let;)J
		ARG 1 pos
	METHOD a getStateForNeighborUpdate (Ley;Lbpm;Lbbq;Let;Let;)Lbpm;
		ARG 1 facing
		ARG 2 neighborState
		ARG 3 world
		ARG 4 pos
		ARG 5 neighborPos
	METHOD a matches (Lye;)Z
		ARG 1 tag
	METHOD b (Lbbb;Let;)I
		ARG 1 view
		ARG 2 pos
	METHOD b getWeakRedstonePower (Lbbb;Let;Ley;)I
		ARG 1 view
		ARG 2 pos
		ARG 3 facing
	METHOD b randomTick (Lbbp;Let;Ljava/util/Random;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 rnd
	METHOD b (Lbbq;Let;I)V
		ARG 1 world
		ARG 2 pos
		ARG 3 flags
	METHOD c initShapeCache ()V
	METHOD c (Lbbb;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD c getStrongRedstonePower (Lbbb;Let;Ley;)I
		ARG 1 view
		ARG 2 pos
		ARG 3 facing
	METHOD d getBlock ()Lbgs;
	METHOD d getMaterialColor (Lbbb;Let;)Lcfi;
		ARG 1 view
		ARG 2 pos
	METHOD e getMaterial ()Lcfh;
	METHOD e (Lbbb;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD f getAmbientOcclusionLightLevel (Lbbb;Let;)F
		ARG 1 view
		ARG 2 pos
	METHOD g getLuminance ()I
	METHOD g blocksLight (Lbbb;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD h isAir ()Z
	METHOD h isSimpleFullBlock (Lbbb;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD i hasBlockEntityBreakingRender ()Z
	METHOD i getHardness (Lbbb;Let;)F
		ARG 1 view
		ARG 2 pos
	METHOD j getRenderType ()Lbky;
	METHOD j (Lbbb;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD k emitsRedstonePower ()Z
	METHOD k getBoundingShape (Lbbb;Let;)Lcmx;
		ARG 1 view
		ARG 2 pos
	METHOD l hasComparatorOutput ()Z
	METHOD l getCollisionShape (Lbbb;Let;)Lcmx;
		ARG 1 view
		ARG 2 pos
	METHOD m getPistonBehavior ()Lcfj;
	METHOD m (Lbbb;Let;)Lcmx;
		ARG 1 view
		ARG 2 pos
	METHOD n isFullBoundsCubeForCulling ()Z
	METHOD n getRayTraceShape (Lbbb;Let;)Lcmx;
		ARG 1 view
		ARG 2 pos
	METHOD o getFluidState ()Lcfd;
	METHOD o hasSolidTopSurface (Lbbb;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD p hasRandomTicks ()Z
	METHOD p getOffsetPos (Lbbb;Let;)Lcmd;
		ARG 1 view
		ARG 2 pos
	METHOD q getSoundGroup ()Lblt;
	METHOD q canSuffocate (Lbbb;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD r (Lbbb;Let;)Z
		ARG 1 view
		ARG 2 pos
