CLASS bix net/minecraft/block/GlassBlock
	METHOD <init> (Lbgs$c;)V
		ARG 1 settings
	METHOD a_ isWaterLogged (Lbpm;Lbbb;Let;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD c getRenderLayer ()Lbbc;
	METHOD d isSimpleFullBlock (Lbpm;Lbbb;Let;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
