CLASS cys net/minecraft/client/render/entity/model/BipedEntityModel
	CLASS cys$a ArmPose
	FIELD f head Lday;
	FIELD g headwear Lday;
	FIELD h body Lday;
	FIELD i armRight Lday;
	FIELD j armLeft Lday;
	FIELD k legRight Lday;
	FIELD l legLeft Lday;
	FIELD m armPoseLeft Lcys$a;
	FIELD n armPoseRight Lcys$a;
	FIELD o isSneaking Z
	METHOD <init> (FFII)V
		ARG 1 scale
		ARG 3 textureWidth
	METHOD a animateModel (Lagv;FFF)V
		ARG 2 swingAmount
		ARG 3 swingDelta
	METHOD a getArm (Lahd;)Lday;
	METHOD a getPreferedHand (Lahe;)Lahd;
	METHOD a setAttributes (Lcys;)V
	METHOD b render (Lagv;FFFFFF)V
		ARG 1 entity
		ARG 2 limbMoveAngle
		ARG 3 limbMoveAmount
		ARG 4 age
		ARG 5 headYaw
		ARG 6 headPitch
	METHOD b_ setVisible (Z)V
