CLASS aun net/minecraft/item/AxeItem
	FIELD a BLOCK_TRANSFORMATIONS_MAP Ljava/util/Map;
	FIELD e EFFECTIVE_BLOCKS Ljava/util/Set;
	METHOD <init> (Laxu;FFLawj$a;)V
		ARG 1 material
		ARG 2 attackDamage
		ARG 3 attackSpeed
		ARG 4 settings
	METHOD a getBlockBreakingSpeed (Lawo;Lbpm;)F
		ARG 1 stack
		ARG 2 blockState
		ARG 3 blockMaterial
	METHOD a useOnBlock (Layb;)Lafq;
		ARG 1 usageContext
		ARG 2 world
		ARG 3 pos
		ARG 4 blockState
		ARG 5 block
		ARG 6 player
