CLASS dlq net/minecraft/client/render/entity/ArmorEntityRenderer
	FIELD a SKIN Lqc;
	FIELD b modelLeggings Lcym;
	FIELD c modelBody Lcym;
	FIELD d alpha F
	FIELD e red F
	FIELD f green F
	FIELD g blue F
	FIELD h ignoreGlint Z
	FIELD i ARMOR_TEXTURE_CACHE Ljava/util/Map;
	METHOD a ()Z
	METHOD a (Lagv;FFFFFFF)V
	METHOD a getArmor (Laha;)Lcym;
	METHOD a renderArmor (Lahe;FFFFFFFLaha;)V
	METHOD a getArmorTexture (Laui;Z)Lqc;
		ARG 1 armor
	METHOD a renderEnchantedGlint (Ljava/util/function/Consumer;Lagv;Lcym;FFFFFFF)V
	METHOD b isLegs (Laha;)Z
