CLASS apy net/minecraft/entity/mob/PillagerEntity
	FIELD bD inventory Lafx;
	METHOD D getAmbientSound ()Lxm;
	METHOD G cannotDespawn ()Z
	METHOD N getLimitPerChunk ()I
	METHOD a initEquipment (Lafn;)V
	METHOD a attack (Lahe;F)V
		ARG 1 target
	METHOD a pickupItem (Laoy;)V
	METHOD a prepareEntityData (Lbbq;Lafn;Lahh;Lahp;Lhs;)Lahp;
		ARG 3 difficulty
	METHOD a canSpawn (Lbbq;Lahh;)Z
	METHOD a readCustomDataFromTag (Lhs;)V
	METHOD b writeCustomDataToTag (Lhs;)V
	METHOD c canImmediatelyDespawn (D)Z
		ARG 1 distanceSquared
	METHOD ca initAttributes ()V
	METHOD cv getDeathSound ()Lxm;
	METHOD d addBonusForWave (IZ)V
		ARG 1 wave
	METHOD dz hasArmsRaised ()Z
	METHOD e getHurtSound (Lage;)Lxm;
	METHOD n prepareGoals ()V
	METHOD r isTeammate (Lagv;)Z
	METHOD s setArmsRaised (Z)V
	METHOD y_ initDataTracker ()V
