CLASS awt net/minecraft/item/FoodItem
	FIELD a hungerRestored I
	FIELD b saturationModifier F
	FIELD c wolfFood Z
	FIELD d alwaysConsumable Z
	FIELD e consumeQuickly Z
	FIELD k statusEffect Lagw;
	FIELD l statusEffectChance F
	METHOD <init> (IFZLawy$a;)V
		ARG 1 hungerRestored
		ARG 2 saturationModifier
		ARG 3 wolfFood
	METHOD a setStatusEffect (Lagw;F)Lawt;
		ARG 1 effect
		ARG 2 chance
	METHOD a onItemFinishedUsing (Laxd;Lbcf;Lahm;)Laxd;
		ARG 1 stack
		ARG 2 world
		ARG 3 livingEntity
	METHOD a onConsumed (Laxd;Lbcf;Lark;)V
		ARG 1 stack
		ARG 2 world
	METHOD a use (Lbcf;Lark;Lafy;)Laga;
		ARG 1 world
		ARG 2 player
		ARG 3 hand
	METHOD b getMaxUseTime (Laxd;)I
		ARG 1 stack
	METHOD c getUseAction (Laxd;)Layp;
		ARG 1 stack
	METHOD d isWolfFood ()Z
	METHOD e setAlwaysConsumable ()Lawt;
	METHOD e getHungerRestored (Laxd;)I
		ARG 1 stack
	METHOD f setConsumeQuickly ()Lawt;
	METHOD f getSaturationModifier (Laxd;)F
		ARG 1 stack
