CLASS bqe net/minecraft/block/BlockState
	CLASS bqe$a ShapeCache
		FIELD a DIRECTIONS [Ley;
		FIELD b cull Z
		FIELD c fullOpaque Z
		FIELD f shapes [Lcnm;
		METHOD <init> (Lbqe;)V
			ARG 1 state
	FIELD c shapeCache Lbqe$a;
	FIELD d luminance I
	METHOD <init> (Lbhi;Lcom/google/common/collect/ImmutableMap;)V
		ARG 1 block
		ARG 2 propertyMap
	METHOD a allowsSpawning (Lahd;)Z
		ARG 1 entity
	METHOD a calcBlockBreakingDelta (Lark;Lbbr;Let;)F
		ARG 1 player
		ARG 2 view
		ARG 3 pos
	METHOD a (Lavi;)Z
		ARG 1 ctx
	METHOD a getBlockBrightness (Lbbp;Let;)I
		ARG 1 view
		ARG 2 pos
	METHOD a isTranslucent (Lbbr;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD a canPlaceAtSide (Lbbr;Let;Lcia;)Z
		ARG 1 view
		ARG 2 pos
		ARG 3 env
	METHOD a getCollisionShape (Lbbr;Let;Lcmx;)Lcnm;
		ARG 1 view
		ARG 2 pos
		ARG 3 ePos
	METHOD a getCullShape (Lbbr;Let;Ley;)Lcnm;
		ARG 1 view
		ARG 2 pos
		ARG 3 facing
	METHOD a getComparatorOutput (Lbcf;Let;)I
		ARG 1 world
		ARG 2 pos
	METHOD a onBlockAction (Lbcf;Let;II)Z
		ARG 1 world
		ARG 2 pos
	METHOD a onEntityCollision (Lbcf;Let;Lahd;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 entity
	METHOD a onBlockBreakStart (Lbcf;Let;Lark;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 player
	METHOD a activate (Lbcf;Let;Lark;Lafy;Ley;FFF)Z
		ARG 1 world
		ARG 2 pos
		ARG 3 player
		ARG 4 hand
		ARG 5 facing
		ARG 6 hitX
		ARG 7 hitY
		ARG 8 hitZ
	METHOD a onStacksDropped (Lbcf;Let;Laxd;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 stack
	METHOD a neighborUpdate (Lbcf;Let;Lbhi;Let;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 neighborBlock
		ARG 4 neighborPos
	METHOD a onBlockAdded (Lbcf;Let;Lbqe;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 oldState
	METHOD a onBlockRemoved (Lbcf;Let;Lbqe;Z)V
		ARG 1 world
		ARG 2 pos
		ARG 3 newState
	METHOD a scheduledTick (Lbcf;Let;Ljava/util/Random;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 rnd
	METHOD a updateNeighborStates (Lbcg;Let;I)V
		ARG 1 world
		ARG 2 pos
		ARG 3 flags
	METHOD a canPlaceAt (Lbcj;Let;)Z
		ARG 1 world
		ARG 2 pos
	METHOD a applyMirror (Lbks;)Lbqe;
		ARG 1 mirror
	METHOD a applyRotation (Lbls;)Lbqe;
		ARG 1 rotation
	METHOD a skipRenderingSide (Lbqe;Ley;)Z
		ARG 1 neighbor
		ARG 2 facing
	METHOD a getDroppedStacks (Lcjk$a;)Ljava/util/List;
		ARG 1 builder
	METHOD a deserialize (Lcom/mojang/datafixers/Dynamic;)Lbqe;
		ARG 0 dynamic
	METHOD a serialize (Lcom/mojang/datafixers/types/DynamicOps;Lbqe;)Lcom/mojang/datafixers/Dynamic;
		ARG 0 ops
		ARG 1 state
	METHOD a getRenderingSeed (Let;)J
		ARG 1 pos
	METHOD a getStateForNeighborUpdate (Ley;Lbqe;Lbcg;Let;Let;)Lbqe;
		ARG 1 facing
		ARG 2 neighborState
		ARG 3 world
		ARG 4 pos
		ARG 5 neighborPos
	METHOD a matches (Lyl;)Z
		ARG 1 tag
	METHOD b getLightSubtracted (Lbbr;Let;)I
		ARG 1 view
		ARG 2 pos
	METHOD b getWeakRedstonePower (Lbbr;Let;Ley;)I
		ARG 1 view
		ARG 2 pos
		ARG 3 facing
	METHOD b randomTick (Lbcf;Let;Ljava/util/Random;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 rnd
	METHOD b (Lbcg;Let;I)V
		ARG 1 world
		ARG 2 pos
		ARG 3 flags
	METHOD c initShapeCache ()V
	METHOD c usesNeighborLightValues (Lbbr;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD c getStrongRedstonePower (Lbbr;Let;Ley;)I
		ARG 1 view
		ARG 2 pos
		ARG 3 facing
	METHOD d getBlock ()Lbhi;
	METHOD d getMaterialColor (Lbbr;Let;)Lcfx;
		ARG 1 view
		ARG 2 pos
	METHOD e getMaterial ()Lcfw;
	METHOD e (Lbbr;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD f getAmbientOcclusionLightLevel (Lbbr;Let;)F
		ARG 1 view
		ARG 2 pos
	METHOD g getLuminance ()I
	METHOD g (Lbbr;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD h isAir ()Z
	METHOD h isSimpleFullBlock (Lbbr;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD i hasBlockEntityBreakingRender ()Z
	METHOD i getHardness (Lbbr;Let;)F
		ARG 1 view
		ARG 2 pos
	METHOD j getRenderType ()Lblp;
	METHOD j isFullOpaque (Lbbr;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD k emitsRedstonePower ()Z
	METHOD k getBoundingShape (Lbbr;Let;)Lcnm;
		ARG 1 view
		ARG 2 pos
	METHOD l hasComparatorOutput ()Z
	METHOD l getCollisionShape (Lbbr;Let;)Lcnm;
		ARG 1 view
		ARG 2 pos
	METHOD m getPistonBehavior ()Lcfy;
	METHOD m (Lbbr;Let;)Lcnm;
		ARG 1 view
		ARG 2 pos
	METHOD n isFullBoundsCubeForCulling ()Z
	METHOD n getRayTraceShape (Lbbr;Let;)Lcnm;
		ARG 1 view
		ARG 2 pos
	METHOD o getFluidState ()Lcfs;
	METHOD o hasSolidTopSurface (Lbbr;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD p hasRandomTicks ()Z
	METHOD p getOffsetPos (Lbbr;Let;)Lcms;
		ARG 1 view
		ARG 2 pos
	METHOD q getSoundGroup ()Lbmk;
	METHOD q canSuffocate (Lbbr;Let;)Z
		ARG 1 view
		ARG 2 pos
	METHOD r shouldPostProcess (Lbbr;Let;)Z
		ARG 1 view
		ARG 2 pos
