CLASS bnd net/minecraft/block/TntBlock
	FIELD a UNSTABLE Lbqw;
	METHOD <init> (Lbhi$c;)V
		ARG 1 settings
	METHOD a shouldDropItemsOnExplosion (Lbby;)Z
		ARG 1 explosion
	METHOD a primeTnt (Lbcf;Let;)V
	METHOD a primeTnt (Lbcf;Let;Lahm;)V
	METHOD a onDestroyedByExplosion (Lbcf;Let;Lbby;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 explosion
	METHOD a onBreak (Lbcf;Let;Lbqe;Lark;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
		ARG 4 player
	METHOD a onEntityCollision (Lbqe;Lbcf;Let;Lahd;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 entity
	METHOD a activate (Lbqe;Lbcf;Let;Lark;Lafy;Ley;FFF)Z
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 player
		ARG 5 hand
		ARG 6 facing
		ARG 7 hitX
		ARG 8 hitY
	METHOD a neighborUpdate (Lbqe;Lbcf;Let;Lbhi;Let;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 block
		ARG 5 neighborPos
	METHOD a onBlockAdded (Lbqe;Lbcf;Let;Lbqe;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 oldState
	METHOD a appendProperties (Lbqf$a;)V
		ARG 1 builder
