CLASS bje net/minecraft/block/FallingBlock
	METHOD <init> (Lbhi$c;)V
		ARG 1 settings
	METHOD a configureFallingBlockEntity (Lapg;)V
		ARG 1 entity
	METHOD a onDestroyedOnLanding (Lbcf;Let;)V
		ARG 1 world
		ARG 2 pos
	METHOD a onLanding (Lbcf;Let;Lbqe;Lbqe;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 fallingBlockState
		ARG 4 currentStateInPos
	METHOD a getTickRate (Lbcj;)I
		ARG 1 world
	METHOD a onBlockAdded (Lbqe;Lbcf;Let;Lbqe;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 oldState
	METHOD a randomDisplayTick (Lbqe;Lbcf;Let;Ljava/util/Random;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 rnd
	METHOD a getStateForNeighborUpdate (Lbqe;Ley;Lbqe;Lbcg;Let;Let;)Lbqe;
		ARG 1 state
		ARG 2 facing
		ARG 3 neighborState
		ARG 4 world
		ARG 5 pos
		ARG 6 neighborPos
	METHOD b tryStartFalling (Lbcf;Let;)V
		ARG 1 world
		ARG 2 pos
	METHOD b scheduledTick (Lbqe;Lbcf;Let;Ljava/util/Random;)V
		ARG 1 world
		ARG 2 state
		ARG 3 pos
		ARG 4 rnd
	METHOD k canFallThrough (Lbqe;)Z
		ARG 0 state
	METHOD r getColor (Lbqe;)I
		ARG 1 state
