CLASS cfr net/minecraft/fluid/Fluid
	FIELD a defaultState Lcfs;
	FIELD c STATE_IDS Lfc;
	FIELD d stateFactory Lbqf;
	METHOD a getRenderLayer ()Lbbs;
	METHOD a appendProperties (Lbqf$a;)V
	METHOD a matchesType (Lcfr;)Z
	METHOD a matches (Lyl;)Z
	METHOD b getBucketItem ()Lawy;
	METHOD b onRandomTick (Lbcf;Let;Lcfs;Ljava/util/Random;)V
	METHOD b toBlockState (Lcfs;)Lbqe;
	METHOD c isEmpty ()Z
	METHOD c isStill (Lcfs;)Z
	METHOD d getBlastResistance ()F
	METHOD f setDefaultState (Lcfs;)V
	METHOD h getStateFactory ()Lbqf;
	METHOD i getDefaultState ()Lcfs;
	METHOD j getParticle ()Lft;
	METHOD k hasRandomTicks ()Z
