CLASS qh net/minecraft/Bootstrap
	CLASS qh$1
		METHOD a createProjectile (Lbcf;Lfi;Laxd;)Larz;
			ARG 1 position
			ARG 2 stack
	CLASS qh$2
		METHOD a playSound (Leu;)V
		METHOD a (Leu;Laxd;)Laxd;
			ARG 1 stack
	CLASS qh$3
		METHOD a playSound (Leu;)V
		METHOD a (Leu;Laxd;)Laxd;
			ARG 1 stack
	CLASS qh$4
		METHOD a (Leu;Laxd;)Laxd;
			ARG 1 stack
	CLASS qh$5
		METHOD a (Leu;Laxd;)Laxd;
			ARG 1 stack
	CLASS qh$6
		METHOD a (Leu;Laxd;)Laxd;
			ARG 1 stack
	CLASS qh$7
		METHOD a (Leu;Laxd;)Laxd;
			ARG 1 stack
	CLASS qh$8
		METHOD a (Leu;Laxd;)Laxd;
			ARG 1 stack
	CLASS qh$9
		METHOD a (Leu;Laxd;)Laxd;
			ARG 1 stack
	CLASS qh$a DispenseBoat
		FIELD b itemDropper Lew;
		FIELD c type Last$b;
		METHOD a playSound (Leu;)V
		METHOD a (Leu;Laxd;)Laxd;
			ARG 1 stack
	CLASS qh$b
		METHOD a getPos ()Let;
		METHOD b canPlace ()Z
		METHOD d getPlayerFacing ()Ley;
		METHOD e getPlacementFacings ()[Ley;
		METHOD f getPlayerHorizontalFacing ()Ley;
		METHOD g isPlayerSneaking ()Z
		METHOD h getPlayerYaw ()F
	CLASS qh$c
		METHOD a playSound (Leu;)V
	CLASS qh$d
		METHOD a (Leu;Laxd;)Laxd;
			ARG 1 stack
	CLASS qh$10
		METHOD a (Leu;Laxd;)Laxd;
			ARG 1 stack
	CLASS qh$11
		METHOD a (Leu;Laxd;)Laxd;
			ARG 1 stack
	CLASS qh$12
		METHOD a createProjectile (Lbcf;Lfi;Laxd;)Larz;
			ARG 1 position
			ARG 2 stack
	CLASS qh$13
		METHOD a (Leu;Laxd;)Laxd;
			ARG 1 stack
	CLASS qh$15
		METHOD a createProjectile (Lbcf;Lfi;Laxd;)Larz;
			ARG 1 position
			ARG 2 stack
	CLASS qh$16
		METHOD a createProjectile (Lbcf;Lfi;Laxd;)Larz;
			ARG 1 position
			ARG 2 stack
	CLASS qh$17
		METHOD a createProjectile (Lbcf;Lfi;Laxd;)Larz;
			ARG 1 position
			ARG 2 stack
	CLASS qh$18
		METHOD a getVariation ()F
		METHOD a createProjectile (Lbcf;Lfi;Laxd;)Larz;
			ARG 1 position
			ARG 2 stack
		METHOD b getForce ()F
	CLASS qh$19
		CLASS qh$19$1
			METHOD a getVariation ()F
			METHOD a createProjectile (Lbcf;Lfi;Laxd;)Larz;
				ARG 1 position
				ARG 2 stack
			METHOD b getForce ()F
		METHOD dispense (Leu;Laxd;)Laxd;
			ARG 1 location
	CLASS qh$20
		CLASS qh$20$1
			METHOD a getVariation ()F
			METHOD a createProjectile (Lbcf;Lfi;Laxd;)Larz;
				ARG 1 position
				ARG 2 stack
			METHOD b getForce ()F
		METHOD dispense (Leu;Laxd;)Laxd;
			ARG 1 location
	CLASS qh$21
		METHOD a (Leu;Laxd;)Laxd;
			ARG 1 stack
	FIELD a OUTPUT Ljava/io/PrintStream;
	FIELD b initialized Z
	FIELD c LOGGER Lorg/apache/logging/log4j/Logger;
	METHOD a registerDispenserBehaviors ()V
	METHOD a checkTranslations (Lfk;Ljava/util/function/Function;Ljava/util/Set;)V
	METHOD a println (Ljava/lang/String;)V
		ARG 0 str
	METHOD b initialize ()V
	METHOD e setOutputStreams ()V
