CLASS bnh net/minecraft/block/TripwireBlock
	METHOD a getPlacementState (Lavi;)Lbqe;
		ARG 1 ctx
	METHOD a onBreak (Lbcf;Let;Lbqe;Lark;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
		ARG 4 player
	METHOD a getBoundingShape (Lbqe;Lbbr;Let;)Lcnm;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD a onEntityCollision (Lbqe;Lbcf;Let;Lahd;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 entity
	METHOD a onBlockAdded (Lbqe;Lbcf;Let;Lbqe;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 oldState
	METHOD a onBlockRemoved (Lbqe;Lbcf;Let;Lbqe;Z)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 newState
	METHOD a applyMirror (Lbqe;Lbks;)Lbqe;
		ARG 1 state
		ARG 2 mirror
	METHOD a applyRotation (Lbqe;Lbls;)Lbqe;
		ARG 1 state
		ARG 2 rotation
	METHOD a getStateForNeighborUpdate (Lbqe;Ley;Lbqe;Lbcg;Let;Let;)Lbqe;
		ARG 1 state
		ARG 2 facing
		ARG 3 neighborState
		ARG 4 world
		ARG 5 pos
		ARG 6 neighborPos
	METHOD a appendProperties (Lbqf$a;)V
		ARG 1 builder
	METHOD b scheduledTick (Lbqe;Lbcf;Let;Ljava/util/Random;)V
		ARG 1 world
		ARG 2 state
		ARG 3 pos
		ARG 4 rnd
	METHOD c getRenderLayer ()Lbbs;
