CLASS bhb net/minecraft/block/AbstractPressurePlateBlock
	FIELD a DEPRESSED_SHAPE Lcnm;
	FIELD b DEFAULT_SHAPE Lcnm;
	FIELD c BOX Lcmo;
	METHOD <init> (Lbhi$c;)V
		ARG 1 settings
	METHOD a canMobSpawnInside ()Z
	METHOD a (Lbcf;Let;)V
		ARG 1 world
		ARG 2 pos
	METHOD a updatePlateState (Lbcf;Let;Lbqe;I)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
		ARG 4 rsOut
	METHOD a playPressSound (Lbcg;Let;)V
		ARG 1 world
		ARG 2 pos
	METHOD a getTickRate (Lbcj;)I
		ARG 1 world
	METHOD a setRedstoneOutput (Lbqe;I)Lbqe;
		ARG 1 state
		ARG 2 rsOut
	METHOD a getBoundingShape (Lbqe;Lbbr;Let;)Lcnm;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD a getWeakRedstonePower (Lbqe;Lbbr;Let;Ley;)I
		ARG 1 state
		ARG 2 view
		ARG 3 pos
		ARG 4 facing
	METHOD a onEntityCollision (Lbqe;Lbcf;Let;Lahd;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 entity
	METHOD a onBlockRemoved (Lbqe;Lbcf;Let;Lbqe;Z)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 newState
	METHOD a canPlaceAt (Lbqe;Lbcj;Let;)Z
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD a getStateForNeighborUpdate (Lbqe;Ley;Lbqe;Lbcg;Let;Let;)Lbqe;
		ARG 1 state
		ARG 2 facing
		ARG 3 neighborState
		ARG 4 world
		ARG 5 pos
		ARG 6 neighborPos
	METHOD b getRedstoneOutput (Lbcf;Let;)I
		ARG 1 world
		ARG 2 pos
	METHOD b playDepressSound (Lbcg;Let;)V
		ARG 1 world
		ARG 2 pos
	METHOD b getStrongRedstonePower (Lbqe;Lbbr;Let;Ley;)I
		ARG 1 state
		ARG 2 view
		ARG 3 pos
		ARG 4 facing
	METHOD b scheduledTick (Lbqe;Lbcf;Let;Ljava/util/Random;)V
		ARG 1 world
		ARG 2 state
		ARG 3 pos
		ARG 4 rnd
	METHOD i emitsRedstonePower (Lbqe;)Z
		ARG 1 state
	METHOD j getPistonBehavior (Lbqe;)Lcfy;
		ARG 1 state
	METHOD k getRedstoneOutput (Lbqe;)I
		ARG 1 state
