CLASS aqh net/minecraft/entity/mob/PillagerEntity
	FIELD bE inventory Lage;
	METHOD D getAmbientSound ()Lxt;
	METHOD G cannotDespawn ()Z
	METHOD K_ checkLightLevelForSpawn ()Z
	METHOD N getLimitPerChunk ()I
	METHOD a initEquipment (Lafx;)V
	METHOD a attack (Lahm;F)V
		ARG 1 target
	METHOD a pickupItem (Laph;)V
	METHOD a prepareEntityData (Lbcg;Lafx;Lahp;Lahx;Lhs;)Lahx;
		ARG 3 difficulty
	METHOD a canSpawn (Lbcg;Lahp;)Z
	METHOD a readCustomDataFromTag (Lhs;)V
	METHOD b writeCustomDataToTag (Lhs;)V
	METHOD c canImmediatelyDespawn (D)Z
		ARG 1 distanceSquared
	METHOD cb initAttributes ()V
	METHOD cw getDeathSound ()Lxt;
	METHOD d addBonusForWave (IZ)V
		ARG 1 wave
	METHOD dB hasArmsRaised ()Z
	METHOD e getHurtSound (Lagm;)Lxt;
	METHOD n prepareGoals ()V
	METHOD r isTeammate (Lahd;)Z
	METHOD s setArmsRaised (Z)V
	METHOD w_ initDataTracker ()V
