CLASS czm net/minecraft/client/render/entity/model/BipedEntityModel
	CLASS czm$a ArmPose
	FIELD f head Ldbs;
	FIELD g headwear Ldbs;
	FIELD h body Ldbs;
	FIELD i armRight Ldbs;
	FIELD j armLeft Ldbs;
	FIELD k legRight Ldbs;
	FIELD l legLeft Ldbs;
	FIELD m armPoseLeft Lczm$a;
	FIELD n armPoseRight Lczm$a;
	FIELD o isSneaking Z
	METHOD <init> (FFII)V
		ARG 1 scale
		ARG 3 textureWidth
	METHOD a animateModel (Lahd;FFF)V
		ARG 2 swingAmount
		ARG 3 swingDelta
	METHOD a setAngles (Lahd;FFFFFF)V
	METHOD a getArm (Lahl;)Ldbs;
	METHOD a getPreferedHand (Lahm;)Lahl;
	METHOD a setAttributes (Lczm;)V
	METHOD b render (Lahd;FFFFFF)V
		ARG 1 entity
		ARG 2 limbMoveAngle
		ARG 3 limbMoveAmount
		ARG 4 age
		ARG 5 headYaw
		ARG 6 headPitch
	METHOD b_ setVisible (Z)V
