CLASS atl
	CLASS atl$1
		METHOD e markDirty ()V
	CLASS atl$2
		METHOD a canInsert (Laxd;)Z
	CLASS atl$3
		METHOD a canInsert (Laxd;)Z
	CLASS atl$4
		METHOD a onTakeItem (Lark;Laxd;)Laxd;
			ARG 1 stack
		METHOD a canInsert (Laxd;)Z
	METHOD a onContentChanged (Lafs;)V
	METHOD a canUse (Lark;)Z
	METHOD b close (Lark;)V
	METHOD b transferSlot (Lark;I)Laxd;
		ARG 1 player
		ARG 2 invSlot
