CLASS dfe net/minecraft/client/gl/PostProcessShader
	FIELD a input Lcog;
	FIELD b output Lcog;
	FIELD c program Ldeq;
	FIELD h projectionMatrix Lcpe;
	METHOD <init> (Lwq;Ljava/lang/String;Lcog;Lcog;)V
		ARG 1 resourceManager
		ARG 2 programName
		ARG 3 input
		ARG 4 output
	METHOD a render (F)V
		ARG 1 time
	METHOD a setProjectionMatrix (Lcpe;)V
		ARG 1 projectionMatrix
	METHOD a addAuxTarget (Ljava/lang/String;Ljava/lang/Object;II)V
	METHOD b getProgram ()Ldeq;
