CLASS asb net/minecraft/entity/projectile/ShulkerBulletEntity
	METHOD a shouldRenderAtDistance (D)Z
	METHOD a damage (Lagm;F)Z
		ARG 1 source
		ARG 2 amount
	METHOD a readCustomDataFromTag (Lhs;)V
	METHOD aB getLightmapCoordinates ()I
	METHOD aE doesCollide ()Z
	METHOD aY isOnFire ()Z
	METHOD b writeCustomDataToTag (Lhs;)V
	METHOD bX getSoundCategory ()Lxv;
	METHOD h update ()V
	METHOD w_ initDataTracker ()V
