CLASS cdd
	CLASS cdd$a
		FIELD a block Lbqe;
		METHOD a getBlock ()Lbqe;
		METHOD a (Ljava/util/Random;IIIZ)V
			ARG 1 random
			ARG 2 x
	FIELD a facing Ley;
	FIELD b mirror Lbks;
	FIELD c rotation Lbls;
	FIELD m blockAir Lbqe;
	FIELD n structureBounds Lccj;
	METHOD a applyXTransform (II)I
	METHOD a translate (III)V
		ARG 1 x
		ARG 2 y
	METHOD a getBlockAt (Lbbr;IIILccj;)Lbqe;
		ARG 2 x
		ARG 3 y
		ARG 4 z
	METHOD a addBlock (Lbcg;Lbqe;IIILccj;)V
		ARG 1 world
		ARG 2 block
		ARG 3 x
		ARG 4 y
		ARG 5 z
	METHOD a fillWithOutline (Lbcg;Lccj;IIIIIILbqe;Lbqe;Z)V
		ARG 1 world
		ARG 10 inside
	METHOD a (Lbcg;Lccj;IIIIIILbqe;Z)V
		ARG 1 world
		ARG 2 bounds
		ARG 3 minX
		ARG 4 minY
		ARG 5 minZ
		ARG 6 maxX
		ARG 7 maxY
		ARG 8 maxZ
		ARG 9 block
	METHOD a fillWithOutline (Lbcg;Lccj;IIIIIIZLjava/util/Random;Lcdd$a;)V
		ARG 3 minX
		ARG 4 minY
		ARG 5 minZ
		ARG 6 maxX
		ARG 7 maxY
		ARG 8 maxZ
		ARG 9 replaceBlocks
		ARG 10 random
	METHOD a fillWithOutlineUnderSealevel (Lbcg;Lccj;Ljava/util/Random;FIIIIIILbqe;Lbqe;ZZ)V
		ARG 3 random
	METHOD a addBlockWithRandomThreshold (Lbcg;Lccj;Ljava/util/Random;FIIILbqe;)V
		ARG 1 world
		ARG 2 bounds
		ARG 3 random
		ARG 4 threshold
		ARG 5 x
		ARG 6 y
		ARG 7 z
	METHOD a addDispenser (Lbcg;Lccj;Ljava/util/Random;IIILey;Lqe;)Z
		ARG 3 random
		ARG 4 x
		ARG 5 y
		ARG 6 z
	METHOD a (Lbcg;Lccj;Ljava/util/Random;IIILqe;)Z
		ARG 3 random
	METHOD a addChest (Lbcg;Lccj;Ljava/util/Random;Let;Lqe;Lbqe;)Z
		ARG 1 world
		ARG 3 random
		ARG 4 pos
	METHOD a (Lbcg;Ljava/util/Random;Lccj;Lbbt;)Z
		ARG 2 random
	METHOD a isUnderSeaLevel (Lbcj;IIILccj;)Z
		ARG 2 x
		ARG 3 z
		ARG 4 y
	METHOD a toNbt (Lhs;)V
	METHOD b applyZTransform (II)I
	METHOD b (Lbcg;Lbqe;IIILccj;)V
		ARG 1 world
		ARG 3 x
		ARG 4 y
		ARG 5 z
	METHOD b fill (Lbcg;Lccj;IIIIII)V
		ARG 1 world
		ARG 2 bounds
		ARG 3 minX
		ARG 4 minY
		ARG 5 minZ
		ARG 6 maxX
		ARG 7 maxY
	METHOD d applyYTransform (I)I
	METHOD f getTag ()Lhs;
	METHOD i getFacing ()Ley;
