CLASS cdh
	CLASS cdh$a
		FIELD a block Lbqi;
		METHOD a getBlock ()Lbqi;
		METHOD a (Ljava/util/Random;IIIZ)V
			ARG 1 random
			ARG 2 x
	FIELD a facing Ley;
	FIELD b mirror Lbkw;
	FIELD c rotation Lblw;
	FIELD m blockAir Lbqi;
	FIELD n structureBounds Lccn;
	METHOD a applyXTransform (II)I
	METHOD a translate (III)V
		ARG 1 x
		ARG 2 y
	METHOD a getBlockAt (Lbbt;IIILccn;)Lbqi;
		ARG 2 x
		ARG 3 y
		ARG 4 z
	METHOD a addBlock (Lbcj;Lbqi;IIILccn;)V
		ARG 1 world
		ARG 2 block
		ARG 3 x
		ARG 4 y
		ARG 5 z
	METHOD a fillWithOutline (Lbcj;Lccn;IIIIIILbqi;Lbqi;Z)V
		ARG 1 world
		ARG 10 inside
	METHOD a (Lbcj;Lccn;IIIIIILbqi;Z)V
		ARG 1 world
		ARG 2 bounds
		ARG 3 minX
		ARG 4 minY
		ARG 5 minZ
		ARG 6 maxX
		ARG 7 maxY
		ARG 8 maxZ
		ARG 9 block
	METHOD a fillWithOutline (Lbcj;Lccn;IIIIIIZLjava/util/Random;Lcdh$a;)V
		ARG 3 minX
		ARG 4 minY
		ARG 5 minZ
		ARG 6 maxX
		ARG 7 maxY
		ARG 8 maxZ
		ARG 9 replaceBlocks
		ARG 10 random
	METHOD a fillWithOutlineUnderSealevel (Lbcj;Lccn;Ljava/util/Random;FIIIIIILbqi;Lbqi;ZZ)V
		ARG 3 random
	METHOD a addBlockWithRandomThreshold (Lbcj;Lccn;Ljava/util/Random;FIIILbqi;)V
		ARG 1 world
		ARG 2 bounds
		ARG 3 random
		ARG 4 threshold
		ARG 5 x
		ARG 6 y
		ARG 7 z
	METHOD a addDispenser (Lbcj;Lccn;Ljava/util/Random;IIILey;Lqc;)Z
		ARG 3 random
		ARG 4 x
		ARG 5 y
		ARG 6 z
	METHOD a (Lbcj;Lccn;Ljava/util/Random;IIILqc;)Z
		ARG 3 random
	METHOD a addChest (Lbcj;Lccn;Ljava/util/Random;Let;Lqc;Lbqi;)Z
		ARG 1 world
		ARG 3 random
		ARG 4 pos
	METHOD a (Lbcj;Ljava/util/Random;Lccn;Lbbv;)Z
		ARG 2 random
	METHOD a isUnderSeaLevel (Lbcm;IIILccn;)Z
		ARG 2 x
		ARG 3 z
		ARG 4 y
	METHOD a toNbt (Lhq;)V
	METHOD b applyZTransform (II)I
	METHOD b (Lbcj;Lbqi;IIILccn;)V
		ARG 1 world
		ARG 3 x
		ARG 4 y
		ARG 5 z
	METHOD b fill (Lbcj;Lccn;IIIIII)V
		ARG 1 world
		ARG 2 bounds
		ARG 3 minX
		ARG 4 minY
		ARG 5 minZ
		ARG 6 maxX
		ARG 7 maxY
	METHOD d applyYTransform (I)I
	METHOD f getTag ()Lhq;
	METHOD i getFacing ()Ley;
