CLASS dqi net/minecraft/client/render/model/MultipartBakedModel
	CLASS dqi$a Builder
		FIELD a components Ljava/util/List;
		METHOD a build ()Ldqb;
		METHOD a addComponent (Ljava/util/function/Predicate;Ldqb;)V
			ARG 1 predicate
			ARG 2 model
	FIELD a ambientOcclusion Z
	FIELD b depthGui Z
	FIELD c sprite Ldor;
	FIELD d transformations Ldgl;
	FIELD e itemPropertyOverrides Ldgj;
	FIELD f components Ljava/util/List;
	METHOD <init> (Ljava/util/List;)V
		ARG 1 components
	METHOD a useAmbientOcclusion ()Z
	METHOD a getQuads (Lbqi;Ley;Ljava/util/Random;)Ljava/util/List;
		ARG 1 state
		ARG 2 face
		ARG 3 random
	METHOD b hasDepthInGui ()Z
	METHOD c isBuiltin ()Z
	METHOD d getSprite ()Ldor;
	METHOD e getTransformation ()Ldgl;
	METHOD f getItemPropertyOverrides ()Ldgj;
