CLASS ayh net/minecraft/item/SwordItem
	FIELD a weaponDamage F
	FIELD b weaponCooldownSpeed F
	METHOD <init> (Layi;IFLawx$a;)V
		ARG 1 material
		ARG 2 baseDamage
		ARG 3 cooldownSpeed
		ARG 4 settings
	METHOD a getAttributeModifiers (Lahh;)Lcom/google/common/collect/Multimap;
		ARG 1 equiptmentSlot
	METHOD a onEntityDamaged (Laxc;Lahl;Lahl;)Z
		ARG 1 stack
		ARG 2 target
		ARG 3 livingEntity
	METHOD a onBlockBroken (Laxc;Lbci;Lbqi;Let;Lahl;)Z
		ARG 1 stack
		ARG 2 world
		ARG 3 state
		ARG 4 pos
		ARG 5 livingEntity
	METHOD a getBlockBreakingSpeed (Laxc;Lbqi;)F
		ARG 1 stack
		ARG 2 blockState
	METHOD a beforeBlockBreak (Lbqi;Lbci;Let;Larj;)Z
		ARG 1 blockState
		ARG 2 world
		ARG 3 position
		ARG 4 player
	METHOD b isEffectiveOn (Lbqi;)Z
		ARG 1 blockState
	METHOD d getWeaponDamage ()F
