CLASS aqg net/minecraft/entity/mob/PillagerEntity
	FIELD bC inventory Lagc;
	METHOD F getAmbientSound ()Lxr;
	METHOD H cannotDespawn ()Z
	METHOD L_ checkLightLevelForSpawn ()Z
	METHOD M getLimitPerChunk ()I
	METHOD a initEquipment (Lafv;)V
	METHOD a attack (Lahl;F)V
		ARG 1 target
	METHOD a pickupItem (Lapg;)V
	METHOD a prepareEntityData (Lbcj;Lafv;Laho;Lahw;Lhq;)Lahw;
		ARG 3 difficulty
	METHOD a canSpawn (Lbcj;Laho;)Z
	METHOD a readCustomDataFromTag (Lhq;)V
	METHOD b writeCustomDataToTag (Lhq;)V
	METHOD c canImmediatelyDespawn (D)Z
		ARG 1 distanceSquared
	METHOD cd initAttributes ()V
	METHOD cz getDeathSound ()Lxr;
	METHOD d addBonusForWave (IZ)V
		ARG 1 wave
	METHOD e getHurtSound (Lagl;)Lxr;
	METHOD n hasArmsRaised ()Z
	METHOD r isTeammate (Lahc;)Z
	METHOD s setArmsRaised (Z)V
	METHOD w_ initDataTracker ()V
