CLASS ajm net/minecraft/entity/ai/goal/DolphinJumpGoal
	FIELD b dolphin Lamn;
	FIELD c chance I
	METHOD <init> (Lamn;I)V
		ARG 2 chance
	METHOD a canStart ()Z
	METHOD a isWater (Let;III)Z
		ARG 1 pos
	METHOD b shouldContinue ()Z
	METHOD b isAir (Let;III)Z
		ARG 1 pos
	METHOD c start ()V
	METHOD d onRemove ()V
	METHOD e tick ()V
	METHOD f canStop ()Z
