CLASS cfu net/minecraft/fluid/BaseFluid
	FIELD a STILL Lbra;
	FIELD b LEVEL Lbri;
	METHOD a (IZ)Lcfw;
		ARG 1 level
		ARG 2 still
	METHOD a (Lbcm;Let;Lbqi;)Lcfw;
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a appendProperties (Lbqj$a;)V
	METHOD a getState (Z)Lcfw;
		ARG 1 still
	METHOD b getShape (Lcfw;Lbbt;Let;)Lcnr;
	METHOD e getFlowing ()Lcfv;
	METHOD f getStill ()Lcfv;
