CLASS uq net/minecraft/server/world/ServerChunkManager
	FIELD a LEVEL_COUNT I
	FIELD b CHUNKS_ELIGIBLE_FOR_SPAWNING I
	FIELD c CHUNK_STATUSES Ljava/util/List;
	FIELD d ticketManager Lul;
	FIELD e chunkGenerator Lbrx;
	FIELD f world Lbci;
	FIELD g serverThread Ljava/lang/Thread;
	FIELD h lightProvider Luv;
	FIELD i genQueue Ljava/util/Queue;
	FIELD j players Luo;
	FIELD k chunkHolderManager Lue;
	FIELD l maxWatchDistance I
	FIELD m lastMobSpawningTime J
	FIELD n spawnMonsters Z
	FIELD o spawnAnimals Z
	METHOD <init> (Lbci;Lbsv;Ljava/util/concurrent/Executor;Lbrx;ILvc;)V
		ARG 5 viewDistance
	METHOD a getLightingProvider ()Luv;
	METHOD a applyViewDistance (I)V
		ARG 1 viewDistance
	METHOD a isChunkLoaded (II)Z
		ARG 1 x
		ARG 2 z
	METHOD a getChunkSync (IILbsb;Z)Lbrw;
		ARG 1 x
		ARG 2 z
		ARG 3 status
		ARG 4 create
	METHOD a getChunkHolder (J)Lud;
		ARG 1 pos
	METHOD a isEntityInLoadedChunk (Lahc;)Z
	METHOD a getDebugString (Lbbv;)Ljava/lang/String;
		ARG 1 pos
	METHOD a getWatchDistance (Lbbv;II)I
	METHOD a getWatchDistance (Lbbv;Lahc;)I
	METHOD a getWatchDistance (Lbbv;Lut;Z)I
		ARG 0 chunkPos
		ARG 1 player
	METHOD a getPlayersWatchingChunk (Lbbv;ZZ)Ljava/util/stream/Stream;
		ARG 1 chunkPos
		ARG 2 onlyOnWatchDistanceEdge
	METHOD a onLightUpdate (Lbct;III)V
	METHOD a markForUpdate (Let;)V
	METHOD a tick (Ljava/util/function/BooleanSupplier;)V
	METHOD a addPlayer (Lut;)V
	METHOD a (Lut;II)Z
		ARG 2 x
		ARG 3 z
	METHOD a addOrRemovePlayer (Lut;Z)V
		ARG 2 add
	METHOD a addTicket (Lux;Lbbv;ILjava/lang/Object;)V
	METHOD a save (Z)V
		ARG 1 flush
	METHOD a setMobSpawnOptions (ZZ)V
		ARG 1 spawnMonsters
		ARG 2 spawnAnimals
	METHOD b getTotalChunksLoadedCount ()I
	METHOD b getChunk (II)Lbbt;
		ARG 1 chunkX
		ARG 2 chunkZ
	METHOD b getChunkSyncIfServerThread (IILbsb;Z)Ljava/util/concurrent/CompletableFuture;
		ARG 1 chunkX
		ARG 2 chunkZ
		ARG 3 status
		ARG 4 create
	METHOD b getSqDistance (Lbbv;Lahc;)D
	METHOD b setChunkForced (Lbbv;Z)V
		ARG 1 pos
		ARG 2 forced
	METHOD b removePlayer (Lut;)V
	METHOD b removeTicket (Lux;Lbbv;ILjava/lang/Object;)V
	METHOD c getWorld ()Lbci;
	METHOD c getChunkAsync (IILbsb;Z)Ljava/util/concurrent/CompletableFuture;
		ARG 1 chunkX
		ARG 2 chunkZ
		ARG 3 status
		ARG 4 create
	METHOD c updateChunkWatchingForPlayer (Lut;)V
		ARG 1 playerEntity
	METHOD d isWatchDisabled (Lut;)Z
	METHOD e getStatus ()Ljava/lang/String;
	METHOD f getChunkGenerator ()Lbrx;
	METHOD g getLoadedChunkCount ()I
	METHOD h getLightingProvider ()Lcfn;
	METHOD i getWorld ()Lbbt;
	METHOD j update ()Z
	METHOD k doMobSpawning ()V
