CLASS aki net/minecraft/entity/ai/goal/ProjectileAttackGoal
	FIELD a mobEntity Lahm;
	FIELD b rangedAttacker Laqh;
	FIELD c target Lahl;
	METHOD <init> (Laqh;DIIF)V
		ARG 1 entity
	METHOD a canStart ()Z
	METHOD b shouldContinue ()Z
	METHOD d onRemove ()V
	METHOD e tick ()V
