CLASS dfl net/minecraft/client/gl/PostProcessShader
	FIELD a input Lcol;
	FIELD b output Lcol;
	FIELD c program Ldex;
	FIELD h projectionMatrix Lcpj;
	METHOD <init> (Lwo;Ljava/lang/String;Lcol;Lcol;)V
		ARG 1 resourceManager
		ARG 2 programName
		ARG 3 input
		ARG 4 output
	METHOD a render (F)V
		ARG 1 time
	METHOD a setProjectionMatrix (Lcpj;)V
		ARG 1 projectionMatrix
	METHOD a addAuxTarget (Ljava/lang/String;Ljava/lang/Object;II)V
	METHOD b getProgram ()Ldex;
