CLASS bji net/minecraft/block/FallingBlock
	METHOD <init> (Lbhl$c;)V
		ARG 1 settings
	METHOD a configureFallingBlockEntity (Lapf;)V
		ARG 1 entity
	METHOD a onDestroyedOnLanding (Lbci;Let;)V
		ARG 1 world
		ARG 2 pos
	METHOD a onLanding (Lbci;Let;Lbqi;Lbqi;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 fallingBlockState
		ARG 4 currentStateInPos
	METHOD a getTickRate (Lbcm;)I
		ARG 1 world
	METHOD a onBlockAdded (Lbqi;Lbci;Let;Lbqi;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 oldState
	METHOD a randomDisplayTick (Lbqi;Lbci;Let;Ljava/util/Random;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 rnd
	METHOD a getStateForNeighborUpdate (Lbqi;Ley;Lbqi;Lbcj;Let;Let;)Lbqi;
		ARG 1 state
		ARG 2 facing
		ARG 3 neighborState
		ARG 4 world
		ARG 5 pos
		ARG 6 neighborPos
	METHOD b tryStartFalling (Lbci;Let;)V
		ARG 1 world
		ARG 2 pos
	METHOD b scheduledTick (Lbqi;Lbci;Let;Ljava/util/Random;)V
		ARG 1 world
		ARG 2 state
		ARG 3 pos
		ARG 4 rnd
	METHOD j canFallThrough (Lbqi;)Z
		ARG 0 state
	METHOD q getColor (Lbqi;)I
		ARG 1 state
