CLASS avd net/minecraft/item/ArmorItem
	FIELD a DISPENSER_BEHAVIOR Lfa;
	FIELD b slot Lahj;
	FIELD c protection I
	FIELD d toughness F
	FIELD e type Lave;
	FIELD k MODIFIERS [Ljava/util/UUID;
	METHOD <init> (Lave;Lahj;Laxd$a;)V
		ARG 1 material
		ARG 2 slot
		ARG 3 settings
	METHOD a dispenseArmor (Leu;Laxi;)Laxi;
		ARG 0 block
		ARG 1 armor
	METHOD b getSlotType ()Lahj;
	METHOD d getMaterial ()Lave;
	METHOD e getProtection ()I
