CLASS bcu net/minecraft/world/ViewableWorld
	METHOD B getChunk (Let;)Lbsd;
		ARG 1 pos
	METHOD C isWaterAt (Let;)Z
		ARG 1 pos
	METHOD E isBlockLoaded (Let;)Z
	METHOD a getClosestPlayer (DDDDLjava/util/function/Predicate;)Laro;
		ARG 1 x
		ARG 3 y
		ARG 5 z
	METHOD a getClosestPlayer (DDDDZ)Laro;
	METHOD a getChunk (II)Lbsd;
		ARG 1 chunkX
		ARG 2 chunkZ
	METHOD a isAreaLoaded (IIIIII)Z
		ARG 1 minX
		ARG 2 minY
		ARG 3 minZ
		ARG 4 maxX
	METHOD a getChunk (IILbsi;)Lbsd;
		ARG 1 chunkX
		ARG 2 chunkZ
		ARG 3 requiredState
	METHOD a getChunk (IILbsi;Z)Lbsd;
		ARG 1 chunkX
		ARG 2 chunkZ
		ARG 3 status
		ARG 4 create
	METHOD a getClosestPlayer (Lahe;D)Laro;
	METHOD a isEntityColliding (Lahe;Lcmr;Ljava/util/Set;)Z
		ARG 1 entity
		ARG 2 entityBoundingBox
		ARG 3 other
	METHOD a getCollidingEntityBoundingBoxesForEntity (Lahe;Lcnq;Ljava/util/Set;)Ljava/util/stream/Stream;
		ARG 1 entity
		ARG 2 entityBoundingBox
		ARG 3 otherEntities
	METHOD a getTop (Lbtv$a;II)I
		ARG 1 type
		ARG 2 x
	METHOD a getTopPosition (Lbtv$a;Let;)Let;
		ARG 1 type
	METHOD a getLightLevel (Let;I)I
	METHOD a isAreaLoaded (Let;Let;)Z
		ARG 1 min
		ARG 2 max
	METHOD a getEmittedStrongRedstonePower (Let;Ley;)I
		ARG 1 pos
	METHOD a_ isEntityColliding (Lahe;Lcmr;)Z
		ARG 1 entity
		ARG 2 entityBoundingBox
	METHOD b isChunkLoaded (II)Z
	METHOD b getClosestSurvivalPlayer (Lahe;D)Laro;
	METHOD b getCollidingBoundingBoxesForEntity (Lahe;Lcmr;Ljava/util/Set;)Ljava/util/stream/Stream;
		ARG 1 entity
	METHOD c getAmbientDarkness ()I
	METHOD d isInFluid (Lcmr;)Z
	METHOD d (Let;I)I
		ARG 2 darkness
	METHOD i getSeaLevel ()I
	METHOD m getDimension ()Lbth;
	METHOD o_ isClient ()Z
	METHOD r_ getWorldBorder ()Lbsb;
	METHOD y isAir (Let;)Z
		ARG 1 pos
