CLASS bjd net/minecraft/block/DoorBlock
	FIELD a FACING Lbrk;
	FIELD b OPEN Lbrh;
	FIELD c HINGE Lbrn;
	FIELD d POWERED Lbrh;
	FIELD e HALF Lbrn;
	FIELD f NORTH_SHAPE Lcnq;
	FIELD g SOUTH_SHAPE Lcnq;
	FIELD h EAST_SHAPE Lcnq;
	FIELD i WEST_SHAPE Lcnq;
	METHOD <init> (Lbhs$c;)V
		ARG 1 settings
	METHOD a onMobOpenedOrClosed (Lbcq;Let;Z)V
		ARG 1 world
		ARG 2 pos
		ARG 3 open
	METHOD b getHinge (Lavn;)Lbrl;
		ARG 1 ctx
	METHOD b playOpenCloseSound (Lbcq;Let;Z)V
		ARG 3 open
	METHOD d getOpenSoundEventId ()I
	METHOD e getCloseSoundEventId ()I
