CLASS bzn net/minecraft/structure/StructurePieceType
	FIELD F STRONGHOLD_START Lbzn;
	FIELD I JUNGLE_TEMPLE Lbzn;
	FIELD J OCEAN_TEMPLE Lbzn;
	FIELD K IGLOO Lbzn;
	FIELD L SWAMP_HUT Lbzn;
	FIELD M DESERT_TEMPLE Lbzn;
	FIELD U OCEAN_MONUMENT_ENTRY Lbzn;
	FIELD V OCEAN_MONUMENT_PENTHOUSE Lbzn;
	FIELD W OCEAN_MONUMENT_SIMPLE_ROOM Lbzn;
	FIELD X OCEAN_MONUMENT_SIMPLE_ROOM_TOP Lbzn;
	FIELD Z END_CITY Lbzn;
	FIELD a MINESHAFT_CORRIDOR Lbzn;
	FIELD aa WOODLAND_MANSION Lbzn;
	FIELD ab BURIED_TREASURE Lbzn;
	FIELD ac SHIPWRECK Lbzn;
	FIELD b MINESHAFT_CROSSING Lbzn;
	FIELD c MINESHAFT_ROOM Lbzn;
	FIELD d MINESHAFT_STAIRS Lbzn;
	FIELD e PILLAGER_OUTPOST Lbzn;
	FIELD f VILLAGE Lbzn;
	FIELD u NETHER_FORTRESS_START Lbzn;
	FIELD x STRONGHOLD_FIVE_WAY_CROSSING Lbzn;
	METHOD a register (Lbzn;Ljava/lang/String;)Lbzn;
		ARG 0 pieceType
		ARG 1 id
	METHOD load (Lceg;Lhr;)Lcdm;
		ARG 1 structureManager
		ARG 2 tag
