CLASS cih net/minecraft/entity/ai/pathing/PathNodeMaker
	FIELD a blockView Lbcb;
	FIELD b entity Laho;
	FIELD c pathNodeCache Lyx;
	FIELD g entersOpenDoors Z
	FIELD h pathsThroughDoors Z
	FIELD i swims Z
	METHOD a clear ()V
	METHOD a getPathNode (DDD)Lcig;
		ARG 1 x
	METHOD a getPathNode (III)Lcig;
		ARG 1 x
		ARG 2 y
	METHOD a getPathNodeType (Lbcb;III)Lcie;
		ARG 1 blockView
		ARG 2 x
		ARG 3 y
	METHOD a getPathNodeType (Lbcb;IIILaho;IIIZZ)Lcie;
		ARG 1 blockView
		ARG 2 x
		ARG 3 y
		ARG 4 z
		ARG 5 entity
		ARG 6 xSize
		ARG 7 ySize
		ARG 8 zSize
		ARG 9 canPathThroughDoors
	METHOD a init (Lbcb;Laho;)V
		ARG 1 blockView
	METHOD a setCanEnterOpenDoors (Z)V
	METHOD a getPathNodes ([Lcig;Lcig;Lcig;F)I
		ARG 1 nodes
		ARG 2 startNode
		ARG 3 endNode
	METHOD b getStart ()Lcig;
	METHOD b setCanPathThroughDoors (Z)V
	METHOD c canEnterOpenDoors ()Z
	METHOD c setCanSwim (Z)V
	METHOD d canPathThroughDoors ()Z
	METHOD e canSwim ()Z
