CLASS bgz net/minecraft/block/AnvilBlock
	FIELD a FACING Lbrk;
	FIELD i X_AXIS_SHAPE Lcnq;
	FIELD j Z_AXIS_SHAPE Lcnq;
	FIELD k CONTAINER_NAME Ljm;
	METHOD <init> (Lbhs$c;)V
		ARG 1 settings
	METHOD a_ getLandingState (Lbqp;)Lbqp;
		ARG 0 fallingState
