CLASS ddw net/minecraft/client/particle/AnimatedParticle
	FIELD J textureId I
	FIELD K frameCount I
	FIELD N targetColorRed F
	FIELD O targetColorGreen F
	FIELD P targetColorBlue F
	FIELD Q changesColor Z
	METHOD <init> (Lbcq;DDDIIF)V
		ARG 1 world
		ARG 2 x
		ARG 4 y
		ARG 6 z
	METHOD c setColor (I)V
	METHOD d setTargetColor (I)V
