CLASS bde net/minecraft/world/ViewableWorld
	METHOD A isWaterAt (Les;)Z
		ARG 1 pos
	METHOD B getLightLevel (Les;)I
	METHOD C isBlockLoaded (Les;)Z
	METHOD a getClosestPlayer (DDDDLjava/util/function/Predicate;)Lary;
		ARG 1 x
		ARG 3 y
		ARG 5 z
	METHOD a getClosestPlayer (DDDDZ)Lary;
	METHOD a getChunk (II)Lbsn;
		ARG 1 chunkX
		ARG 2 chunkZ
	METHOD a isAreaLoaded (IIIIII)Z
		ARG 1 minX
		ARG 2 minY
		ARG 3 minZ
		ARG 4 maxX
	METHOD a getChunk (IILbss;)Lbsn;
		ARG 1 chunkX
		ARG 2 chunkZ
		ARG 3 requiredState
	METHOD a getChunk (IILbss;Z)Lbsn;
		ARG 1 chunkX
		ARG 2 chunkZ
		ARG 3 status
		ARG 4 create
	METHOD a getClosestPlayer (Lahl;D)Lary;
	METHOD a isEntityColliding (Lahl;Lcnb;Ljava/util/Set;)Z
		ARG 1 entity
		ARG 2 entityBoundingBox
		ARG 3 other
	METHOD a getCollidingEntityBoundingBoxesForEntity (Lahl;Lcoa;Ljava/util/Set;)Ljava/util/stream/Stream;
		ARG 1 entity
		ARG 2 entityBoundingBox
		ARG 3 otherEntities
	METHOD a getTop (Lbuf$a;II)I
		ARG 1 type
		ARG 2 x
	METHOD a getTopPosition (Lbuf$a;Les;)Les;
		ARG 1 type
	METHOD a getLightLevel (Les;I)I
	METHOD a isAreaLoaded (Les;Les;)Z
		ARG 1 min
		ARG 2 max
	METHOD a getEmittedStrongRedstonePower (Les;Lew;)I
		ARG 1 pos
	METHOD a_ isEntityColliding (Lahl;Lcnb;)Z
		ARG 1 entity
		ARG 2 entityBoundingBox
	METHOD b isChunkLoaded (II)Z
	METHOD b getClosestSurvivalPlayer (Lahl;D)Lary;
	METHOD b getCollidingBoundingBoxesForEntity (Lahl;Lcnb;Ljava/util/Set;)Ljava/util/stream/Stream;
		ARG 1 entity
	METHOD c getAmbientDarkness ()I
	METHOD d isInFluid (Lcnb;)Z
	METHOD d (Les;I)I
		ARG 2 darkness
	METHOD i getSeaLevel ()I
	METHOD m getDimension ()Lbtr;
	METHOD o_ isClient ()Z
	METHOD r_ getWorldBorder ()Lbsl;
	METHOD w isAir (Les;)Z
		ARG 1 pos
	METHOD y getBrightness (Les;)F
	METHOD z getChunk (Les;)Lbsn;
		ARG 1 pos
