CLASS dgl net/minecraft/client/render/block/BlockRenderManager
	FIELD a models Ldgk;
	FIELD b renderer Ldgn;
	FIELD c dynamicRenderer Ldgj;
	FIELD d fluidRenderer Ldgm;
	FIELD e random Ljava/util/Random;
	METHOD <init> (Ldgk;Lcqw;)V
		ARG 1 models
	METHOD a getModels ()Ldgk;
	METHOD a getModel (Lbqz;)Ldqy;
		ARG 1 state
	METHOD a renderDynamic (Lbqz;F)V
		ARG 1 state
		ARG 2 delta
	METHOD a tesselateBlock (Lbqz;Les;Lbck;Lcpx;Ljava/util/Random;)Z
	METHOD a tesselateDamage (Lbqz;Les;Ldpm;Lbck;)V
		ARG 1 state
		ARG 2 pos
	METHOD a tesselateFluid (Les;Lbck;Lcpx;Lcgl;)Z
	METHOD a (Lwt;)V
		ARG 1 arg1
	METHOD b getModelRenderer ()Ldgn;
