CLASS bhj net/minecraft/block/AnvilBlock
	FIELD a FACING Lbru;
	FIELD i X_AXIS_SHAPE Lcoa;
	FIELD j Z_AXIS_SHAPE Lcoa;
	FIELD k CONTAINER_NAME Ljq;
	METHOD <init> (Lbic$c;)V
		ARG 1 settings
	METHOD a_ getLandingState (Lbqz;)Lbqz;
		ARG 0 fallingState
