CLASS bic net/minecraft/block/Block
	CLASS bic$a NeighborGroup
		FIELD a self Lbqz;
		FIELD b other Lbqz;
		FIELD c facing Lew;
		METHOD <init> (Lbqz;Lbqz;Lew;)V
			ARG 1 self
			ARG 2 other
			ARG 3 facing
		METHOD equals (Ljava/lang/Object;)Z
			ARG 1 o
	CLASS bic$b OffsetType
		FIELD a NONE Lbic$b;
		FIELD b XZ Lbic$b;
		FIELD c XYZ Lbic$b;
	CLASS bic$c Settings
		FIELD a material Lcgp;
		FIELD b materialColor Lcgq;
		FIELD c collidable Z
		FIELD d soundGroup Lbnf;
		FIELD e luminance I
		FIELD f resistance F
		FIELD g hardness F
		FIELD h randomTicks Z
		FIELD i friction F
		FIELD j dropTableId Lqh;
		FIELD k dynamicBounds Z
		METHOD <init> (Lcgp;Lcgq;)V
			ARG 1 material
			ARG 2 materialColor
		METHOD a noCollision ()Lbic$c;
		METHOD a friction (F)Lbic$c;
			ARG 1 friction
		METHOD a strength (FF)Lbic$c;
			ARG 1 hardness
			ARG 2 resistance
		METHOD a lightLevel (I)Lbic$c;
			ARG 1 luminance
		METHOD a copy (Lbic;)Lbic$c;
			ARG 0 source
		METHOD a sounds (Lbnf;)Lbic$c;
			ARG 1 soundGroup
		METHOD a of (Lcgp;)Lbic$c;
			ARG 0 material
		METHOD a of (Lcgp;Lawq;)Lbic$c;
			ARG 0 material
			ARG 1 color
		METHOD a of (Lcgp;Lcgq;)Lbic$c;
			ARG 0 material
			ARG 1 color
		METHOD b breakInstantly ()Lbic$c;
		METHOD b strength (F)Lbic$c;
			ARG 1 strength
		METHOD b dropsLike (Lbic;)Lbic$c;
			ARG 1 source
		METHOD c ticksRandomly ()Lbic$c;
		METHOD d hasDynamicBounds ()Lbic$c;
		METHOD e dropsNothing ()Lbic$c;
	FIELD a FACINGS [Lew;
	FIELD b friction F
	FIELD c defaultState Lbqz;
	FIELD d dynamicBounds Z
	FIELD e dropTableId Lqh;
	FIELD f translationKey Ljava/lang/String;
	FIELD g cachedItem Laxo;
	FIELD h FACE_CULL_MAP Ljava/lang/ThreadLocal;
	FIELD l LOGGER Lorg/apache/logging/log4j/Logger;
	FIELD m STATE_IDS Lez;
	FIELD n lightLevel I
	FIELD o hardness F
	FIELD p resistance F
	FIELD q randomTicks Z
	FIELD r soundGroup Lbnf;
	FIELD s material Lcgp;
	FIELD t materialColor Lcgq;
	FIELD u stateFactory Lbra;
	FIELD v collidable Z
	METHOD <init> (Lbic$c;)V
		ARG 1 settings
	METHOD W_ getOffsetType ()Lbic$b;
	METHOD a canMobSpawnInside ()Z
	METHOD a createCuboidShape (DDDDDD)Lcoa;
		ARG 0 xMin
		ARG 2 yMin
		ARG 4 zMin
		ARG 6 xMax
		ARG 8 yMax
		ARG 10 zMax
	METHOD a getStateFromRawId (I)Lbqz;
		ARG 0 stateId
	METHOD a getPlacementState (Lavx;)Lbqz;
		ARG 1 ctx
	METHOD a addStacksForDisplay (Lawk;Lfe;)V
		ARG 1 group
		ARG 2 list
	METHOD a getBlockFromItem (Laxo;)Lbic;
		ARG 0 item
	METHOD a buildTooltip (Laxt;Lbcm;Ljava/util/List;Lazd;)V
		ARG 1 stack
		ARG 2 view
		ARG 3 tooltip
		ARG 4 options
	METHOD a onEntityLand (Lbcm;Lahl;)V
		ARG 1 world
		ARG 2 entity
	METHOD a getPickStack (Lbcm;Les;Lbqz;)Laxt;
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a shouldDropItemsOnExplosion (Lbcu;)Z
		ARG 1 explosion
	METHOD a afterBreak (Lbdb;Lary;Les;Lbqz;Lbpd;Laxt;)V
		ARG 1 world
		ARG 2 player
		ARG 3 pos
		ARG 4 state
		ARG 5 blockEntity
		ARG 6 stack
	METHOD a dropExperience (Lbdb;Les;I)V
		ARG 1 world
		ARG 2 pos
		ARG 3 size
	METHOD a onSteppedOn (Lbdb;Les;Lahl;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 entity
	METHOD a onLandedUpon (Lbdb;Les;Lahl;F)V
		ARG 1 world
		ARG 2 pos
		ARG 3 entity
		ARG 4 distance
	METHOD a dropStack (Lbdb;Les;Laxt;)V
		ARG 0 world
		ARG 1 pos
		ARG 2 stack
	METHOD a onDestroyedByExplosion (Lbdb;Les;Lbcu;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 explosion
	METHOD a onPlaced (Lbdb;Les;Lbqz;Lahu;Laxt;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
		ARG 4 placer
		ARG 5 itemStack
	METHOD a onBreak (Lbdb;Les;Lbqz;Lary;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
		ARG 4 player
	METHOD a onBroken (Lbdc;Les;Lbqz;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a getTickRate (Lbde;)I
		ARG 1 world
	METHOD a (Lbic;)Z
		ARG 0 block
	METHOD a getLuminance (Lbqz;)I
		ARG 1 state
	METHOD a allowsSpawning (Lbqz;Lahl;)Z
		ARG 1 state
		ARG 2 entity
	METHOD a calcBlockBreakingDelta (Lbqz;Lary;Lbcm;Les;)F
		ARG 1 state
		ARG 2 player
		ARG 3 world
		ARG 4 pos
	METHOD a canReplace (Lbqz;Lavx;)Z
		ARG 1 state
		ARG 2 ctx
	METHOD a getBlockBrightness (Lbqz;Lbck;Les;)I
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD a canPlaceAtSide (Lbqz;Lbcm;Les;Lcit;)Z
		ARG 1 world
		ARG 2 view
		ARG 3 pos
		ARG 4 env
	METHOD a getOutlineShape (Lbqz;Lbcm;Les;Lcnl;)Lcoa;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD a getWeakRedstonePower (Lbqz;Lbcm;Les;Lew;)I
		ARG 1 state
		ARG 2 view
		ARG 3 pos
		ARG 4 facing
	METHOD a getComparatorOutput (Lbqz;Lbdb;Les;)I
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD a onBlockAction (Lbqz;Lbdb;Les;II)Z
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 type
		ARG 5 data
	METHOD a onEntityCollision (Lbqz;Lbdb;Les;Lahl;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 entity
	METHOD a onBlockBreakStart (Lbqz;Lbdb;Les;Lary;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 player
	METHOD a activate (Lbqz;Lbdb;Les;Lary;Lagg;Lcnc;)Z
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 player
		ARG 5 hand
	METHOD a onStacksDropped (Lbqz;Lbdb;Les;Laxt;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 stack
	METHOD a neighborUpdate (Lbqz;Lbdb;Les;Lbic;Les;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 block
		ARG 5 neighborPos
	METHOD a dropStacks (Lbqz;Lbdb;Les;Lbpd;)V
		ARG 0 state
		ARG 1 world
		ARG 2 pos
		ARG 3 blockEntity
	METHOD a dropStacks (Lbqz;Lbdb;Les;Lbpd;Lahl;Laxt;)V
		ARG 0 state
		ARG 1 world
		ARG 2 pos
		ARG 3 blockEntity
		ARG 4 entity
		ARG 5 stack
	METHOD a onBlockAdded (Lbqz;Lbdb;Les;Lbqz;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 oldState
	METHOD a onBlockRemoved (Lbqz;Lbdb;Les;Lbqz;Z)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 newState
	METHOD a randomDisplayTick (Lbqz;Lbdb;Les;Ljava/util/Random;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 rnd
	METHOD a updateNeighborStates (Lbqz;Lbdc;Les;I)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 flags
	METHOD a canPlaceAt (Lbqz;Lbde;Les;)Z
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD a mirror (Lbqz;Lbln;)Lbqz;
		ARG 1 state
		ARG 2 mirror
	METHOD a rotate (Lbqz;Lbmn;)Lbqz;
		ARG 1 state
		ARG 2 rotation
	METHOD a pushEntitiesUpBeforeBlockChange (Lbqz;Lbqz;Lbdb;Les;)Lbqz;
		ARG 0 from
		ARG 1 to
		ARG 2 world
		ARG 3 pos
	METHOD a replaceBlock (Lbqz;Lbqz;Lbdc;Les;I)V
		ARG 0 state
		ARG 1 newState
		ARG 2 world
		ARG 3 pos
		ARG 4 flags
	METHOD a skipRenderingSide (Lbqz;Lbqz;Lew;)Z
		ARG 1 state
		ARG 2 neighbor
		ARG 3 facing
	METHOD a getDroppedStacks (Lbqz;Lcjx$a;)Ljava/util/List;
		ARG 1 state
		ARG 2 builder
	METHOD a getRenderingSeed (Lbqz;Les;)J
		ARG 1 state
		ARG 2 pos
	METHOD a getStateForNeighborUpdate (Lbqz;Lew;Lbqz;Lbdc;Les;Les;)Lbqz;
		ARG 1 state
		ARG 2 facing
		ARG 3 neighborState
		ARG 4 world
		ARG 5 pos
		ARG 6 neighborPos
	METHOD a getDroppedStacks (Lbqz;Luu;Les;Lbpd;)Ljava/util/List;
		ARG 0 state
		ARG 1 world
		ARG 2 pos
		ARG 3 blockEntity
	METHOD a getDroppedStacks (Lbqz;Luu;Les;Lbpd;Lahl;Laxt;)Ljava/util/List;
		ARG 0 state
		ARG 1 world
		ARG 2 pos
		ARG 3 blockEntity
		ARG 4 entity
		ARG 5 stack
	METHOD a appendProperties (Lbra$a;)V
		ARG 1 builder
	METHOD a isShapeFullCube (Lcoa;)Z
		ARG 0 shape
	METHOD a isFaceFullSquare (Lcoa;Lew;)Z
		ARG 0 shape
		ARG 1 facing
	METHOD a matches (Lyp;)Z
		ARG 1 tag
	METHOD a_ isTranslucent (Lbqz;Lbcm;Les;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD b (Lbic;)Z
		ARG 0 block
	METHOD b hasComparatorOutput (Lbqz;)Z
		ARG 1 state
	METHOD b getAmbientOcclusionLightLevel (Lbqz;Lbcm;Les;)F
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD b getCollisionShape (Lbqz;Lbcm;Les;Lcnl;)Lcoa;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
		ARG 4 ePos
	METHOD b getStrongRedstonePower (Lbqz;Lbcm;Les;Lew;)I
		ARG 1 state
		ARG 2 view
		ARG 3 pos
		ARG 4 facing
	METHOD b createContainerProvider (Lbqz;Lbdb;Les;)Lagk;
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD b onScheduledTick (Lbqz;Lbdb;Les;Ljava/util/Random;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 random
	METHOD b getRenderingState (Lbqz;Lbdc;Les;)Lbqz;
		ARG 0 state
		ARG 1 world
		ARG 2 pos
	METHOD b (Lbqz;Lbdc;Les;I)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 flags
	METHOD b dropStacks (Lbqz;Lcjx$a;)V
		ARG 0 state
		ARG 1 builder
	METHOD c getRenderLayer ()Lbcn;
	METHOD c onRainTick (Lbdb;Les;)V
		ARG 1 world
		ARG 2 pos
	METHOD c isNaturalStone (Lbic;)Z
		ARG 0 block
	METHOD c getRenderType (Lbqz;)Lbmk;
		ARG 1 state
	METHOD c isSimpleFullBlock (Lbqz;Lbcm;Les;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD c shouldDrawSide (Lbqz;Lbcm;Les;Lew;)Z
		ARG 0 state
		ARG 1 view
		ARG 2 pos
		ARG 3 facing
	METHOD c dropStacks (Lbqz;Lbdb;Les;)V
		ARG 0 state
		ARG 1 world
		ARG 2 pos
	METHOD c onRandomTick (Lbqz;Lbdb;Les;Ljava/util/Random;)V
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 random
	METHOD d isNaturalDirt (Lbic;)Z
		ARG 0 block
	METHOD d hasBlockEntityBreakingRender (Lbqz;)Z
		ARG 1 state
	METHOD d getMapColor (Lbqz;Lbcm;Les;)Lcgq;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD e isAir (Lbqz;)Z
		ARG 1 state
	METHOD e (Lbqz;Lbcm;Les;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD f isFullBoundsCubeForCulling (Lbqz;)Z
		ARG 1 state
	METHOD f canSuffocate (Lbqz;Lbcm;Les;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD g hasBlockEntity ()Z
	METHOD g getFluidState (Lbqz;)Lcgl;
		ARG 1 state
	METHOD g (Lbqz;Lbcm;Les;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD h emitsRedstonePower (Lbqz;)Z
		ARG 1 state
	METHOD h hasSolidTopSurface (Lbqz;Lbcm;Les;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD i getDropTableId ()Lqh;
	METHOD i getPistonBehavior (Lbqz;)Lcgr;
		ARG 1 state
	METHOD i getHardness (Lbqz;Lbcm;Les;)F
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD j getBlastResistance ()F
	METHOD j shouldPostProcess (Lbqz;Lbcm;Les;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD k getTextComponent ()Ljg;
	METHOD k getRawIdFromState (Lbqz;)I
		ARG 0 state
	METHOD k (Lbqz;Lbcm;Les;)Lcoa;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD l getTranslationKey ()Ljava/lang/String;
	METHOD l getMaterial (Lbqz;)Lcgp;
		ARG 1 state
	METHOD l getRayTraceShape (Lbqz;Lbcm;Les;)Lcoa;
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD m getFrictionCoefficient ()F
	METHOD m hasRandomTicks (Lbqz;)Z
		ARG 1 state
	METHOD m isFullOpaque (Lbqz;Lbcm;Les;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD n getStateFactory ()Lbra;
	METHOD n (Lbqz;)Z
		ARG 1 state
	METHOD n getLightSubtracted (Lbqz;Lbcm;Les;)I
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD o getDefaultState ()Lbqz;
	METHOD o setDefaultState (Lbqz;)V
		ARG 1 state
	METHOD o usesNeighborLightValues (Lbqz;Lbcm;Les;)Z
		ARG 1 state
		ARG 2 view
		ARG 3 pos
	METHOD p hasDynamicBounds ()Z
	METHOD p getSoundGroup (Lbqz;)Lbnf;
		ARG 1 state
	METHOD p getOffsetPos (Lbqz;Lbcm;Les;)Lcng;
		ARG 1 state
		ARG 2 view
		ARG 3 blockPos
