CLASS cgj net/minecraft/fluid/BaseFluid
	FIELD a FALLING Lbrr;
	FIELD b LEVEL Lbrz;
	FIELD f shapeCache Ljava/util/Map;
	METHOD a getFlowing (IZ)Lcgl;
		ARG 1 level
		ARG 2 still
	METHOD a (Lbde;Les;Lbqz;)Lcgl;
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a getState (Z)Lcgl;
		ARG 1 still
	METHOD c isFluidAboveEqual (Lcgl;Lbcm;Les;)Z
		ARG 0 state
		ARG 1 view
		ARG 2 pos
	METHOD e getFlowing ()Lcgk;
	METHOD f getStill ()Lcgk;
