CLASS bzx net/minecraft/structure/StructurePieceType
	FIELD F STRONGHOLD_START Lbzx;
	FIELD I JUNGLE_TEMPLE Lbzx;
	FIELD J OCEAN_TEMPLE Lbzx;
	FIELD K IGLOO Lbzx;
	FIELD L SWAMP_HUT Lbzx;
	FIELD M DESERT_TEMPLE Lbzx;
	FIELD U OCEAN_MONUMENT_ENTRY Lbzx;
	FIELD V OCEAN_MONUMENT_PENTHOUSE Lbzx;
	FIELD W OCEAN_MONUMENT_SIMPLE_ROOM Lbzx;
	FIELD X OCEAN_MONUMENT_SIMPLE_ROOM_TOP Lbzx;
	FIELD Z END_CITY Lbzx;
	FIELD a MINESHAFT_CORRIDOR Lbzx;
	FIELD aa WOODLAND_MANSION Lbzx;
	FIELD ab BURIED_TREASURE Lbzx;
	FIELD ac SHIPWRECK Lbzx;
	FIELD b MINESHAFT_CROSSING Lbzx;
	FIELD c MINESHAFT_ROOM Lbzx;
	FIELD d MINESHAFT_STAIRS Lbzx;
	FIELD e PILLAGER_OUTPOST Lbzx;
	FIELD f VILLAGE Lbzx;
	FIELD u NETHER_FORTRESS_START Lbzx;
	FIELD x STRONGHOLD_FIVE_WAY_CROSSING Lbzx;
	METHOD a register (Lbzx;Ljava/lang/String;)Lbzx;
		ARG 0 pieceType
		ARG 1 id
	METHOD load (Lceq;Lhv;)Lcdw;
		ARG 1 structureManager
		ARG 2 tag
