CLASS cis net/minecraft/entity/ai/pathing/Path
	FIELD a nodes [Lciq;
	FIELD e currentNodeIndex I
	FIELD f length I
	METHOD <init> ([Lciq;)V
		ARG 1 nodes
	METHOD a next ()V
	METHOD a getNode (I)Lciq;
		ARG 1 index
	METHOD a setNode (ILciq;)V
		ARG 1 index
		ARG 2 node
	METHOD a getNodePosition (Lahl;)Lcng;
	METHOD a getNodePosition (Lahl;I)Lcng;
		ARG 1 entity
		ARG 2 index
	METHOD a equalsPath (Lcis;)Z
	METHOD b isFinished ()Z
	METHOD b setLength (I)V
		ARG 1 length
	METHOD c getEnd ()Lciq;
	METHOD c setCurrentNodeIndex (I)V
		ARG 1 index
	METHOD d getLength ()I
	METHOD e getCurrentNodeIndex ()I
	METHOD f getCurrentPosition ()Lcng;
