CLASS asc net/minecraft/entity/projectile/ProjectileEntity
	CLASS asc$a PickupType
		FIELD a NO_PICKUP Lasc$a;
		FIELD b PICKUP Lasc$a;
		FIELD c CREATIVE_PICKUP Lasc$a;
		METHOD a fromOrdinal (I)Lasc$a;
	FIELD aA life I
	FIELD aC damage D
	FIELD aE sound Lxx;
	FIELD au FLAGS Lpw;
	FIELD av PIERCE_LEVEL Lpw;
	FIELD aw xTile I
	FIELD ax yTile I
	FIELD ay zTIle I
	FIELD az inBlockState Lbqz;
	FIELD c inGround Z
	FIELD e pickupType Lasc$a;
	FIELD f shake I
	FIELD g ownerUuid Ljava/util/UUID;
	METHOD <init> (Lahp;Lbdb;)V
		ARG 1 type
	METHOD a setFlag (IZ)V
		ARG 1 index
	METHOD a setOwner (Lahl;)V
	METHOD a onHit (Lahu;)V
	METHOD a setSound (Lxx;)V
	METHOD a setCritical (Z)V
	METHOD b setFlagByte (B)V
	METHOD c setDamage (D)V
	METHOD i getSound ()Lxx;
	METHOD k getOwner ()Lahl;
	METHOD l asItemStack ()Laxt;
	METHOD m getDamage ()D
	METHOD n setNoClip (Z)V
	METHOD o setShotFromCrossbow (Z)V
	METHOD p isShotFromCrossbow ()Z
	METHOD q getPierceLevel ()B
	METHOD s isNoClip ()Z
