CLASS dip net/minecraft/client/world/SafeWorldView
	FIELD a chunkXOffset I
	FIELD b chunkZOffset I
	FIELD c offset Les;
	FIELD d xSize I
	FIELD e ySize I
	FIELD f zSize I
	FIELD g chunks [[Lbsz;
	FIELD h blockStates [Lbqz;
	FIELD i fluidStates [Lcgl;
	FIELD j world Lbdb;
	METHOD <init> (Lbdb;II[[Lbsz;Les;Les;)V
		ARG 1 world
		ARG 2 chunkX
		ARG 3 chunkZ
		ARG 4 chunks
		ARG 5 startPos
		ARG 6 endPos
	METHOD a getIndex (III)I
		ARG 1 x
		ARG 2 y
		ARG 3 z
	METHOD a create (Lbdb;Les;Les;I)Ldip;
		ARG 0 world
		ARG 1 startPos
		ARG 2 endPos
		ARG 3 chunkRadius
	METHOD a getIndex (Les;)I
		ARG 1 pos
	METHOD a getBlockEntity (Les;Lbsz$a;)Lbpd;
