CLASS awl net/minecraft/item/CrossbowItem
	METHOD a getChargeSound (I)Lxx;
		ARG 1 quickChargeLevel
	METHOD a hasProjectile (Laxt;Laxo;)Z
		ARG 1 stack
		ARG 2 projectile
	METHOD a setCharged (Laxt;Z)Lhv;
		ARG 0 stack
		ARG 1 charged
	METHOD a shootAllProjectiles (Lbdb;Lary;Laxt;)V
		ARG 1 world
		ARG 2 player
		ARG 3 stack
	METHOD a tryShootFireworks (Lbdb;Lary;Laxt;Laxt;F)Z
		ARG 1 world
		ARG 2 player
		ARG 3 crossbowStack
		ARG 4 projectileStack
	METHOD a shoot (Lbdb;Lary;Laxt;Laxt;FFZ)V
		ARG 1 world
		ARG 2 player
		ARG 3 crossbowStack
		ARG 4 projectileStack
	METHOD b getHeldFireworks (Lary;)Laxt;
	METHOD b storeChargedProjectile (Laxt;Laxt;)V
		ARG 1 crossbowStack
		ARG 2 projectileStack
	METHOD d isCharged (Laxt;)Z
		ARG 0 stack
	METHOD e getPullTime (Laxt;)I
		ARG 0 stack
	METHOD g getChargedProjectiles (Laxt;)Ljava/util/List;
		ARG 1 stack
	METHOD l clearProjectiles (Laxt;)V
		ARG 1 stack
