CLASS ahv net/minecraft/entity/mob/MobEntity
	FIELD bA targetSelector Laju;
	FIELD bB handDropChances [F
	FIELD bC armorDropChances [F
	FIELD bD visibilityCache Lamd;
	FIELD bE handItems Lff;
	FIELD bF armorItems Lff;
	FIELD bG pickUpLoot Z
	FIELD bH persistent Z
	FIELD bI pathNodeTypeWeights Ljava/util/Map;
	FIELD bJ lootTable Lqi;
	FIELD bK lootTableSeed J
	FIELD bL leashed Z
	FIELD b MOB_FLAGS Lpx;
	FIELD bM holdingEntity Lahl;
	FIELD bN leashTag Lhx;
	FIELD bw moveControl Laiy;
	FIELD bx jumpControl Laiw;
	FIELD by navigation Lalz;
	FIELD bz goalSelector Laju;
	FIELD c bodyControl Lais;
	FIELD d target Lahu;
	FIELD e ambientSoundChance I
	FIELD f experiencePoints I
	FIELD g lookControl Laix;
	METHOD <init> (Lahp;Lbde;)V
		ARG 1 type
	METHOD A getMinAmbientSoundDelay ()I
	METHOD B playAmbientSound ()V
	METHOD F getAmbientSound ()Lxy;
	METHOD G getLootTableId ()Lqi;
	METHOD H cannotDespawn ()Z
	METHOD I checkDespawn ()V
	METHOD J mobTick ()V
	METHOD M getLimitPerChunk ()I
	METHOD a initEquipment (Lagf;)V
	METHOD a setEquipmentDropChance (Lahq;F)V
		ARG 1 slot
	METHOD a pickupItem (Lapr;)V
	METHOD a canBeLeashedBy (Lary;)Z
	METHOD a interactMob (Lary;Lagg;)Z
		ARG 1 player
	METHOD a isBetterItemFor (Laxw;Laxw;Lahq;)Z
		ARG 1 current
		ARG 2 previous
		ARG 3 slot
	METHOD a prepareEntityData (Lbdf;Lagf;Lahx;Laig;Lhx;)Laig;
		ARG 3 difficulty
	METHOD a canSpawn (Lbdf;Lahx;)Z
	METHOD a getPathNodeTypeWeight (Lcis;)F
	METHOD a setPathNodeTypeWeight (Lcis;F)V
		ARG 1 type
	METHOD a detachLeash (ZZ)V
		ARG 1 sendPacket
	METHOD b attachLeash (Lahl;Z)V
		ARG 1 entity
	METHOD b createNavigation (Lbde;)Lalz;
	METHOD c canImmediatelyDespawn (D)Z
		ARG 1 distanceSquared
	METHOD c spawnsTooManyForEachTry (I)Z
		ARG 1 count
	METHOD d (FF)F
		ARG 1 yaw
	METHOD dD isLeashed ()Z
	METHOD dE getHoldingEntity ()Lahl;
	METHOD dF isAiDisabled ()Z
	METHOD dG isLeftHanded ()Z
	METHOD dI deserializeLeashTag ()V
	METHOD du setPersistent ()V
	METHOD dv canPickUpLoot ()Z
	METHOD dw isPersistent ()Z
	METHOD e canPickupItem (Laxw;)Z
	METHOD f getPreferredEquipmentSlot (Laxw;)Lahq;
		ARG 0 stack
	METHOD g setTarget (Lahu;)V
	METHOD l resetSoundDelay ()V
	METHOD n initGoals ()V
	METHOD n setCanPickUpLoot (Z)V
	METHOD o createBodyControl ()Lais;
	METHOD o setAiDisabled (Z)V
	METHOD p getLookControl ()Laix;
	METHOD p setLeftHanded (Z)V
	METHOD r getMoveControl ()Laiy;
	METHOD s getJumpControl ()Laiw;
	METHOD u getNavigation ()Lalz;
	METHOD v getVisibilityCache ()Lamd;
	METHOD w getTarget ()Lahu;
