CLASS cgn net/minecraft/fluid/BaseFluid
	FIELD a FALLING Lbrv;
	FIELD b LEVEL Lbsd;
	FIELD f shapeCache Ljava/util/Map;
	METHOD a getFlowing (IZ)Lcgp;
		ARG 1 level
		ARG 2 still
	METHOD a (Lbdh;Les;Lbrd;)Lcgp;
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a getState (Z)Lcgp;
		ARG 1 still
	METHOD c isFluidAboveEqual (Lcgp;Lbcp;Les;)Z
		ARG 0 state
		ARG 1 view
		ARG 2 pos
	METHOD e getFlowing ()Lcgo;
	METHOD f getStill ()Lcgo;
