CLASS dha net/minecraft/client/render/block/BlockRenderManager
	FIELD a models Ldgz;
	FIELD b renderer Ldhc;
	FIELD c dynamicRenderer Ldgy;
	FIELD d fluidRenderer Ldhb;
	FIELD e random Ljava/util/Random;
	METHOD <init> (Ldgz;Lcrj;)V
		ARG 1 models
	METHOD a getModels ()Ldgz;
	METHOD a getModel (Lbrd;)Ldrq;
		ARG 1 state
	METHOD a renderDynamic (Lbrd;F)V
		ARG 1 state
		ARG 2 delta
	METHOD a tesselateBlock (Lbrd;Les;Lbcn;Lcqb;Ljava/util/Random;)Z
	METHOD a tesselateDamage (Lbrd;Les;Ldqc;Lbcn;)V
		ARG 1 state
		ARG 2 pos
	METHOD a tesselateFluid (Les;Lbcn;Lcqb;Lcgp;)Z
	METHOD a (Lwt;)V
		ARG 1 arg1
	METHOD b getModelRenderer ()Ldhc;
