CLASS ahu net/minecraft/entity/LivingEntity
	FIELD aA hurtTime I
	FIELD aD deathCounter I
	FIELD aR headYaw F
	FIELD aS prevHeadYaw F
	FIELD aV playerHitTimer I
	FIELD aW dead Z
	FIELD aX despawnCounter I
	FIELD au LIVING_FLAGS Lpx;
	FIELD av SLEEPING_SIZE Lahm;
	FIELD ax preferredHand Lagg;
	FIELD az stuckArrowTimer I
	FIELD bA activePotionEffects Ljava/util/Map;
	FIELD bB equippedHand Lff;
	FIELD bC equippedArmor Lff;
	FIELD bE attacker Lahu;
	FIELD bF lastAttackedTime I
	FIELD bG attacking Lahu;
	FIELD bH lastAttackTime I
	FIELD bI movementSpeed F
	FIELD bK absorptionAmount F
	FIELD b LOGGER_LIVING Lorg/apache/logging/log4j/Logger;
	FIELD bg movementInputSideways F
	FIELD bh movementInputUp F
	FIELD bi movementInputForward F
	FIELD bs activeItemStack Laxw;
	FIELD bw STUCK_ARROWS Lpx;
	FIELD bx SLEEPING_POSITION Lpx;
	FIELD by attributeContainer Lain;
	FIELD bz damageTracker Lagu;
	FIELD c ATTR_SPRINTING_SPEED_BOOST_ID Ljava/util/UUID;
	FIELD d ATTR_SPRINTING_SPEED_BOOST Lail;
	FIELD e HEALTH Lpx;
	FIELD f POTION_SWIRLS_COLOR Lpx;
	FIELD g POTION_SWIRLS_AMBIENT Lpx;
	METHOD <init> (Lahp;Lbde;)V
		ARG 1 type
	METHOD C updatePotionVisibility ()V
	METHOD C attack (Lahl;)Z
	METHOD D pushAway (Lahl;)V
	METHOD E canSee (Lahl;)Z
	METHOD a travel (FFF)V
		ARG 1 movementInputSideways
		ARG 2 movementInputUp
		ARG 3 movementInputForward
	METHOD a swingHand (Lagg;)V
	METHOD a setStackInHand (Lagg;Laxw;)V
		ARG 1 hand
	METHOD a onDeath (Lagv;)V
	METHOD a dropEquipment (Lagv;IZ)V
	METHOD a hasPotionEffect (Lahe;)Z
	METHOD a pickUpEntity (Lahl;I)V
		ARG 2 count
	METHOD a isEquippedStackValid (Lahq;)Z
	METHOD a setAttacker (Lahu;)V
	METHOD a getAttributeInstance (Laij;)Laik;
	METHOD a_ doJump (Z)V
	METHOD b heal (F)V
	METHOD b getStackInHand (Lagg;)Laxw;
	METHOD b getPotionEffect (Lahe;)Lahf;
	METHOD b getEquippedStack (Lahq;)Laxw;
	METHOD b getActiveEyeHeight (Laie;Lahm;)F
	METHOD b onEquipStack (Laxw;)V
	METHOD c setHealth (F)V
	METHOD c setCurrentHand (Lagg;)V
	METHOD c removePotionEffect (Lahe;)Lahf;
	METHOD c addPotionEffect (Lahf;)Z
	METHOD c containsOnlyAmbientEffects (Ljava/util/Collection;)Z
		ARG 0 effects
	METHOD cC getDamageTracker ()Lagu;
	METHOD cE getHealthMaximum ()F
	METHOD cF getStuckArrows ()I
	METHOD cH getAttributeContainer ()Lain;
	METHOD cI getGroup ()Lahy;
	METHOD cJ getMainHandStack ()Laxw;
	METHOD cK getOffHandStack ()Laxw;
	METHOD cM getSoundVolume ()F
	METHOD cN getSoundPitch ()F
	METHOD cP getJumpVelocity ()F
	METHOD cQ jump ()V
	METHOD cT getMovementSpeed ()F
	METHOD cV doPushLogic ()V
	METHOD cW isUsingRiptide ()Z
	METHOD cY getAbsorptionAmount ()F
	METHOD cd initAttributes ()V
	METHOD ce canBreatheInWater ()Z
	METHOD cg updatePostDeath ()V
	METHOD ch canDropLootAndXp ()Z
	METHOD cj getRand ()Ljava/util/Random;
	METHOD ck getAttacker ()Lahu;
	METHOD cl getLastAttackedTime ()I
	METHOD cm getAttacking ()Lahu;
	METHOD cn getLastAttackTime ()I
	METHOD co getDespawnCounter ()I
	METHOD cq clearPotionSwirls ()V
	METHOD cr clearPotionEffects ()Z
	METHOD cs getPotionEffects ()Ljava/util/Collection;
	METHOD cu isUndead ()Z
	METHOD cv getHealth ()F
	METHOD cx dropInventory ()V
	METHOD cz getDeathSound ()Lxy;
	METHOD d (FF)F
		ARG 1 yaw
	METHOD d applyDamage (Lagv;F)V
		ARG 1 damageSource
	METHOD d removeStatusEffect (Lahe;)Z
	METHOD d isPotionEffective (Lahf;)Z
	METHOD d getCurrentExperience (Lary;)I
	METHOD d canPickUp (Laxw;)Z
	METHOD da getMainHand ()Laht;
	METHOD db isUsingItem ()Z
	METHOD dc getActiveHand ()Lagg;
	METHOD de getActiveItem ()Laxw;
	METHOD dk isFallFlying ()Z
	METHOD do getSleepingPosition ()Ljava/util/Optional;
	METHOD dp clearSleepingPosition ()V
	METHOD dq isSleeping ()Z
	METHOD dr wakeUp ()V
	METHOD e getHurtSound (Lagv;)Lxy;
	METHOD f attackLivingEntity (Lahu;)V
	METHOD f setSleepingPosition (Les;)V
	METHOD g sleep (Les;)V
	METHOD k updateMovement ()V
	METHOD m damageShield (F)V
	METHOD m setDespawnCounter (I)V
	METHOD n initAi ()V
	METHOD n setMovementSpeed (F)V
		ARG 1 movementSpeed
	METHOD n getFallSound (I)Lxy;
	METHOD o setStuckArrows (I)V
	METHOD p isSleepingInBed ()Z
	METHOD p setAbsorptionAmount (F)V
	METHOD v_ isChild ()Z
	METHOD w_ canClimb ()Z
	METHOD z onAttacking (Lahl;)V
