public class CavesChunkGeneratorConfig extends ChunkGeneratorConfig
defaultBlock, defaultFluid, endCityDistance, endCitySeparation, mansionDistance, mansionSeparation, oceanMonumentSeparation, oceanMonumentSpacing, oceanRuinSeparation, oceanRuinSpacing, shipwreckSeparation, shipwreckSpacing, strongholdCount, strongholdDistance, strongholdSpread, templeDistance, templeSeparation, villageDistance, villageSeparation| Constructor and Description |
|---|
CavesChunkGeneratorConfig() |
| Modifier and Type | Method and Description |
|---|---|
int |
getBedrockCeilingY()
Returns the Y level of the bedrock ceiling, or
0 if the bedrock
ceiling should not be generated. |
int |
getBedrockFloorY()
Returns the Y level of the bedrock floor, or
256 if the bedrock
floor should not be generated. |
getDefaultBlock, getDefaultFluid, getEndCityDistance, getEndCitySeparation, getMansionDistance, getMansionSeparation, getOceanMonumentSeparation, getOceanMonumentSpacing, getOceanRuinSeparation, getOceanRuinSpacing, getShipwreckSeparation, getShipwreckSpacing, getStrongholdCount, getStrongholdDistance, getStrongholdSpread, getTempleDistance, getTempleSeparation, getVillageDistance, getVillageSeparation, setDefaultBlock, setDefaultFluidpublic int getBedrockFloorY()
256 if the bedrock
floor should not be generated.getBedrockFloorY in class ChunkGeneratorConfigpublic int getBedrockCeilingY()
0 if the bedrock
ceiling should not be generated.getBedrockCeilingY in class ChunkGeneratorConfig