public class FloatingIslandsChunkGenerator extends SurfaceChunkGenerator<class_5284>
| Modifier and Type | Field and Description |
|---|---|
private class_5284 |
generatorConfig |
defaultBlock, defaultFluid, randombiomeSource| Constructor and Description |
|---|
FloatingIslandsChunkGenerator(BiomeSource biomeSource,
long seed,
class_5284 config) |
| Modifier and Type | Method and Description |
|---|---|
protected double |
bottomInterpolationStart() |
protected double |
computeNoiseFalloff(double depth,
double scale,
int y) |
protected double[] |
computeNoiseRange(int x,
int z) |
ChunkGenerator |
create(long seed) |
int |
getSeaLevel() |
int |
getSpawnHeight() |
protected void |
sampleNoiseColumn(double[] buffer,
int x,
int z) |
protected double |
topInterpolationStart() |
buildBedrock, buildSurface, getBlockState, getColumnSample, getHeight, getNoiseSizeY, populateNoise, sampleNoiseColumn, sampleNoiseColumnaddStructureReferences, carve, generateFeatures, getBiomeSource, getConfig, getDecorationBiome, getEntitySpawnList, getHeightInGround, getHeightOnGround, getMaxY, getStructureConfig, hasStructure, hasStructure, locateStructure, populateBiomes, populateEntities, setStructureStarts, spawnEntitiesprivate final class_5284 generatorConfig
public FloatingIslandsChunkGenerator(BiomeSource biomeSource, long seed, class_5284 config)
@Environment(value=CLIENT) public ChunkGenerator create(long seed)
create in class ChunkGeneratorprotected void sampleNoiseColumn(double[] buffer,
int x,
int z)
sampleNoiseColumn in class SurfaceChunkGenerator<class_5284>protected double[] computeNoiseRange(int x,
int z)
computeNoiseRange in class SurfaceChunkGenerator<class_5284>protected double computeNoiseFalloff(double depth,
double scale,
int y)
computeNoiseFalloff in class SurfaceChunkGenerator<class_5284>protected double topInterpolationStart()
topInterpolationStart in class SurfaceChunkGenerator<class_5284>protected double bottomInterpolationStart()
bottomInterpolationStart in class SurfaceChunkGenerator<class_5284>public int getSpawnHeight()
getSpawnHeight in class ChunkGeneratorpublic int getSeaLevel()
getSeaLevel in class ChunkGenerator