@Environment(value=CLIENT) public class GameModeSelectionScreen extends Screen
| Modifier and Type | Class and Description |
|---|---|
class |
GameModeSelectionScreen.ButtonWidget |
(package private) static class |
GameModeSelectionScreen.GameMode |
| Modifier and Type | Field and Description |
|---|---|
private Optional<GameModeSelectionScreen.GameMode> |
currentGameMode |
private Optional<GameModeSelectionScreen.GameMode> |
gameMode |
private List<GameModeSelectionScreen.ButtonWidget> |
gameModeButtons |
private int |
lastMouseX |
private int |
lastMouseY |
private boolean |
mouseUsedForSelection |
private static Identifier |
TEXTURE |
private static int |
UI_WIDTH |
buttons, children, client, height, itemRenderer, passEvents, textRenderer, title, widthBACKGROUND_TEXTURE, GUI_ICONS_TEXTURE, STATS_ICON_TEXTURE| Constructor and Description |
|---|
GameModeSelectionScreen() |
| Modifier and Type | Method and Description |
|---|---|
private void |
apply() |
private static void |
apply(MinecraftClient client,
Optional<GameModeSelectionScreen.GameMode> gameMode) |
private boolean |
checkForClose() |
private void |
drawHotkeys(MatrixStack matrixStack,
String keyName,
String action,
int x,
int y) |
protected void |
init() |
boolean |
isPauseScreen() |
boolean |
keyPressed(int keyCode,
int scanCode,
int modifiers) |
void |
render(MatrixStack matrices,
int mouseX,
int mouseY,
float delta) |
addButton, addChild, children, getNarrationMessage, getTitle, getTooltipFromItem, handleTextClick, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, onClose, removed, renderBackground, renderBackground, renderBackgroundTexture, renderTextHoverEffect, renderTooltip, renderTooltip, renderTooltip, resize, sendMessage, sendMessage, shouldCloseOnEsc, tick, wrapScreenErrorgetFocused, isDragging, setDragging, setFocuseddrawCenteredString, drawCenteredText, drawHorizontalLine, drawSprite, drawStringWithShadow, drawTexture, drawTexture, drawTexture, drawTexture, drawTextWithShadow, drawVerticalLine, fill, fillGradient, fillGradient, getZOffset, setZOffsetclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitchangeFocus, charTyped, focusOn, hoveredElement, keyReleased, mouseClicked, mouseDragged, mouseReleased, mouseScrolled, setInitialFocusmouseMovedprivate static final Identifier TEXTURE
private static final int UI_WIDTH
private final Optional<GameModeSelectionScreen.GameMode> currentGameMode
private Optional<GameModeSelectionScreen.GameMode> gameMode
private int lastMouseX
private int lastMouseY
private boolean mouseUsedForSelection
private final List<GameModeSelectionScreen.ButtonWidget> gameModeButtons
public void render(MatrixStack matrices, int mouseX, int mouseY, float delta)
private void drawHotkeys(MatrixStack matrixStack, String keyName, String action, int x, int y)
private void apply()
private static void apply(MinecraftClient client, Optional<GameModeSelectionScreen.GameMode> gameMode)
private boolean checkForClose()
public boolean keyPressed(int keyCode,
int scanCode,
int modifiers)
keyPressed in interface ElementkeyPressed in interface ParentElementkeyPressed in class Screenpublic boolean isPauseScreen()
isPauseScreen in class Screen