public class AcaciaFoliagePlacer extends FoliagePlacer
FoliagePlacer.TreeNode| Modifier and Type | Field and Description |
|---|---|
static com.mojang.serialization.Codec<AcaciaFoliagePlacer> |
CODEC |
field_24931, offset, radius, randomOffset, randomRadius| Constructor and Description |
|---|
AcaciaFoliagePlacer(int radius,
int randomRadius,
int offset,
int randomOffset) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
generate(ModifiableTestableWorld world,
Random random,
TreeFeatureConfig config,
int trunkHeight,
FoliagePlacer.TreeNode treeNode,
int foliageHeight,
int radius,
Set<BlockPos> leaves,
int int2,
BlockBox blockBox)
This is the main method used to generate foliage.
|
int |
getHeight(Random random,
int trunkHeight,
TreeFeatureConfig config) |
protected boolean |
isInvalidForLeaves(Random random,
int baseHeight,
int dx,
int dy,
int dz,
boolean bool) |
protected FoliagePlacerType<?> |
method_28843() |
generate, generate, getRadius, method_27387, method_28846public static final com.mojang.serialization.Codec<AcaciaFoliagePlacer> CODEC
public AcaciaFoliagePlacer(int radius,
int randomRadius,
int offset,
int randomOffset)
protected FoliagePlacerType<?> method_28843()
method_28843 in class FoliagePlacerprotected void generate(ModifiableTestableWorld world, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, Set<BlockPos> leaves, int int2, BlockBox blockBox)
generate in class FoliagePlacerpublic int getHeight(Random random, int trunkHeight, TreeFeatureConfig config)
getHeight in class FoliagePlacerprotected boolean isInvalidForLeaves(Random random, int baseHeight, int dx, int dy, int dz, boolean bool)
isInvalidForLeaves in class FoliagePlacer