| Modifier and Type | Field and Description |
|---|---|
private Biome.Category |
category |
private float |
creatureGenerationProbability |
private Float |
depth |
private Float |
downfall |
private String |
parent |
private Biome.Precipitation |
precipitation |
private Float |
scale |
private BiomeEffects |
specialEffects |
private Supplier<ConfiguredSurfaceBuilder<?>> |
surfaceBuilder |
private Float |
temperature |
private Biome.TemperatureModifier |
temperatureModifier |
| Constructor and Description |
|---|
Settings() |
| Modifier and Type | Method and Description |
|---|---|
Biome.Settings |
category(Biome.Category category) |
Biome.Settings |
creatureGenerationProbability(float probability) |
Biome.Settings |
depth(float depth) |
Biome.Settings |
downfall(float downfall) |
Biome.Settings |
effects(BiomeEffects effects) |
Biome.Settings |
parent(String parent)
Sets the biome that this will replace as a modified version of the biome.
|
Biome.Settings |
precipitation(Biome.Precipitation precipitation) |
Biome.Settings |
scale(float scale) |
Biome.Settings |
surfaceBuilder(ConfiguredSurfaceBuilder<?> surfaceBuilder) |
Biome.Settings |
surfaceBuilder(Supplier<ConfiguredSurfaceBuilder<?>> supplier) |
Biome.Settings |
temperature(float temperature) |
Biome.Settings |
temperatureModifier(Biome.TemperatureModifier temperatureModifier) |
String |
toString() |
@Nullable private Supplier<ConfiguredSurfaceBuilder<?>> surfaceBuilder
@Nullable private Biome.Precipitation precipitation
@Nullable private Biome.Category category
private Biome.TemperatureModifier temperatureModifier
@Nullable private BiomeEffects specialEffects
private float creatureGenerationProbability
public Biome.Settings surfaceBuilder(ConfiguredSurfaceBuilder<?> surfaceBuilder)
public Biome.Settings surfaceBuilder(Supplier<ConfiguredSurfaceBuilder<?>> supplier)
public Biome.Settings precipitation(Biome.Precipitation precipitation)
public Biome.Settings category(Biome.Category category)
public Biome.Settings depth(float depth)
public Biome.Settings scale(float scale)
public Biome.Settings temperature(float temperature)
public Biome.Settings downfall(float downfall)
public Biome.Settings parent(@Nullable String parent)
parent - the string identifier of the biome to be replacedpublic Biome.Settings effects(BiomeEffects effects)
public Biome.Settings creatureGenerationProbability(float probability)
public Biome.Settings temperatureModifier(Biome.TemperatureModifier temperatureModifier)