@Environment(value=CLIENT) public class SkeletonEntityRenderer extends BipedEntityRenderer<AbstractSkeletonEntity,SkeletonEntityModel<AbstractSkeletonEntity>>
| Modifier and Type | Field and Description |
|---|---|
private static Identifier |
TEXTURE |
features, modeldispatcher, shadowOpacity, shadowRadius| Constructor and Description |
|---|
SkeletonEntityRenderer(class_5617.class_5618 class_5618) |
SkeletonEntityRenderer(class_5617.class_5618 class_5618,
class_5601 class_5601,
class_5601 class_56012,
class_5601 class_56013) |
| Modifier and Type | Method and Description |
|---|---|
Identifier |
getTexture(AbstractSkeletonEntity abstractSkeletonEntity) |
hasLabel, render, shouldRenderaddFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, scale, setupTransformsgetBlockLight, getFontRenderer, getLight, getPositionOffset, method_27950, renderLabelIfPresentprivate static final Identifier TEXTURE
public SkeletonEntityRenderer(class_5617.class_5618 class_5618)
public SkeletonEntityRenderer(class_5617.class_5618 class_5618, class_5601 class_5601, class_5601 class_56012, class_5601 class_56013)
public Identifier getTexture(AbstractSkeletonEntity abstractSkeletonEntity)
getTexture in interface FeatureRendererContext<AbstractSkeletonEntity,SkeletonEntityModel<AbstractSkeletonEntity>>getTexture in class BipedEntityRenderer<AbstractSkeletonEntity,SkeletonEntityModel<AbstractSkeletonEntity>>