public abstract class class_5540 extends Block
Block.NeighborGroupAbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>| Modifier and Type | Field and Description |
|---|---|
static BooleanProperty |
field_27083 |
LOGGER, STATE_IDS, stateManagercollidable, dynamicBounds, FACINGS, jumpVelocityMultiplier, lootTableId, material, randomTicks, resistance, settings, slipperiness, soundGroup, velocityMultiplier| Modifier | Constructor and Description |
|---|---|
protected |
class_5540(AbstractBlock.Settings settings) |
| Modifier and Type | Method and Description |
|---|---|
private static void |
method_31610(World world,
Vec3d vec3d,
Random random) |
private static void |
method_31612(WorldAccess worldAccess,
BlockState blockState,
BlockPos blockPos,
boolean bool) |
protected abstract Iterable<Vec3d> |
method_31613(BlockState blockState) |
protected static void |
method_31614(BlockState blockState,
WorldAccess worldAccess,
BlockPos blockPos) |
void |
onProjectileHit(World world,
BlockState blockState,
BlockHitResult blockHitResult,
ProjectileEntity projectileEntity) |
void |
randomDisplayTick(BlockState blockState,
World world,
BlockPos blockPos,
Random random) |
addStacksForDisplay, afterBreak, appendProperties, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getPlacementState, getRawIdFromState, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, isFaceFullSquare, isShapeFullCube, isTranslucent, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, pushEntitiesUpBeforeBlockChange, rainTick, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, toStringcalcBlockBreakingDelta, canBucketPlace, canPathfindThrough, canPlaceAt, canReplace, createScreenHandlerFactory, emitsRedstonePower, getAmbientOcclusionLightLevel, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getFluidState, getLootTableId, getOffsetType, getOpacity, getOutlineShape, getPistonBehavior, getRaycastShape, getRenderingSeed, getRenderType, getSidesShape, getStateForNeighborUpdate, getStrongRedstonePower, getVisualShape, getWeakRedstonePower, hasComparatorOutput, hasSidedTransparency, isSideInvisible, mirror, neighborUpdate, onBlockAdded, onBlockBreakStart, onEntityCollision, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, prepare, randomTick, rotate, scheduledTickpublic static final BooleanProperty field_27083
protected class_5540(AbstractBlock.Settings settings)
@Environment(value=CLIENT) protected abstract Iterable<Vec3d> method_31613(BlockState blockState)
public void onProjectileHit(World world, BlockState blockState, BlockHitResult blockHitResult, ProjectileEntity projectileEntity)
onProjectileHit in class AbstractBlock@Environment(value=CLIENT) public void randomDisplayTick(BlockState blockState, World world, BlockPos blockPos, Random random)
randomDisplayTick in class Block@Environment(value=CLIENT) private static void method_31610(World world, Vec3d vec3d, Random random)
protected static void method_31614(BlockState blockState, WorldAccess worldAccess, BlockPos blockPos)
private static void method_31612(WorldAccess worldAccess, BlockState blockState, BlockPos blockPos, boolean bool)