public class class_5542 extends class_5541 implements Waterloggable
Block.NeighborGroupAbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>| Modifier and Type | Field and Description |
|---|---|
static BooleanProperty |
field_27085 |
static BooleanProperty |
field_27086 |
static DirectionProperty |
field_27087 |
protected VoxelShape |
field_27088 |
protected VoxelShape |
field_27089 |
protected VoxelShape |
field_27090 |
protected VoxelShape |
field_27091 |
protected VoxelShape |
field_27092 |
protected VoxelShape |
field_27093 |
LOGGER, STATE_IDS, stateManagercollidable, dynamicBounds, FACINGS, jumpVelocityMultiplier, lootTableId, material, randomTicks, resistance, settings, slipperiness, soundGroup, velocityMultiplier| Constructor and Description |
|---|
class_5542(int int2,
int int3,
AbstractBlock.Settings settings) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
appendProperties(StateManager.Builder<Block,BlockState> builder) |
boolean |
canPlaceAt(BlockState blockState,
WorldView worldView,
BlockPos blockPos) |
FluidState |
getFluidState(BlockState blockState) |
VoxelShape |
getOutlineShape(BlockState blockState,
BlockView blockView,
BlockPos blockPos,
ShapeContext shapeContext) |
BlockState |
getPlacementState(ItemPlacementContext itemPlacementContext) |
BlockState |
getStateForNeighborUpdate(BlockState blockState,
Direction direction,
BlockState blockState2,
WorldAccess worldAccess,
BlockPos blockPos,
BlockPos blockPos2) |
BlockState |
mirror(BlockState blockState,
BlockMirror blockMirror) |
BlockState |
rotate(BlockState blockState,
BlockRotation blockRotation)
Applies a block rotation to a block state.
|
getPistonBehavior, onProjectileHitaddStacksForDisplay, afterBreak, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getRawIdFromState, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, isFaceFullSquare, isShapeFullCube, isTranslucent, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, pushEntitiesUpBeforeBlockChange, rainTick, randomDisplayTick, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, toStringcalcBlockBreakingDelta, canBucketPlace, canPathfindThrough, canReplace, createScreenHandlerFactory, emitsRedstonePower, getAmbientOcclusionLightLevel, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getLootTableId, getOffsetType, getOpacity, getRaycastShape, getRenderingSeed, getRenderType, getSidesShape, getStrongRedstonePower, getVisualShape, getWeakRedstonePower, hasComparatorOutput, hasSidedTransparency, isSideInvisible, neighborUpdate, onBlockAdded, onBlockBreakStart, onEntityCollision, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, prepare, randomTick, scheduledTickclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitcanFillWithFluid, tryDrainFluid, tryFillWithFluidpublic static final BooleanProperty field_27085
public static final BooleanProperty field_27086
public static final DirectionProperty field_27087
protected final VoxelShape field_27088
protected final VoxelShape field_27089
protected final VoxelShape field_27090
protected final VoxelShape field_27091
protected final VoxelShape field_27092
protected final VoxelShape field_27093
public class_5542(int int2,
int int3,
AbstractBlock.Settings settings)
public VoxelShape getOutlineShape(BlockState blockState, BlockView blockView, BlockPos blockPos, ShapeContext shapeContext)
getOutlineShape in class AbstractBlockpublic boolean canPlaceAt(BlockState blockState, WorldView worldView, BlockPos blockPos)
canPlaceAt in class AbstractBlockpublic BlockState getStateForNeighborUpdate(BlockState blockState, Direction direction, BlockState blockState2, WorldAccess worldAccess, BlockPos blockPos, BlockPos blockPos2)
getStateForNeighborUpdate in class AbstractBlock@Nullable public BlockState getPlacementState(ItemPlacementContext itemPlacementContext)
getPlacementState in class Blockpublic BlockState rotate(BlockState blockState, BlockRotation blockRotation)
AbstractBlockBy default, this returns the provided block state.
rotate in class AbstractBlockpublic BlockState mirror(BlockState blockState, BlockMirror blockMirror)
mirror in class AbstractBlockpublic FluidState getFluidState(BlockState blockState)
getFluidState in class AbstractBlockprotected void appendProperties(StateManager.Builder<Block,BlockState> builder)
appendProperties in class Block