@Environment(value=CLIENT) public class BedBlockEntityRenderer extends Object implements BlockEntityRenderer<BedBlockEntity>
| Modifier and Type | Field and Description |
|---|---|
private ModelPart |
field_27744 |
private ModelPart |
field_27745 |
| Constructor and Description |
|---|
BedBlockEntityRenderer(BlockEntityRendererFactory.Arguments arguments) |
| Modifier and Type | Method and Description |
|---|---|
static class_5607 |
method_32136() |
static class_5607 |
method_32137() |
private void |
method_3558(MatrixStack matrix,
VertexConsumerProvider vertexConsumerProvider,
ModelPart modelPart,
Direction direction,
SpriteIdentifier spriteIdentifier,
int light,
int overlay,
boolean bool) |
void |
render(BedBlockEntity bedBlockEntity,
float float2,
MatrixStack matrixStack,
VertexConsumerProvider vertexConsumerProvider,
int int2,
int int3) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitrendersOutsideBoundingBoxprivate final ModelPart field_27744
private final ModelPart field_27745
public BedBlockEntityRenderer(BlockEntityRendererFactory.Arguments arguments)
public static class_5607 method_32136()
public static class_5607 method_32137()
public void render(BedBlockEntity bedBlockEntity, float float2, MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2, int int3)
render in interface BlockEntityRenderer<BedBlockEntity>private void method_3558(MatrixStack matrix, VertexConsumerProvider vertexConsumerProvider, ModelPart modelPart, Direction direction, SpriteIdentifier spriteIdentifier, int light, int overlay, boolean bool)