@Environment(value=CLIENT) public class SkullBlockEntityRenderer extends Object implements BlockEntityRenderer<SkullBlockEntity>
| Modifier and Type | Field and Description |
|---|---|
private Map<SkullBlock.SkullType,SkullBlockEntityModel> |
MODELS |
private static Map<SkullBlock.SkullType,Identifier> |
TEXTURES |
| Constructor and Description |
|---|
SkullBlockEntityRenderer(BlockEntityRendererFactory.Arguments arguments) |
| Modifier and Type | Method and Description |
|---|---|
static Map<SkullBlock.SkullType,SkullBlockEntityModel> |
method_32160(class_5599 class_5599) |
static void |
method_32161(Direction direction,
float float2,
float float3,
MatrixStack matrixStack,
VertexConsumerProvider vertexConsumerProvider,
int int2,
SkullBlockEntityModel skullBlockEntityModel,
RenderLayer renderLayer) |
static RenderLayer |
method_3578(SkullBlock.SkullType skullType,
com.mojang.authlib.GameProfile gameProfile) |
void |
render(SkullBlockEntity skullBlockEntity,
float float2,
MatrixStack matrixStack,
VertexConsumerProvider vertexConsumerProvider,
int int2,
int int3) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitrendersOutsideBoundingBoxprivate static final Map<SkullBlock.SkullType,Identifier> TEXTURES
private final Map<SkullBlock.SkullType,SkullBlockEntityModel> MODELS
public SkullBlockEntityRenderer(BlockEntityRendererFactory.Arguments arguments)
public static Map<SkullBlock.SkullType,SkullBlockEntityModel> method_32160(class_5599 class_5599)
public void render(SkullBlockEntity skullBlockEntity, float float2, MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2, int int3)
render in interface BlockEntityRenderer<SkullBlockEntity>public static void method_32161(@Nullable Direction direction, float float2, float float3, MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2, SkullBlockEntityModel skullBlockEntityModel, RenderLayer renderLayer)
public static RenderLayer method_3578(SkullBlock.SkullType skullType, @Nullable com.mojang.authlib.GameProfile gameProfile)