@Environment(value=CLIENT) public class EndCrystalEntityRenderer extends EntityRenderer<EndCrystalEntity>
| Modifier and Type | Field and Description |
|---|---|
private ModelPart |
bottom |
private ModelPart |
core |
private static RenderLayer |
END_CRYSTAL |
private ModelPart |
frame |
private static float |
SINE_45_DEGREES |
private static Identifier |
TEXTURE |
dispatcher, shadowOpacity, shadowRadius| Constructor and Description |
|---|
EndCrystalEntityRenderer(class_5617.class_5618 class_5618) |
| Modifier and Type | Method and Description |
|---|---|
Identifier |
getTexture(EndCrystalEntity endCrystalEntity) |
static float |
getYOffset(EndCrystalEntity crystal,
float tickDelta) |
static class_5607 |
method_32164() |
void |
render(EndCrystalEntity endCrystalEntity,
float float2,
float float3,
MatrixStack matrixStack,
VertexConsumerProvider vertexConsumerProvider,
int int2) |
boolean |
shouldRender(EndCrystalEntity endCrystalEntity,
Frustum frustum,
double double2,
double double3,
double double4) |
getBlockLight, getFontRenderer, getLight, getPositionOffset, hasLabel, method_27950, renderLabelIfPresentprivate static final Identifier TEXTURE
private static final RenderLayer END_CRYSTAL
private static final float SINE_45_DEGREES
private final ModelPart core
private final ModelPart frame
private final ModelPart bottom
public EndCrystalEntityRenderer(class_5617.class_5618 class_5618)
public static class_5607 method_32164()
public void render(EndCrystalEntity endCrystalEntity, float float2, float float3, MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2)
render in class EntityRenderer<EndCrystalEntity>public static float getYOffset(EndCrystalEntity crystal, float tickDelta)
public Identifier getTexture(EndCrystalEntity endCrystalEntity)
getTexture in class EntityRenderer<EndCrystalEntity>public boolean shouldRender(EndCrystalEntity endCrystalEntity, Frustum frustum, double double2, double double3, double double4)
shouldRender in class EntityRenderer<EndCrystalEntity>