@Environment(value=CLIENT) public class ItemEntityRenderer extends EntityRenderer<ItemEntity>
| Modifier and Type | Field and Description |
|---|---|
private ItemRenderer |
itemRenderer |
private Random |
random |
dispatcher, shadowOpacity, shadowRadius| Constructor and Description |
|---|
ItemEntityRenderer(class_5617.class_5618 class_5618) |
| Modifier and Type | Method and Description |
|---|---|
private int |
getRenderedAmount(ItemStack stack) |
Identifier |
getTexture(ItemEntity itemEntity) |
void |
render(ItemEntity itemEntity,
float float2,
float float3,
MatrixStack matrixStack,
VertexConsumerProvider vertexConsumerProvider,
int int2) |
getBlockLight, getFontRenderer, getLight, getPositionOffset, hasLabel, method_27950, renderLabelIfPresent, shouldRenderprivate final ItemRenderer itemRenderer
private final Random random
public ItemEntityRenderer(class_5617.class_5618 class_5618)
private int getRenderedAmount(ItemStack stack)
public void render(ItemEntity itemEntity, float float2, float float3, MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2)
render in class EntityRenderer<ItemEntity>public Identifier getTexture(ItemEntity itemEntity)
getTexture in class EntityRenderer<ItemEntity>