@Environment(value=CLIENT) public class ZombieEntityRenderer extends ZombieBaseEntityRenderer<ZombieEntity,ZombieEntityModel<ZombieEntity>>
features, modeldispatcher, shadowOpacity, shadowRadius| Constructor and Description |
|---|
ZombieEntityRenderer(class_5617.class_5618 class_5618) |
ZombieEntityRenderer(class_5617.class_5618 class_5618,
EntityModelLayer entityModelLayer,
EntityModelLayer entityModelLayer2,
EntityModelLayer entityModelLayer3) |
getTexture, isShakinghasLabel, render, shouldRenderaddFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isVisible, scale, setupTransformsgetBlockLight, getFontRenderer, getLight, getPositionOffset, method_27950, renderLabelIfPresentpublic ZombieEntityRenderer(class_5617.class_5618 class_5618)
public ZombieEntityRenderer(class_5617.class_5618 class_5618, EntityModelLayer entityModelLayer, EntityModelLayer entityModelLayer2, EntityModelLayer entityModelLayer3)