@Environment(value=CLIENT) public class ArmorStandArmorEntityModel extends BipedEntityModel<ArmorStandEntity>
BipedEntityModel.ArmPosefield_27433, head, helmet, leaningPitch, leftArmPose, leftLeg, rightArm, rightArmPose, rightLeg, sneaking, torsochild, handSwingProgress, ridinglayerFactory| Constructor and Description |
|---|
ArmorStandArmorEntityModel(ModelPart modelPart) |
| Modifier and Type | Method and Description |
|---|---|
void |
setAngles(ArmorStandEntity armorStandEntity,
float float2,
float float3,
float float4,
float float5,
float float6) |
animateModel, getArm, getBodyParts, getHead, getHeadParts, lerpAngle, method_29353, method_32011, setArmAngle, setAttributes, setVisiblerendercopyStateTopublic ArmorStandArmorEntityModel(ModelPart modelPart)
public void setAngles(ArmorStandEntity armorStandEntity, float float2, float float3, float float4, float float5, float float6)
setAngles in class BipedEntityModel<ArmorStandEntity>