@Environment(value=CLIENT) public class EntityModelLayers extends Object
| Constructor and Description |
|---|
EntityModelLayers() |
| Modifier and Type | Method and Description |
|---|---|
static EntityModelLayer |
craftSign(SignType type) |
private static EntityModelLayer |
create(String id,
String layer) |
static EntityModelLayer |
createBoat(BoatEntity.Type type) |
private static EntityModelLayer |
createInnerArmor(String id) |
private static EntityModelLayer |
createOuterArmor(String id) |
static Stream<EntityModelLayer> |
getLayers() |
private static EntityModelLayer |
register(String id,
String layer) |
private static EntityModelLayer |
registerMain(String id) |
private static final Set<EntityModelLayer> LAYERS
public static final EntityModelLayer ARMOR_STAND
public static final EntityModelLayer ARMOR_STAND_INNER_ARMOR
public static final EntityModelLayer ARMOR_STAND_OUTER_ARMOR
public static final EntityModelLayer BANNER
public static final EntityModelLayer BAT
public static final EntityModelLayer BED_FOOT
public static final EntityModelLayer BED_HEAD
public static final EntityModelLayer BEE
public static final EntityModelLayer BELL
public static final EntityModelLayer BLAZE
public static final EntityModelLayer BOOK
public static final EntityModelLayer CAT
public static final EntityModelLayer CAT_COLLAR
public static final EntityModelLayer CAVE_SPIDER
public static final EntityModelLayer CHEST
public static final EntityModelLayer CHEST_MINECART
public static final EntityModelLayer CHICKEN
public static final EntityModelLayer COD
public static final EntityModelLayer COMMAND_BLOCK_MINECART
public static final EntityModelLayer CONDUIT
public static final EntityModelLayer CONDUIT_EYE
public static final EntityModelLayer CONDUIT_SHELL
public static final EntityModelLayer CONDUIT_WIND
public static final EntityModelLayer COW
public static final EntityModelLayer CREEPER
public static final EntityModelLayer CREEPER_ARMOR
public static final EntityModelLayer CREEPER_HEAD
public static final EntityModelLayer DOLPHIN
public static final EntityModelLayer DONKEY
public static final EntityModelLayer DOUBLE_CHEST_LEFT
public static final EntityModelLayer DOUBLE_CHEST_RIGHT
public static final EntityModelLayer DRAGON_SKULL
public static final EntityModelLayer DROWNED
public static final EntityModelLayer DROWNED_INNER_ARMOR
public static final EntityModelLayer DROWNED_OUTER_ARMOR
public static final EntityModelLayer DROWNED_OUTER
public static final EntityModelLayer ELDER_GUARDIAN
public static final EntityModelLayer ELYTRA
public static final EntityModelLayer ENDERMAN
public static final EntityModelLayer ENDERMITE
public static final EntityModelLayer ENDER_DRAGON
public static final EntityModelLayer END_CRYSTAL
public static final EntityModelLayer EVOKER
public static final EntityModelLayer EVOKER_FANGS
public static final EntityModelLayer FOX
public static final EntityModelLayer FURNACE_MINECART
public static final EntityModelLayer GHAST
public static final EntityModelLayer GIANT
public static final EntityModelLayer GIANT_INNER_ARMOR
public static final EntityModelLayer GIANT_OUTER_ARMOR
public static final EntityModelLayer GUARDIAN
public static final EntityModelLayer HOGLIN
public static final EntityModelLayer HOPPER_MINECART
public static final EntityModelLayer HORSE
public static final EntityModelLayer HORSE_ARMOR
public static final EntityModelLayer HUSK
public static final EntityModelLayer HUSK_INNER_ARMOR
public static final EntityModelLayer HUSK_OUTER_ARMOR
public static final EntityModelLayer ILLUSIONER
public static final EntityModelLayer IRON_GOLEM
public static final EntityModelLayer LEASH_KNOT
public static final EntityModelLayer LLAMA
public static final EntityModelLayer LLAMA_DECOR
public static final EntityModelLayer LLAMA_SPIT
public static final EntityModelLayer MAGMA_CUBE
public static final EntityModelLayer MINECART
public static final EntityModelLayer MOOSHROOM
public static final EntityModelLayer MULE
public static final EntityModelLayer OCELOT
public static final EntityModelLayer PANDA
public static final EntityModelLayer PARROT
public static final EntityModelLayer PHANTOM
public static final EntityModelLayer PIG
public static final EntityModelLayer PIGLIN
public static final EntityModelLayer PIGLIN_BRUTE
public static final EntityModelLayer PIGLIN_BRUTE_INNER_ARMOR
public static final EntityModelLayer PIGLIN_BRUTE_OUTER_ARMOR
public static final EntityModelLayer PIGLIN_INNER_ARMOR
public static final EntityModelLayer PIGLIN_OUTER_ARMOR
public static final EntityModelLayer PIG_SADDLE
public static final EntityModelLayer PILLAGER
public static final EntityModelLayer PLAYER
public static final EntityModelLayer PLAYER_HEAD
public static final EntityModelLayer PLAYER_INNER_ARMOR
public static final EntityModelLayer PLAYER_OUTER_ARMOR
public static final EntityModelLayer PLAYER_SLIM
public static final EntityModelLayer PLAYER_SLIM_INNER_ARMOR
public static final EntityModelLayer PLAYER_SLIM_OUTER_ARMOR
public static final EntityModelLayer SPIN_ATTACK
public static final EntityModelLayer POLAR_BEAR
public static final EntityModelLayer PUFFERFISH_BIG
public static final EntityModelLayer PUFFERFISH_MEDIUM
public static final EntityModelLayer PUFFERFISH_SMALL
public static final EntityModelLayer RABBIT
public static final EntityModelLayer RAVAGER
public static final EntityModelLayer SALMON
public static final EntityModelLayer SHEEP
public static final EntityModelLayer SHEEP_FUR
public static final EntityModelLayer SHIELD
public static final EntityModelLayer SHULKER
public static final EntityModelLayer SHULKER_BULLET
public static final EntityModelLayer SILVERFISH
public static final EntityModelLayer SKELETON
public static final EntityModelLayer SKELETON_HORSE
public static final EntityModelLayer SKELETON_INNER_ARMOR
public static final EntityModelLayer SKELETON_OUTER_ARMOR
public static final EntityModelLayer SKELETON_SKULL
public static final EntityModelLayer SLIME
public static final EntityModelLayer SLIME_OUTER
public static final EntityModelLayer SNOW_GOLEM
public static final EntityModelLayer SPAWNER_MINECART
public static final EntityModelLayer SPIDER
public static final EntityModelLayer SQUID
public static final EntityModelLayer STRAY
public static final EntityModelLayer STRAY_INNER_ARMOR
public static final EntityModelLayer STRAY_OUTER_ARMOR
public static final EntityModelLayer STRAY_OUTER
public static final EntityModelLayer STRIDER
public static final EntityModelLayer STRIDER_SADDLE
public static final EntityModelLayer TNT_MINECART
public static final EntityModelLayer TRADER_LLAMA
public static final EntityModelLayer TRIDENT
public static final EntityModelLayer TROPICAL_FISH_LARGE
public static final EntityModelLayer TROPICAL_FISH_LARGE_PATTERN
public static final EntityModelLayer TROPICAL_FISH_SMALL
public static final EntityModelLayer TROPICAL_FISH_SMALL_PATTERN
public static final EntityModelLayer TURTLE
public static final EntityModelLayer VEX
public static final EntityModelLayer VILLAGER
public static final EntityModelLayer VINDICATOR
public static final EntityModelLayer WANDERING_TRADER
public static final EntityModelLayer WITCH
public static final EntityModelLayer WITHER
public static final EntityModelLayer WITHER_ARMOR
public static final EntityModelLayer WITHER_SKELETON
public static final EntityModelLayer WITHER_SKELETON_INNER_ARMOR
public static final EntityModelLayer WITHER_SKELETON_OUTER_ARMOR
public static final EntityModelLayer WITHER_SKELETON_SKULL
public static final EntityModelLayer WITHER_SKULL
public static final EntityModelLayer WOLF
public static final EntityModelLayer ZOGLIN
public static final EntityModelLayer ZOMBIE
public static final EntityModelLayer ZOMBIE_HEAD
public static final EntityModelLayer ZOMBIE_HORSE
public static final EntityModelLayer ZOMBIE_INNER_ARMOR
public static final EntityModelLayer ZOMBIE_OUTER_ARMOR
public static final EntityModelLayer ZOMBIE_VILLAGER
public static final EntityModelLayer ZOMBIE_VILLAGER_INNER_ARMOR
public static final EntityModelLayer ZOMBIE_VILLAGER_OUTER_ARMOR
public static final EntityModelLayer ZOMBIFIED_PIGLIN
public static final EntityModelLayer ZOMBIFIED_PIGLIN_INNER_ARMOR
public static final EntityModelLayer ZOMBIFIED_PIGLIN_OUTER_ARMOR
private static EntityModelLayer registerMain(String id)
private static EntityModelLayer register(String id, String layer)
private static EntityModelLayer create(String id, String layer)
private static EntityModelLayer createInnerArmor(String id)
private static EntityModelLayer createOuterArmor(String id)
public static EntityModelLayer createBoat(BoatEntity.Type type)
public static EntityModelLayer craftSign(SignType type)
public static Stream<EntityModelLayer> getLayers()