@Environment(value=CLIENT) public class OcelotEntityModel<T extends Entity> extends AnimalModel<T>
| Modifier and Type | Field and Description |
|---|---|
protected int |
animationState |
protected ModelPart |
field_27454 |
protected ModelPart |
field_27455 |
protected ModelPart |
field_27456 |
protected ModelPart |
field_27457 |
protected ModelPart |
head |
protected ModelPart |
lowerTail |
protected ModelPart |
torso |
protected ModelPart |
upperTail |
child, handSwingProgress, ridinglayerFactory| Constructor and Description |
|---|
OcelotEntityModel(ModelPart modelPart) |
| Modifier and Type | Method and Description |
|---|---|
void |
animateModel(T entity,
float limbAngle,
float limbDistance,
float tickDelta) |
protected Iterable<ModelPart> |
getBodyParts() |
protected Iterable<ModelPart> |
getHeadParts() |
static class_5609 |
method_32021(class_5605 class_5605) |
void |
setAngles(T entity,
float limbAngle,
float limbDistance,
float animationProgress,
float headYaw,
float headPitch) |
rendercopyStateToprotected final ModelPart field_27454
protected final ModelPart field_27455
protected final ModelPart field_27456
protected final ModelPart field_27457
protected final ModelPart upperTail
protected final ModelPart lowerTail
protected final ModelPart head
protected final ModelPart torso
protected int animationState
public OcelotEntityModel(ModelPart modelPart)
public static class_5609 method_32021(class_5605 class_5605)
protected Iterable<ModelPart> getHeadParts()
getHeadParts in class AnimalModel<T extends Entity>protected Iterable<ModelPart> getBodyParts()
getBodyParts in class AnimalModel<T extends Entity>public void setAngles(T entity, float limbAngle, float limbDistance, float animationProgress, float headYaw, float headPitch)
setAngles in class EntityModel<T extends Entity>public void animateModel(T entity, float limbAngle, float limbDistance, float tickDelta)
animateModel in class EntityModel<T extends Entity>