@Environment(value=CLIENT) public class ZombieVillagerEntityModel<T extends ZombieEntity> extends BipedEntityModel<T> implements ModelWithHat
BipedEntityModel.ArmPose| Modifier and Type | Field and Description |
|---|---|
private ModelPart |
hat |
field_27433, head, helmet, leaningPitch, leftArmPose, leftLeg, rightArm, rightArmPose, rightLeg, sneaking, torsochild, handSwingProgress, ridinglayerFactory| Constructor and Description |
|---|
ZombieVillagerEntityModel(ModelPart modelPart) |
| Modifier and Type | Method and Description |
|---|---|
static class_5607 |
method_32069(class_5605 class_5605) |
static class_5607 |
method_32070() |
void |
setAngles(T t,
float float2,
float float3,
float float4,
float float5,
float float6) |
void |
setHatVisible(boolean visible) |
animateModel, getArm, getBodyParts, getHead, getHeadParts, lerpAngle, method_29353, method_32011, setArmAngle, setAttributes, setVisiblerendercopyStateToprivate final ModelPart hat
public ZombieVillagerEntityModel(ModelPart modelPart)
public static class_5607 method_32070()
public static class_5607 method_32069(class_5605 class_5605)
public void setAngles(T t, float float2, float float3, float float4, float float5, float float6)
setAngles in class BipedEntityModel<T extends ZombieEntity>public void setHatVisible(boolean visible)
setHatVisible in interface ModelWithHat