Uses of Interface
net.minecraft.world.event.listener.GameEventListener
Packages that use GameEventListener
Package
Description
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Uses of GameEventListener in net.minecraft.block
Methods in net.minecraft.block that return GameEventListenerModifier and TypeMethodDescriptiondefault <T extends BlockEntity>
@Nullable GameEventListenerBlockEntityProvider.getGameEventListener(ServerWorld world, T blockEntity) <T extends BlockEntity>
@Nullable GameEventListenerSculkCatalystBlock.getGameEventListener(ServerWorld world, T blockEntity) <T extends BlockEntity>
@Nullable GameEventListenerSculkSensorBlock.getGameEventListener(ServerWorld world, T blockEntity) <T extends BlockEntity>
@Nullable GameEventListenerSculkShriekerBlock.getGameEventListener(ServerWorld world, T blockEntity) -
Uses of GameEventListener in net.minecraft.block.entity
Classes in net.minecraft.block.entity that implement GameEventListenerMethods in net.minecraft.block.entity with parameters of type GameEventListenerModifier and TypeMethodDescriptionvoidSculkSensorBlockEntity.accept(ServerWorld world, GameEventListener listener, BlockPos pos, GameEvent event, @Nullable Entity entity, @Nullable Entity sourceEntity, int delay) Accepts a game event after delay.voidSculkShriekerBlockEntity.accept(ServerWorld world, GameEventListener listener, BlockPos pos, GameEvent event, @Nullable Entity entity, @Nullable Entity sourceEntity, int delay) Accepts a game event after delay.booleanSculkSensorBlockEntity.accepts(ServerWorld world, GameEventListener listener, BlockPos pos, GameEvent event, @Nullable Entity entity) Returns whether the callback wants to accept this event.booleanSculkShriekerBlockEntity.accepts(ServerWorld world, GameEventListener listener, BlockPos pos, GameEvent event, @Nullable Entity entity) Returns whether the callback wants to accept this event. -
Uses of GameEventListener in net.minecraft.client.render.debug
Classes in net.minecraft.client.render.debug that implement GameEventListener -
Uses of GameEventListener in net.minecraft.entity.mob
Methods in net.minecraft.entity.mob with parameters of type GameEventListenerModifier and TypeMethodDescriptionvoidWardenEntity.accept(ServerWorld world, GameEventListener listener, BlockPos pos, GameEvent event, @Nullable Entity entity, @Nullable Entity sourceEntity, int delay) Accepts a game event after delay.booleanWardenEntity.accepts(ServerWorld world, GameEventListener listener, BlockPos pos, GameEvent event, @Nullable Entity entity) Returns whether the callback wants to accept this event. -
Uses of GameEventListener in net.minecraft.entity.passive
Classes in net.minecraft.entity.passive that implement GameEventListener -
Uses of GameEventListener in net.minecraft.server.network
Methods in net.minecraft.server.network with parameters of type GameEventListenerModifier and TypeMethodDescriptionstatic voidDebugInfoSender.sendGameEventListener(World world, GameEventListener eventListener) -
Uses of GameEventListener in net.minecraft.world.event.listener
Classes in net.minecraft.world.event.listener with type parameters of type GameEventListenerModifier and TypeClassDescriptionclassEntityGameEventHandler<T extends GameEventListener>A game event handler for an entity so that the listener stored can be moved to the correct dispatcher or unregistered as the entity moves or gets removed.Classes in net.minecraft.world.event.listener that implement GameEventListenerFields in net.minecraft.world.event.listener declared as GameEventListenerFields in net.minecraft.world.event.listener with type parameters of type GameEventListenerModifier and TypeFieldDescriptionprivate final Set<GameEventListener>SimpleGameEventDispatcher.field_37673private final List<GameEventListener>SimpleGameEventDispatcher.field_37674private final List<GameEventListener>SimpleGameEventDispatcher.listenersMethods in net.minecraft.world.event.listener with parameters of type GameEventListenerModifier and TypeMethodDescriptionvoidSculkSensorListener.Callback.accept(ServerWorld world, GameEventListener listener, BlockPos pos, GameEvent event, @Nullable Entity entity, @Nullable Entity sourceEntity, int delay) Accepts a game event after delay.booleanSculkSensorListener.Callback.accepts(ServerWorld world, GameEventListener listener, BlockPos pos, GameEvent event, @Nullable Entity entity) Returns whether the callback wants to accept this event.voidGameEventDispatcher.addListener(GameEventListener listener) Adds a listener to this dispatcher.voidSimpleGameEventDispatcher.addListener(GameEventListener listener) Adds a listener to this dispatcher.private static booleanSimpleGameEventDispatcher.dispatchTo(ServerWorld serverWorld, GameEvent gameEvent, @Nullable Entity entity, Vec3d vec3d, GameEventListener gameEventListener) voidGameEventDispatcher.removeListener(GameEventListener listener) Removes a listener from this dispatcher if it is present.voidSimpleGameEventDispatcher.removeListener(GameEventListener listener) Removes a listener from this dispatcher if it is present.