Class DonkeyEntityRenderState
java.lang.Object
net.minecraft.client.render.entity.state.EntityRenderState
net.minecraft.client.render.entity.state.LivingEntityRenderState
net.minecraft.client.render.entity.state.LivingHorseEntityRenderState
net.minecraft.client.render.entity.state.DonkeyEntityRenderState
- Mappings:
Namespace Name named net/minecraft/client/render/entity/state/DonkeyEntityRenderStateintermediary net/minecraft/class_10013official gsq
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.render.entity.state.EntityRenderState
EntityRenderState.LeashData -
Field Summary
FieldsFields inherited from class net.minecraft.client.render.entity.state.LivingHorseEntityRenderState
angryAnimationProgress, eatingAnimationProgress, eatingGrassAnimationProgress, hasPassengers, saddled, waggingTailFields inherited from class net.minecraft.client.render.entity.state.LivingEntityRenderState
ageScale, baby, baseScale, customName, deathTime, field_53446, field_53447, field_53450, field_53451, field_53452, flipUpsideDown, hasOutline, headEquippedItemModel, headEquippedStack, hurt, invisibleToPlayer, leftHandItemModel, leftHandStack, mainArm, pitch, pose, rightHandItemModel, rightHandStack, shaking, sleepingDirection, touchingWater, usingRiptideFields inherited from class net.minecraft.client.render.entity.state.EntityRenderState
age, displayName, field_53336, field_53338, height, invisible, leashData, onFire, sneaking, squaredDistanceToCamera, standingEyeHeight, width, x, y, z -
Constructor Summary
Constructors -
Method Summary
Methods inherited from class net.minecraft.client.render.entity.state.LivingEntityRenderState
getMainHandItemModel, getMainHandStack, isInPose
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Field Details
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hasChest
public boolean hasChest- Mappings:
Namespace Name Mixin selector named hasChestLnet/minecraft/client/render/entity/state/DonkeyEntityRenderState;hasChest:Zintermediary field_53310Lnet/minecraft/class_10013;field_53310:Zofficial aLgsq;a:Z
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Constructor Details
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DonkeyEntityRenderState
public DonkeyEntityRenderState()
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