Uses of Class
net.minecraft.class_10055
Packages that use class_10055
Package
Description
The base package for all Minecraft classes.
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Uses of class_10055 in net.minecraft
Classes in net.minecraft with type parameters of type class_10055 -
Uses of class_10055 in net.minecraft.client.render.entity
Methods in net.minecraft.client.render.entity that return class_10055Methods in net.minecraft.client.render.entity with parameters of type class_10055Modifier and TypeMethodDescriptionstatic BipedEntityModel.ArmPosePlayerEntityRenderer.getArmPose(class_10055 class_10055, class_10055.class_10056 class_10056, Hand hand) PlayerEntityRenderer.getPositionOffset(class_10055 class_10055) PlayerEntityRenderer.getTexture(class_10055 class_10055) voidPlayerEntityRenderer.method_62355(AbstractClientPlayerEntity abstractClientPlayerEntity, class_10055 class_10055, float float2) protected booleanPlayerEntityRenderer.method_62483(class_10055 class_10055) private static voidPlayerEntityRenderer.method_62607(AbstractClientPlayerEntity abstractClientPlayerEntity, class_10055 class_10055, float float2) private static voidPlayerEntityRenderer.method_62609(AbstractClientPlayerEntity abstractClientPlayerEntity, class_10055 class_10055, float float2) protected voidPlayerEntityRenderer.renderLabelIfPresent(class_10055 class_10055, Text text, MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2) protected voidPlayerEntityRenderer.scale(class_10055 class_10055, MatrixStack matrixStack) protected voidPlayerEntityRenderer.setupTransforms(class_10055 class_10055, MatrixStack matrixStack, float float2, float float3) -
Uses of class_10055 in net.minecraft.client.render.entity.feature
Classes in net.minecraft.client.render.entity.feature with type parameters of type class_10055Modifier and TypeClassDescriptionclassPlayerHeldItemFeatureRenderer<S extends class_10055,M extends EntityModel<S> & ModelWithArms & ModelWithHead> Fields in net.minecraft.client.render.entity.feature with type parameters of type class_10055Modifier and TypeFieldDescriptionprivate final BipedEntityModel<class_10055> CapeFeatureRenderer.field_53206private final BipedEntityModel<class_10055> Deadmau5FeatureRenderer.field_53213Methods in net.minecraft.client.render.entity.feature with parameters of type class_10055Modifier and TypeMethodDescriptionprotected intStuckArrowsFeatureRenderer.getObjectCount(class_10055 class_10055) protected abstract intStuckObjectsFeatureRenderer.getObjectCount(class_10055 class_10055) protected intStuckStingersFeatureRenderer.getObjectCount(class_10055 class_10055) private voidShoulderParrotFeatureRenderer.method_62593(MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2, class_10055 class_10055, ParrotEntity.Variant variant, float float2, float float3, boolean bool) voidCapeFeatureRenderer.render(MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2, class_10055 class_10055, float float2, float float3) voidDeadmau5FeatureRenderer.render(MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2, class_10055 class_10055, float float2, float float3) voidShoulderParrotFeatureRenderer.render(MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2, class_10055 class_10055, float float2, float float3) voidStuckObjectsFeatureRenderer.render(MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2, class_10055 class_10055, float float2, float float3) voidTridentRiptideFeatureRenderer.render(MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2, class_10055 class_10055, float float2, float float3) Constructor parameters in net.minecraft.client.render.entity.feature with type arguments of type class_10055ModifierConstructorDescriptionCapeFeatureRenderer(FeatureRendererContext<class_10055, PlayerEntityModel> featureRendererContext, EntityModelLoader entityModelLoader) Deadmau5FeatureRenderer(FeatureRendererContext<class_10055, PlayerEntityModel> featureRendererContext, EntityModelLoader entityModelLoader) ShoulderParrotFeatureRenderer(FeatureRendererContext<class_10055, PlayerEntityModel> context, EntityModelLoader loader) StuckArrowsFeatureRenderer(LivingEntityRenderer<?, class_10055, M> livingEntityRenderer, EntityRendererFactory.Context context) StuckObjectsFeatureRenderer(LivingEntityRenderer<?, class_10055, M> entityRenderer, Model model, Identifier identifier, StuckObjectsFeatureRenderer.class_9995 class_9995) StuckStingersFeatureRenderer(LivingEntityRenderer<?, class_10055, M> livingEntityRenderer, EntityRendererFactory.Context context) TridentRiptideFeatureRenderer(FeatureRendererContext<class_10055, PlayerEntityModel> context, EntityModelLoader entityModelLoader) -
Uses of class_10055 in net.minecraft.client.render.entity.model
Methods in net.minecraft.client.render.entity.model with parameters of type class_10055Modifier and TypeMethodDescriptionprotected BipedEntityModel.ArmPosePlayerEntityModel.method_62081(class_10055 class_10055, Arm arm) voidPlayerEntityModel.setAngles(class_10055 class_10055)