Uses of Class
net.minecraft.client.render.entity.EntityRendererFactory.Context
Packages that use EntityRendererFactory.Context
Package
Description
The base package for all Minecraft classes.
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Uses of EntityRendererFactory.Context in net.minecraft
Constructors in net.minecraft with parameters of type EntityRendererFactory.ContextModifierConstructorDescriptionclass_9988(EntityRendererFactory.Context context, EntityModelLayer entityModelLayer, EntityModelLayer entityModelLayer2, float float2) class_9989(EntityRendererFactory.Context context, EntityModelLayer entityModelLayer, EntityModelLayer entityModelLayer2, EntityModelLayer entityModelLayer3) class_9989(EntityRendererFactory.Context context, EntityModelLayer entityModelLayer, EntityModelLayer entityModelLayer2, SkeletonEntityModel<S> skeletonEntityModel) class_9990(EntityRendererFactory.Context context, M m, M m2, float float2) Deprecated.class_9991(EntityRendererFactory.Context context, float float2, EntityModelLayer entityModelLayer, EntityModelLayer entityModelLayer2, boolean bool) class_9992(EntityRendererFactory.Context ctx, EntityModelLayer layer) class_9993(EntityRendererFactory.Context context, EntityModelLayer entityModelLayer, EntityModelLayer entityModelLayer2, EntityModelLayer entityModelLayer3, EntityModelLayer entityModelLayer4, EntityModelLayer entityModelLayer5, EntityModelLayer entityModelLayer6) -
Uses of EntityRendererFactory.Context in net.minecraft.client.render.entity
Methods in net.minecraft.client.render.entity with parameters of type EntityRendererFactory.ContextModifier and TypeMethodDescriptionEntityRenderer<T, ?> EntityRendererFactory.create(EntityRendererFactory.Context ctx) private EntityModel<class_10004> BoatEntityRenderer.createModel(EntityRendererFactory.Context ctx, BoatEntity.Type type, boolean chest) static Map<EntityType<?>, EntityRenderer<?, ?>> EntityRenderers.reloadEntityRenderers(EntityRendererFactory.Context ctx) static Map<SkinTextures.Model, EntityRenderer<? extends PlayerEntity, ?>> EntityRenderers.reloadPlayerRenderers(EntityRendererFactory.Context ctx) Constructors in net.minecraft.client.render.entity with parameters of type EntityRendererFactory.ContextModifierConstructorDescriptionAbstractHorseEntityRenderer(EntityRendererFactory.Context ctx, M m, M m2, float float2) BipedEntityRenderer(EntityRendererFactory.Context ctx, M model, float shadowRadius) BipedEntityRenderer(EntityRendererFactory.Context context, M m, M m2, float float2) BipedEntityRenderer(EntityRendererFactory.Context ctx, M model, M m, float scaleX, HeadFeatureRenderer.class_9994 class_9994) protectedBoatEntityRenderer(EntityRendererFactory.Context ctx, boolean chest) protectedprotectedFlyingItemEntityRenderer(EntityRendererFactory.Context ctx, float scale, boolean lit) GiantEntityRenderer(EntityRendererFactory.Context ctx, float scale) GlowSquidEntityRenderer(EntityRendererFactory.Context ctx, SquidEntityModel model, SquidEntityModel squidEntityModel) protectedGuardianEntityRenderer(EntityRendererFactory.Context ctx, float shadowRadius, EntityModelLayer layer) protectedIllagerEntityRenderer(EntityRendererFactory.Context ctx, IllagerEntityModel<S> model, float shadowRadius) protectedLivingEntityRenderer(EntityRendererFactory.Context ctx, M m, float shadowRadius) LlamaEntityRenderer(EntityRendererFactory.Context ctx, EntityModelLayer layer, EntityModelLayer entityModelLayer) MobEntityRenderer(EntityRendererFactory.Context ctx, M m, float shadowRadius) protectedPiglinEntityRenderer(EntityRendererFactory.Context ctx, EntityModelLayer mainLayer, EntityModelLayer entityModelLayer, EntityModelLayer entityModelLayer2, EntityModelLayer entityModelLayer3, EntityModelLayer entityModelLayer4, EntityModelLayer entityModelLayer5) PlayerEntityRenderer(EntityRendererFactory.Context ctx, boolean slim) SquidEntityRenderer(EntityRendererFactory.Context ctx, SquidEntityModel model, SquidEntityModel squidEntityModel) protectedprotectedZombieBaseEntityRenderer(EntityRendererFactory.Context context, M bodyModel, M m, M m2, M m3, M m4, M m5) ZombieEntityRenderer(EntityRendererFactory.Context ctx, EntityModelLayer layer, EntityModelLayer legsArmorLayer, EntityModelLayer bodyArmorLayer, EntityModelLayer entityModelLayer, EntityModelLayer entityModelLayer2, EntityModelLayer entityModelLayer3) ZombieHorseEntityRenderer(EntityRendererFactory.Context ctx, EntityModelLayer layer, EntityModelLayer entityModelLayer, boolean bool) -
Uses of EntityRendererFactory.Context in net.minecraft.client.render.entity.feature
Constructors in net.minecraft.client.render.entity.feature with parameters of type EntityRendererFactory.ContextModifierConstructorDescriptionBreezeWindFeatureRenderer(EntityRendererFactory.Context context, FeatureRendererContext<class_10006, BreezeEntityModel> featureRendererContext) StuckArrowsFeatureRenderer(LivingEntityRenderer<?, class_10055, M> livingEntityRenderer, EntityRendererFactory.Context context) StuckStingersFeatureRenderer(LivingEntityRenderer<?, class_10055, M> livingEntityRenderer, EntityRendererFactory.Context context)