Uses of Class
net.minecraft.item.Item.Settings
Packages that use Item.Settings
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Uses of Item.Settings in net.minecraft.item
Methods in net.minecraft.item that return Item.SettingsModifier and TypeMethodDescriptionprivate Item.SettingsToolMaterials.applyBaseSettings(Item.Settings settings) ToolMaterials.applySwordSettings(Item.Settings settings, float attackDamage, float attackSpeed) ToolMaterials.applyToolSettings(Item.Settings settings, TagKey<Block> alwaysDropping, float attackDamage, float attackSpeed) Item.Settings.attributeModifiers(AttributeModifiersComponent attributeModifiersComponent) <T> Item.SettingsItem.Settings.component(ComponentType<T> type, T value) Item.Settings.enchantable(int enchantability) Item.Settings.fireproof()If called, any item with this Settings instance is immune to fire and lava damage.Item.Settings.food(FoodComponent foodComponent) When set, any item configured with this Settings instance will be edible based on the providedFoodComponent.Item.Settings.jukeboxPlayable(RegistryKey<JukeboxSong> songKey) Item.Settings.maxCount(int maxCount) Sets the maximum stack count of any ItemStack with an Item using this Settings instance.Item.Settings.maxDamage(int maxDamage) Sets the maximum durability of any item configured with this Settings instance.Sets theRarityof any item configured with this Settings instance, which changes the color of its name.Item.Settings.recipeRemainder(Item recipeRemainder) Sets the recipe remainder for any item configured with this Settings instance.Item.Settings.repairable(Item repairIngredient) Item.Settings.repairable(TagKey<Item> repairIngredientsTag) Item.Settings.requires(FeatureFlag[] features) Methods in net.minecraft.item with parameters of type Item.SettingsModifier and TypeMethodDescriptionprivate Item.SettingsToolMaterials.applyBaseSettings(Item.Settings settings) ToolMaterials.applySwordSettings(Item.Settings settings, float attackDamage, float attackSpeed) ToolMaterials.applyToolSettings(Item.Settings settings, TagKey<Block> alwaysDropping, float attackDamage, float attackSpeed) static SmithingTemplateItemSmithingTemplateItem.createNetheriteUpgrade(Item.Settings settings) static SmithingTemplateItemSmithingTemplateItem.of(Item.Settings settings, FeatureFlag[] requiredFeatures) Method parameters in net.minecraft.item with type arguments of type Item.SettingsModifier and TypeMethodDescriptionstatic ItemItems.register(Block block, UnaryOperator<Item.Settings> settingsOperator) Constructors in net.minecraft.item with parameters of type Item.SettingsModifierConstructorDescriptionAirBlockItem(Block block, Item.Settings settings) AliasedBlockItem(Block block, Item.Settings settings) AnimalArmorItem(RegistryEntry<ArmorMaterial> material, AnimalArmorItem.Type type, boolean hasOverlay, Item.Settings settings) ArmorItem(RegistryEntry<ArmorMaterial> material, ArmorItem.Type type, Item.Settings settings) ArmorStandItem(Item.Settings settings) ArrowItem(Item.Settings settings) AxeItem(ToolMaterials toolMaterials, float float2, float float3, Item.Settings settings) BannerItem(Block bannerBlock, Block wallBannerBlock, Item.Settings settings) BannerPatternItem(TagKey<BannerPattern> patternItemTag, Item.Settings settings) BedItem(Block block, Item.Settings settings) BlockItem(Block block, Item.Settings settings) BoatItem(boolean chest, BoatEntity.Type type, Item.Settings settings) BoneMealItem(Item.Settings settings) BowItem(Item.Settings settings) BrushItem(Item.Settings settings) BucketItem(Fluid fluid, Item.Settings settings) BundleItem(String string, String string2, Item.Settings settings) ChorusFruitItem(Item.Settings settings) CompassItem(Item.Settings settings) CrossbowItem(Item.Settings settings) DebugStickItem(Item.Settings settings) DecorationItem(EntityType<? extends AbstractDecorationEntity> type, Item.Settings settings) DiscFragmentItem(Item.Settings settings) DyeItem(DyeColor color, Item.Settings settings) EggItem(Item.Settings settings) ElytraItem(Item.Settings settings) EmptyMapItem(Item.Settings settings) EndCrystalItem(Item.Settings settings) EnderEyeItem(Item.Settings settings) EnderPearlItem(Item.Settings settings) EntityBucketItem(EntityType<?> type, Fluid fluid, SoundEvent emptyingSound, Item.Settings settings) ExperienceBottleItem(Item.Settings settings) FilledMapItem(Item.Settings settings) FireChargeItem(Item.Settings settings) FireworkRocketItem(Item.Settings settings) FireworkStarItem(Item.Settings settings) FishingRodItem(Item.Settings settings) FlintAndSteelItem(Item.Settings settings) GlassBottleItem(Item.Settings settings) GlowInkSacItem(Item.Settings settings) GoatHornItem(Item.Settings settings, TagKey<Instrument> instrumentTag) HangingSignItem(Block hangingSign, Block wallHangingSign, Item.Settings settings) HoeItem(ToolMaterials toolMaterials, float float2, float float3, Item.Settings settings) HoneyBottleItem(Item.Settings settings) HoneycombItem(Item.Settings settings) InkSacItem(Item.Settings settings) Item(Item.Settings settings) ItemFrameItem(EntityType<? extends AbstractDecorationEntity> type, Item.Settings settings) KnowledgeBookItem(Item.Settings settings) LeadItem(Item.Settings settings) LingeringPotionItem(Item.Settings settings) MaceItem(Item.Settings settings) MilkBucketItem(Item.Settings settings) MinecartItem(AbstractMinecartEntity.Type type, Item.Settings settings) protectedMiningToolItem(ToolMaterials material, TagKey<Block> effectiveBlocks, float float2, float float3, Item.Settings settings) NameTagItem(Item.Settings settings) NetworkSyncedItem(Item.Settings settings) OminousBottleItem(Item.Settings settings) OnAStickItem(Item.Settings settings, EntityType<T> target, int damagePerUse) OperatorOnlyBlockItem(Block block, Item.Settings settings) PickaxeItem(ToolMaterials toolMaterials, float float2, float float3, Item.Settings settings) PlaceableOnWaterItem(Block block, Item.Settings settings) PlayerHeadItem(Block block, Block wallBlock, Item.Settings settings) PotionItem(Item.Settings settings) PowderSnowBucketItem(Block block, SoundEvent placeSound, Item.Settings settings) RangedWeaponItem(Item.Settings settings) SaddleItem(Item.Settings settings) ScaffoldingItem(Block block, Item.Settings settings) ShearsItem(Item.Settings settings) ShieldItem(Item.Settings settings) ShovelItem(ToolMaterials toolMaterials, float float2, float float3, Item.Settings settings) SignItem(Item.Settings settings, Block standingBlock, Block wallBlock) SignItem(Item.Settings settings, Block standingBlock, Block wallBlock, Direction verticalAttachmentDirection) SmithingTemplateItem(Item.Settings settings, Text ingredientsText, Text titleText, Text baseSlotDescriptionText, Text additionsSlotDescriptionText, List<Identifier> emptyBaseSlotTextures, List<Identifier> emptyAdditionsSlotTextures, FeatureFlag[] requiredFeatures) SnowballItem(Item.Settings settings) SpawnEggItem(EntityType<? extends MobEntity> type, int primaryColor, int secondaryColor, Item.Settings settings) SpectralArrowItem(Item.Settings settings) SplashPotionItem(Item.Settings settings) SpyglassItem(Item.Settings settings) SuspiciousStewItem(Item.Settings settings) SwordItem(ToolMaterials toolMaterials, float float2, float float3, Item.Settings settings) TallBlockItem(Block block, Item.Settings settings) ThrowablePotionItem(Item.Settings settings) TippedArrowItem(Item.Settings settings) TridentItem(Item.Settings settings) VerticallyAttachableBlockItem(Block standingBlock, Block wallBlock, Item.Settings settings, Direction verticalAttachmentDirection) WindChargeItem(Item.Settings settings) WritableBookItem(Item.Settings settings) WrittenBookItem(Item.Settings settings)