Uses of Enum Class
com.mojang.blaze3d.platform.GlStateManager.LogicOp
Packages that use GlStateManager.LogicOp
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Uses of GlStateManager.LogicOp in com.mojang.blaze3d.platform
Methods in com.mojang.blaze3d.platform that return GlStateManager.LogicOpModifier and TypeMethodDescriptionstatic GlStateManager.LogicOpReturns the enum constant of this class with the specified name.static GlStateManager.LogicOp[]GlStateManager.LogicOp.values()Returns an array containing the constants of this enum class, in the order they are declared. -
Uses of GlStateManager.LogicOp in com.mojang.blaze3d.systems
Methods in com.mojang.blaze3d.systems with parameters of type GlStateManager.LogicOp -
Uses of GlStateManager.LogicOp in net.minecraft.client.gl
Fields in net.minecraft.client.gl declared as GlStateManager.LogicOpModifier and TypeFieldDescriptionprivate final GlStateManager.LogicOpShaderProgramLayer.colorLogicFields in net.minecraft.client.gl with type parameters of type GlStateManager.LogicOpModifier and TypeFieldDescriptionprivate Optional<GlStateManager.LogicOp> ShaderProgramLayer.Builder.colorLogicprivate final Optional<GlStateManager.LogicOp> ShaderProgramLayer.Stage.colorLogicThe field for thecolorLogicrecord component.Methods in net.minecraft.client.gl that return types with arguments of type GlStateManager.LogicOpModifier and TypeMethodDescriptionShaderProgramLayer.Stage.colorLogic()Returns the value of thecolorLogicrecord component.Methods in net.minecraft.client.gl with parameters of type GlStateManager.LogicOpModifier and TypeMethodDescriptionShaderProgramLayer.Builder.colorLogic(GlStateManager.LogicOp logic) Constructors in net.minecraft.client.gl with parameters of type GlStateManager.LogicOpModifierConstructorDescriptionprotectedShaderProgramLayer(Identifier identifier, Identifier vertexId, Identifier pass, Defines defines, List<String> samples, List<ShaderProgramLayer.Uniform> glUniforms, Optional<BlendPrograms> blender, DepthTestState depthTest, boolean hasCulling, boolean hasColor, boolean hasAlpha, boolean hasDepth, GlStateManager.LogicOp colorLogic, VertexFormat format, VertexFormat.DrawMode drawMode)