Uses of Interface
net.minecraft.client.data.BlockStateSupplier
Packages that use BlockStateSupplier
-
Uses of BlockStateSupplier in net.minecraft.client.data
Classes in net.minecraft.client.data that implement BlockStateSupplierModifier and TypeClassDescriptionclassclassFields in net.minecraft.client.data with type parameters of type BlockStateSupplierModifier and TypeFieldDescription(package private) final Consumer<BlockStateSupplier> BlockStateModelGenerator.blockStateCollectorprivate final Map<Block, BlockStateSupplier> ModelProvider.BlockStateSuppliers.blockStateSuppliersMethods in net.minecraft.client.data that return BlockStateSupplierModifier and TypeMethodDescriptionBlockStateModelGenerator.StateFactory.create(Block block, ModelVariant modelVariant, TextureMap textures, BiConsumer<Identifier, ModelSupplier> modelCollector) (package private) static BlockStateSupplierBlockStateModelGenerator.createAxisRotatedBlockState(Block block, WeightedUnbakedModel weightedUnbakedModel) (package private) static BlockStateSupplierBlockStateModelGenerator.createAxisRotatedBlockState(Block block, WeightedUnbakedModel weightedUnbakedModel, WeightedUnbakedModel weightedUnbakedModel2) (package private) static BlockStateSupplierBlockStateModelGenerator.createButtonBlockState(Block buttonBlock, WeightedUnbakedModel weightedUnbakedModel, WeightedUnbakedModel weightedUnbakedModel2) private static BlockStateSupplierBlockStateModelGenerator.createCopperBulbBlockState(Block block, WeightedUnbakedModel weightedUnbakedModel, WeightedUnbakedModel weightedUnbakedModel2, WeightedUnbakedModel weightedUnbakedModel3, WeightedUnbakedModel weightedUnbakedModel4) (package private) static BlockStateSupplierBlockStateModelGenerator.createCustomFenceBlockState(Block customFenceBlock, WeightedUnbakedModel weightedUnbakedModel, WeightedUnbakedModel weightedUnbakedModel2, WeightedUnbakedModel weightedUnbakedModel3, WeightedUnbakedModel weightedUnbakedModel4, WeightedUnbakedModel weightedUnbakedModel5) private static BlockStateSupplierBlockStateModelGenerator.createDeepslateState(Block block, ModelVariant modelVariant, TextureMap textures, BiConsumer<Identifier, ModelSupplier> modelCollector) private static BlockStateSupplierBlockStateModelGenerator.createDoorBlockState(Block doorBlock, WeightedUnbakedModel weightedUnbakedModel, WeightedUnbakedModel weightedUnbakedModel2, WeightedUnbakedModel weightedUnbakedModel3, WeightedUnbakedModel weightedUnbakedModel4, WeightedUnbakedModel weightedUnbakedModel5, WeightedUnbakedModel weightedUnbakedModel6, WeightedUnbakedModel weightedUnbakedModel7, WeightedUnbakedModel weightedUnbakedModel8) (package private) static BlockStateSupplierBlockStateModelGenerator.createFenceBlockState(Block fenceBlock, WeightedUnbakedModel weightedUnbakedModel, WeightedUnbakedModel weightedUnbakedModel2) (package private) static BlockStateSupplierBlockStateModelGenerator.createFenceGateBlockState(Block fenceGateBlock, WeightedUnbakedModel weightedUnbakedModel, WeightedUnbakedModel weightedUnbakedModel2, WeightedUnbakedModel weightedUnbakedModel3, WeightedUnbakedModel weightedUnbakedModel4, boolean uvlock) private static BlockStateSupplierBlockStateModelGenerator.createMudBrickState(Block block, ModelVariant modelVariant, TextureMap textures, BiConsumer<Identifier, ModelSupplier> modelCollector) private static BlockStateSupplierBlockStateModelGenerator.createOrientableTrapdoorBlockState(Block trapdoorBlock, WeightedUnbakedModel weightedUnbakedModel, WeightedUnbakedModel weightedUnbakedModel2, WeightedUnbakedModel weightedUnbakedModel3) (package private) static BlockStateSupplierBlockStateModelGenerator.createPressurePlateBlockState(Block pressurePlateBlock, WeightedUnbakedModel weightedUnbakedModel, WeightedUnbakedModel weightedUnbakedModel2) (package private) static BlockStateSupplierBlockStateModelGenerator.createSlabBlockState(Block slabBlock, WeightedUnbakedModel weightedUnbakedModel, WeightedUnbakedModel weightedUnbakedModel2, WeightedUnbakedModel weightedUnbakedModel3) (package private) static BlockStateSupplierBlockStateModelGenerator.createStairsBlockState(Block stairsBlock, WeightedUnbakedModel weightedUnbakedModel, WeightedUnbakedModel weightedUnbakedModel2, WeightedUnbakedModel weightedUnbakedModel3) private static BlockStateSupplierBlockStateModelGenerator.createStoneState(Block block, ModelVariant modelVariant, TextureMap textures, BiConsumer<Identifier, ModelSupplier> modelCollector) private static BlockStateSupplierBlockStateModelGenerator.createTrapdoorBlockState(Block trapdoorBlock, WeightedUnbakedModel weightedUnbakedModel, WeightedUnbakedModel weightedUnbakedModel2, WeightedUnbakedModel weightedUnbakedModel3) (package private) static BlockStateSupplierBlockStateModelGenerator.createUvLockedColumnBlockState(Block block, TextureMap textureMap, BiConsumer<Identifier, ModelSupplier> modelCollector) (package private) static BlockStateSupplierBlockStateModelGenerator.createWallBlockState(Block wallBlock, WeightedUnbakedModel weightedUnbakedModel, WeightedUnbakedModel weightedUnbakedModel2, WeightedUnbakedModel weightedUnbakedModel3) Methods in net.minecraft.client.data with parameters of type BlockStateSupplierModifier and TypeMethodDescriptionvoidModelProvider.BlockStateSuppliers.accept(BlockStateSupplier blockStateSupplier) Constructor parameters in net.minecraft.client.data with type arguments of type BlockStateSupplierModifierConstructorDescriptionBlockStateModelGenerator(Consumer<BlockStateSupplier> blockStateCollector, ItemModelOutput itemModelOutput, BiConsumer<Identifier, ModelSupplier> modelCollector)