Uses of Class
net.minecraft.client.gl.ShaderLoader.LoadException
Packages that use ShaderLoader.LoadException
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Uses of ShaderLoader.LoadException in net.minecraft.client.gl
Methods in net.minecraft.client.gl that throw ShaderLoader.LoadExceptionModifier and TypeMethodDescriptionstatic CompiledShaderCompiledShader.compile(Identifier id, CompiledShader.Type type, String source) private CompiledShaderShaderLoader.Cache.compileShader(ShaderLoader.ShaderKey key) private CompiledShaderShaderLoader.compileShader(ResourceFactory factory, Identifier id, CompiledShader.Type type, Defines defines) static ShaderProgramShaderProgram.create(CompiledShader vertexShader, CompiledShader fragmentShader, VertexFormat format, String name) (package private) static ShaderProgramShaderLoader.createProgram(ShaderProgramLayer key, CompiledShader compiledShader, CompiledShader compiledShader2) ShaderLoader.Cache.getOrLoadProcessor(Identifier id, Set<Identifier> availableExternalTargets) ShaderLoader.Cache.getOrLoadProgram(ShaderProgramLayer key) ShaderLoader.getProgramToLoad(ShaderProgramLayer key) private PostEffectProcessorShaderLoader.Cache.loadProcessor(Identifier id, Set<Identifier> availableExternalTargets) (package private) ShaderProgramShaderLoader.Cache.loadProgram(ShaderProgramLayer key) ShaderLoader.Cache.loadShader(Identifier id, CompiledShader.Type type, Defines defines) static PostEffectProcessorPostEffectProcessor.parseEffect(PostEffectPipeline pipeline, TextureManager textureManager, ShaderLoader shaderLoader, Set<Identifier> availableExternalTargets, Identifier identifier) private static PostEffectPassPostEffectProcessor.parsePass(TextureManager textureManager, ShaderLoader shaderLoader, PostEffectPipeline.Pass pass, Identifier identifier) voidShaderLoader.preload(ResourceFactory factory, ShaderProgramLayer[] keys)