Uses of Class
net.minecraft.client.gl.ShaderProgramLayer.Builder
Packages that use ShaderProgramLayer.Builder
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Uses of ShaderProgramLayer.Builder in net.minecraft.client.gl
Methods in net.minecraft.client.gl that return ShaderProgramLayer.BuilderModifier and TypeMethodDescriptionShaderProgramLayer.Builder.addBlend(BlendPrograms blender) ShaderProgramLayer.Builder.addColor(boolean color) ShaderProgramLayer.Builder.addColor(boolean color, boolean alpha) ShaderProgramLayer.Builder.addColorLogic(GlStateManager.LogicOp logic) ShaderProgramLayer.Builder.addCulling(boolean cull) ShaderProgramLayer.Builder.addDepth(boolean depth) ShaderProgramLayer.Builder.AddDepthProgram(DepthTestState program) ShaderProgramLayer.Builder.addFormat(VertexFormat format, VertexFormat.DrawMode drawMode) ShaderProgramLayer.Builder.addGlUniform(String name, GlUniform.UniformType type) static ShaderProgramLayer.BuilderShaderProgramLayer.create(ShaderProgramLayer.Stage[] stage) ShaderProgramLayer.Builder.removeBlend()ShaderProgramLayer.Builder.setDefsFloat(String name, float value) ShaderProgramLayer.Builder.setDefsInt(String name, int value) ShaderProgramLayer.Builder.setId(Identifier id) ShaderProgramLayer.Builder.setSamples(String name) ShaderProgramLayer.Builder.setShardId(Identifier shard) ShaderProgramLayer.Builder.setVertexId(Identifier verticies)