Uses of Record Class
net.minecraft.client.gl.ShaderProgramLayer.Uniform
Packages that use ShaderProgramLayer.Uniform
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Uses of ShaderProgramLayer.Uniform in net.minecraft.client.gl
Fields in net.minecraft.client.gl with type parameters of type ShaderProgramLayer.UniformModifier and TypeFieldDescriptionprivate final List<ShaderProgramLayer.Uniform> ShaderProgramLayer.glUniformsprivate Optional<List<ShaderProgramLayer.Uniform>> ShaderProgramLayer.Builder.namesprivate final Optional<List<ShaderProgramLayer.Uniform>> ShaderProgramLayer.Stage.uniformsThe field for theuniformsrecord component.Methods in net.minecraft.client.gl that return types with arguments of type ShaderProgramLayer.UniformModifier and TypeMethodDescriptionShaderProgramLayer.getNames()ShaderProgramLayer.Stage.uniforms()Returns the value of theuniformsrecord component.Methods in net.minecraft.client.gl with parameters of type ShaderProgramLayer.UniformModifier and TypeMethodDescriptionprivate GlUniformShaderProgram.init(ShaderProgramLayer.Uniform uniform) Method parameters in net.minecraft.client.gl with type arguments of type ShaderProgramLayer.UniformModifier and TypeMethodDescriptionvoidShaderProgram.set(List<ShaderProgramLayer.Uniform> uniforms, List<String> samplers)