Uses of Class
net.minecraft.client.gl.ShaderProgramLayer
Packages that use ShaderProgramLayer
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Uses of ShaderProgramLayer in net.minecraft.client.gl
Fields in net.minecraft.client.gl declared as ShaderProgramLayerModifier and TypeFieldDescriptionstatic final ShaderProgramLayerShaderProgramLayers.ARMOR_CUTOUT_NO_CULLstatic final ShaderProgramLayerShaderProgramLayers.ARMOR_DECAL_CUTOUT_NO_CULLstatic final ShaderProgramLayerShaderProgramLayers.ARMOR_TRANSLUCENTstatic final ShaderProgramLayerShaderProgramLayers.BEACON_BEAM_OPAQUEstatic final ShaderProgramLayerShaderProgramLayers.BEACON_BEAM_TRANSLUCENTstatic final ShaderProgramLayerShaderProgramLayers.BILT_SCREEN_LIGHTMAPstatic final ShaderProgramLayerShaderProgramLayers.BLOCK_SCREEN_EFFECTstatic final ShaderProgramLayerShaderProgramLayers.BREEZE_WINDstatic final ShaderProgramLayerShaderProgramLayers.CLOUDSstatic final ShaderProgramLayerShaderProgramLayers.CLOUDS_DEPTH_ONLYstatic final ShaderProgramLayerShaderProgramLayers.CROSSHAIRstatic final ShaderProgramLayerShaderProgramLayers.CUTOUTstatic final ShaderProgramLayerShaderProgramLayers.CUTOUT_MIPPEDstatic final ShaderProgramLayerShaderProgramLayers.DEBUG_FILLED_BOXstatic final ShaderProgramLayerShaderProgramLayers.DEBUG_LINE_STRIPstatic final ShaderProgramLayerShaderProgramLayers.DEBUG_QUADSstatic final ShaderProgramLayerShaderProgramLayers.DEBUG_SECTION_QUADSstatic final ShaderProgramLayerShaderProgramLayers.DEBUG_STRUCTURE_QUADSstatic final ShaderProgramLayerShaderProgramLayers.DEBUG_TRIANGLE_FANstatic final ShaderProgramLayerShaderProgramLayers.END_GATEWAYstatic final ShaderProgramLayerShaderProgramLayers.END_PORTALstatic final ShaderProgramLayerShaderProgramLayers.ENTITY_CUTOUTstatic final ShaderProgramLayerShaderProgramLayers.ENTITY_CUTOUT_NO_CULLstatic final ShaderProgramLayerShaderProgramLayers.ENTITY_CUTOUT_NO_CULL_Z_OFFSETstatic final ShaderProgramLayerShaderProgramLayers.ENTITY_ENERGY_SWIRLstatic final ShaderProgramLayerShaderProgramLayers.ENTITY_EYESstatic final ShaderProgramLayerShaderProgramLayers.ENTITY_NO_OUTLINEstatic final ShaderProgramLayerShaderProgramLayers.ENTITY_OUTLINE_BILTstatic final ShaderProgramLayerShaderProgramLayers.ENTITY_SMOOTH_CUTOUTstatic final ShaderProgramLayerShaderProgramLayers.ENTITY_SOLIDstatic final ShaderProgramLayerShaderProgramLayers.ENTITY_SOLID_OFFSET_FORWARDstatic final ShaderProgramLayerShaderProgramLayers.ENTITY_TRANSLUCENTstatic final ShaderProgramLayerShaderProgramLayers.ENTITY_TRANSLUCENT_EMISSIVEprivate final ShaderProgramLayerPostEffectPass.field_56811static final ShaderProgramLayerShaderProgramLayers.FIRE_SCREEN_EFFECTstatic final ShaderProgramLayerShaderProgramLayers.FLAT_CLOUDSstatic final ShaderProgramLayerShaderProgramLayers.GLINT_TEXstatic final ShaderProgramLayerShaderProgramLayers.GUIstatic final ShaderProgramLayerShaderProgramLayers.GUI_GHOST_RECIPE_OVERLAYstatic final ShaderProgramLayerShaderProgramLayers.GUI_NAUSEA_OVERLAYstatic final ShaderProgramLayerShaderProgramLayers.GUI_OPAQUE_TEX_BGstatic final ShaderProgramLayerShaderProgramLayers.GUI_OVERLAYstatic final ShaderProgramLayerShaderProgramLayers.GUI_TEXT_HIGHLIGHTstatic final ShaderProgramLayerShaderProgramLayers.GUI_TEXTUREDstatic final ShaderProgramLayerShaderProgramLayers.GUI_TEXTURED_OVERLAYstatic final ShaderProgramLayerShaderProgramLayers.LINE_STRIPstatic final ShaderProgramLayerShaderProgramLayers.LINESstatic final ShaderProgramLayerShaderProgramLayers.MOJANG_LOGOstatic final ShaderProgramLayerShaderProgramLayers.OPAQUE_PARTICLEstatic final ShaderProgramLayerShaderProgramLayers.OUTLINE_CULLstatic final ShaderProgramLayerShaderProgramLayers.OUTLINE_NO_CULLstatic final ShaderProgramLayerShaderProgramLayers.POSITION_COLOR_SUNRISE_SUNSETstatic final ShaderProgramLayerShaderProgramLayers.POSITION_DRAGON_RAYS_DEPTHstatic final ShaderProgramLayerShaderProgramLayers.POSITION_SKYstatic final ShaderProgramLayerShaderProgramLayers.POSITION_STARSstatic final ShaderProgramLayerShaderProgramLayers.POSITION_TEX_COLOR_CELESTIALstatic final ShaderProgramLayerShaderProgramLayers.POSITION_TEX_PANORAMAstatic final ShaderProgramLayerShaderProgramLayers.POSITION_TEXT_COLOR_END_SKYstatic final ShaderProgramLayerShaderProgramLayers.RENDERTYPE_CRUMBLINGstatic final ShaderProgramLayerShaderProgramLayers.RENDERTYPE_ENTITY_ALPHAstatic final ShaderProgramLayerShaderProgramLayers.RENDERTYPE_ENTITY_DECALstatic final ShaderProgramLayerShaderProgramLayers.RENDERTYPE_ENTITY_SHADOWstatic final ShaderProgramLayerShaderProgramLayers.RENDERTYPE_ITEM_ENTITY_TRANSLUCENT_CULLstatic final ShaderProgramLayerShaderProgramLayers.RENDERTYPE_LEASHstatic final ShaderProgramLayerShaderProgramLayers.RENDERTYPE_LIGHTNINGstatic final ShaderProgramLayerShaderProgramLayers.RENDERTYPE_LIGHTNING_DRAGON_RAYSstatic final ShaderProgramLayerShaderProgramLayers.RENDERTYPE_TEXTstatic final ShaderProgramLayerShaderProgramLayers.RENDERTYPE_TEXT_BGstatic final ShaderProgramLayerShaderProgramLayers.RENDERTYPE_TEXT_BG_SEETHROUGHstatic final ShaderProgramLayerShaderProgramLayers.RENDERTYPE_TEXT_INTENSITYstatic final ShaderProgramLayerShaderProgramLayers.RENDERTYPE_TEXT_INTENSITY_SEETHROUGHstatic final ShaderProgramLayerShaderProgramLayers.RENDERTYPE_TEXT_POLYGON_OFFSETstatic final ShaderProgramLayerShaderProgramLayers.RENDERTYPE_TEXT_SEETHROUGHstatic final ShaderProgramLayerShaderProgramLayers.RENDERTYPE_TRANSLUCENT_MOVING_BLOCKstatic final ShaderProgramLayerShaderProgramLayers.RENDERTYPE_WATER_MASKstatic final ShaderProgramLayerShaderProgramLayers.RENDERTYPE_WORLD_BORDERstatic final ShaderProgramLayerShaderProgramLayers.SECOND_BLOCK_OUTLINEstatic final ShaderProgramLayerShaderProgramLayers.SOLIDstatic final ShaderProgramLayerShaderProgramLayers.TRANSLUCENTstatic final ShaderProgramLayerShaderProgramLayers.TRANSLUCENT_PARTICLEstatic final ShaderProgramLayerShaderProgramLayers.TRIPWIREstatic final ShaderProgramLayerShaderProgramLayers.VIGNETTEstatic final ShaderProgramLayerShaderProgramLayers.WEATHER_DEPTHstatic final ShaderProgramLayerShaderProgramLayers.WEATHER_NO_DEPTHFields in net.minecraft.client.gl with type parameters of type ShaderProgramLayerModifier and TypeFieldDescriptionprivate static final Map<Identifier, ShaderProgramLayer> ShaderProgramLayers.programsMethods in net.minecraft.client.gl that return ShaderProgramLayerModifier and TypeMethodDescriptionprivate static ShaderProgramLayerShaderProgramLayers.addProgram(ShaderProgramLayer program) ShaderProgramLayer.Builder.create()Methods in net.minecraft.client.gl that return types with arguments of type ShaderProgramLayerModifier and TypeMethodDescriptionstatic List<ShaderProgramLayer> ShaderProgramLayers.getPrograms()Methods in net.minecraft.client.gl with parameters of type ShaderProgramLayerModifier and TypeMethodDescriptionprivate static ShaderProgramLayerShaderProgramLayers.addProgram(ShaderProgramLayer program) (package private) static ShaderProgramShaderLoader.createProgram(ShaderProgramLayer key, CompiledShader compiledShader, CompiledShader compiledShader2) ShaderLoader.getOrCreateProgram(ShaderProgramLayer key) ShaderLoader.Cache.getOrLoadProgram(ShaderProgramLayer key) ShaderLoader.getProgramToLoad(ShaderProgramLayer key) (package private) ShaderProgramShaderLoader.Cache.loadProgram(ShaderProgramLayer key) voidVertexBuffer.method_67802(ShaderProgramLayer shaderProgramLayer, @Nullable Consumer<ShaderProgram> consumer) voidShaderLoader.preload(ResourceFactory factory, ShaderProgramLayer[] keys) Constructors in net.minecraft.client.gl with parameters of type ShaderProgramLayerModifierConstructorDescriptionPostEffectPass(ShaderProgramLayer shaderProgramLayer, ShaderProgram program, Identifier outputTargetId, List<PostEffectPipeline.Uniform> uniforms) -
Uses of ShaderProgramLayer in net.minecraft.client.render
Fields in net.minecraft.client.render declared as ShaderProgramLayerModifier and TypeFieldDescriptionprivate final ShaderProgramLayerRenderLayer.MultiPhase.field_56922Methods in net.minecraft.client.render with parameters of type ShaderProgramLayerModifier and TypeMethodDescriptionprivate static Function<Identifier, RenderLayer> RenderLayer.createWeather(ShaderProgramLayer shaderProgramLayer) private static RenderLayer.MultiPhaseRenderLayer.getClouds(ShaderProgramLayer shaderProgramLayer) private static RenderLayer.MultiPhaseRenderLayer.of(String name, int int2, boolean bool, boolean bool2, ShaderProgramLayer shaderProgramLayer, RenderLayer.MultiPhaseParameters multiPhaseParameters) (package private) static RenderLayer.MultiPhaseRenderLayer.of(String name, int int2, ShaderProgramLayer shaderProgramLayer, RenderLayer.MultiPhaseParameters multiPhaseParameters) Constructors in net.minecraft.client.render with parameters of type ShaderProgramLayerModifierConstructorDescription(package private)MultiPhase(String name, int int2, boolean bool, boolean bool2, ShaderProgramLayer shaderProgramLayer, RenderLayer.MultiPhaseParameters multiPhaseParameters)